
Slice, burn, toss, zap, grind and gib massive hordes of repugnant orcs in this long-awaited successor to the award-winning Orcs Must Die! series.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 15 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 14.9Kreviews | 86% | — | $8.6M |
| $8.99−70% | 2Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 870 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра полный кал. Хотел поиграть с другом выдаётся ошибка (User not logged in). Как исправить нигде нету.
While I don't enjoy this as much as I do with Orcs Must Die! 2, at this this third installment works! Great way to end the trilogy! Best played in coop with a friend for the best experience! Problem with this game is that its just more of the same as the last 2 games, they didn't innovate enough and this should've had 4 player coop like Unchained did instead of just 2 players only.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Danish, Finnish, Japanese*, Korean*, Norwegian +7 more
| $29.99 |
| — |
| 91% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 874 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
After wave 150 fps drops from 240 to 50fps because my friend decided to make the entire base made up of freeze :D
in Finnish version of steam this game is called Eero must smash! 3 for some reason but good game with gay friends :imsorry:
macht echt spaß, ein tower-defence der anderen art. am besten mit einer freund*in. geht auch im single, aber ein paar level sind dann bissel knackig. empfehlung geht auf jeden fall raus^^
经典塔防游戏,无需多言,强推。还有非质量好评要素加成--中文成就掉卡加一云存档,不好评都不行哇。 202401,steam,steam掉卡抵扣,它处自定义包入的Orcs Must Die! 3 (South East Asia) key本体加2个dlc约6元。爱人如己,目前就这,看以后追评。
Very fun game, especially with a friend in co-op. The physics traps are hilarious, but there is enough depth with combining elements to keep the other traps nice to use as well. It's a fun but very doable challenge to get all the achievements. I can highly recommend this game, the DLCs are okay if you can get them for cheap.
This game was my introduction to the series, and I'm a big fan of it! Its a good mix between tower defense and first person shooter. The early rounds are more manually handled, while the later rounds are pretty much exclusively dealt with by traps. Lots of fun and interesting combinations, with many upgrades and ideas to try out. Grab the game on sale! It plays well solo, and REALLY well in Coop! I also really like the Tipping the Scales DLC. I had to adjust some trap combinations to deal with the new enemy type, and enjoyed the challenge. I personally didn't care for the Cold as Eyes DLC, since the Shaman enemies that put totems to disable your trap annoyed me. Its a personal preference, but I don't care for mechanics that disable things you've placed and planned out in tower defense games.
[b]Recommendation[/b] A great 3rd-person action/tower defense game. If you've played either of the first two in the series, you'll know precisely what to expect here: use chokepoints and traps to create elaborate killboxes, and slaughter Orcs by the thousands to prevent them from reaching the portals that lead back home. The main innovations here are in the War Scenarios and the new Scramble Mode. The latter is a sort of roguelike-esque mode with randomised buffs and debuffs that accrue after each completed map, and is honestly a bit of a throwaway mode in its current incarnation. The former, however, is a series of maps sprinkled throughout the campaigns with a [i]significantly[/i] larger scale: bigger maps to defend, giant hordes of enemies to cut through, and bigger and more powerful traps with which to get the job done. These are a nice touch, and a welcome addition to the existing formula. Otherwise, this is just more of the same -- and more Orcs Must Die is perfectly fine by me. 7/10
It really hurts to give this a thumbs down because I feel like this game has the bones to be an amazing tower defense game. The monsters are fun, the physics are great, and the level layouts are really cool. But after about 2 hours, the game becomes an utter slog. Meaningful progression disappears, the whole cast of characters becomes extremely grating (fortnite dances? Really? No.. Just.. Stop.. Please), and the difficult spikes to utterly insane levels for seemingly zero reason. Not to mention that for all the awesome physics there are, there are very few traps that seem to take advantage of them. I struggle to comprehend how it's even possible to fumble like this when you have everything you need to succeed.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.2K | 59 | 59% | $11.99 | |
| $1.9K | 6 | 83% | $9.99 | |
| $9.1M | 19.6K | 92% | $14.99 | |
| $3.8M | 4K | 70% | $29.99 | |
| $3K | 8 | 88% | $14.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.5M | 13.3K | 82% | $19.99 | |
| $8.6M | 13.5K | 83% | $19.99 | |
| $8.6M | 11.7K | 92% | $19.99 | |
| $8.6M | 5.5K | 85% | $34.99 | |
| $8.6M | 84.4K | 90% | $6.24 | |
| $8.5M | 38.2K | 96% | $14.99 |