
“Ori and the Blind Forest” tells the tale of a young orphan destined for heroics, through a visually stunning Action-Platformer crafted by Moon Studios.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1120 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Красивая и приятная метроидвания, с невероятно приятной графикой и расслабляющим саундтреком. Лор мира постепенно подается через монологи компаньона и короткие кат-сцены. В игре нет особого экшена, битв с боссами или сложных испытаний, основной упор сделан на создание атмосферы угнетающего мира, который мы должны будем восстановить. Исследуя новые локации и получая всё новые и новые способности, так и хочется возвращаться в пройденные места для того чтобы долутать ништяки и секретки. Отдельное удовольствие получаешь от здешнего перемещения по карте, мувсет персонажа очень разнообразный, начиная от обычного рывка, заканчивая отталкиванием от вражеский проджектайлов, благодаря все этим способностям можно делать красивые комбинации не только проходя платформинг, но и дерясь с врагами. Закончив сюжет игра понравилась, думаю 9\10 будет справедливая оценка.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Russian, Portuguese - Brazil
| $19.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i loveee the map design and its fun to play :)
BEAUTIFUL!!!
графон крутой но чет скучно
amazing!!
Ive loved this game since I was a kid, i cry everytime i beat it though
[h1] What is this game? [/h1] Ori and the Blind Forest is a precision platformer with metroidvania aspects. The game follows a little light spirit called Ori - who has to go through various rigorous tasks to bring back the light to the spirit tree. All of this whilst being hunted by the evil bird "Kuro". [h2] Price/replay value [/h2] Horrible - Bad - Decent - [u] Good [/u] - Amazing [h2] Achievement hunting [/h2] Various smaller achievements related to combat, platforming, collectibles... Generally not the worst as the game gives you all the tools to clean them up easily. [i] The remainder however... [/i] There is an achievement for doing the game deathless (I'd call myself good at this genre and still died 200 times), one for not using the skill tree (self explanatory pain), one for beating hard mode (almost everything will 1-2 shot Ori), and one for beating the game in 3 hrs. - Not for the faint of heart. [h2] Pros/cons [/h2] [b] Pros [/b] [list] [*]Beautiful aesthetics and music [*]Very smooth platforming with tons of routing options [*]Solid underlying story [/list] [b] Cons [/b] [list] [*]Near the end the game spams instakill lasers, lava, and traps [*]A lot of unskippable dialogue/cutscenes can make replays tedious [*]Almost entirely relies on manual saves (the previously stated can play again if you don't save right after) [/list] [h2] Overall opinion [/h2] This game is both beautiful and pretty solid considering how old it is by now. The platforming is very flowy and can truly shine once the player has most of the abilities. Bash is also a very enjoyable movement ability with a lot of versatile use, and generally fun to use in my opinion. The story was fairly simple, though quite bittersweet. I do have 2 major gripes with this game however. The fact that so much of the late game becomes instant kill terrain/traps makes it quite infuriating to finish the latter dungeons as you'll often find yourself having to repeat a section over and over... Just to get past a few lasers with wacky hitboxes. If they didn't 1 shot on normal/hard I probably would've found more enjoyment in these sections. The 2nd gripe (although maybe nitpicky) is that saving is wholly done manually for 98% of the game, and thus can be very awkward in how it works. A lot of "dangerous" areas will refuse save points, which yes, does stop softlocking. But it also means you can't save during some absolute platforming gauntlets that could've really used save points. Similarly this can still softlock you as you can run out both energy and health cells, meaning you might be stuck in a really bad spot. (This is especially prevalent in the misty woods where save points can be removed entirely by the map.) That said - I did enjoy this game and would generally still recommend it. Just keep in mind that it's not really the cutesy and wholesome platformer it might portray itself as... Rather a brutally difficult platforming gauntlet which happens to also be cutesy and wholesome. [h2] tldr; [/h2] Really difficult. Also pretty sweet. [h2] Should you buy it? [/h2] I'd recommend giving it a spin if you like the genre.
it good
simplesmente perfeito, do começo ao fim, apenas compre esse jogo
good art awful game design
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 51.1K | 94% | — | |
| $62.9M | 146.4K | 96% | $29.99 | |
| $18.4K | 82 | 74% | $9.99 | |
| $441 | 7 | 86% | $4.99 | |
| $0 | 628 | 89% | Free | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.3M | 30.6K | 73% | $49.99 | |
| $29.3M | 26.9K | 66% | $39.99 | |
| $29.2M | 104.5K | 84% | $17.99 | |
| $29.3M | 44.5K | 83% | $24.99 | |
| $29.2M | 27.3K | 84% | $29.99 | |
| $29M | 30.7K | 84% | $49.99 |