
Start with a single orc and build an unstoppable dark army to conquer the realms in this incremental auto battler. Perfect your formation, summon mighty beasts, unlock powerful upgrades, and grow stronger with each rebirth.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best UK #55, worst KR #95 · 11 markets collected
About
The incremental auto battler. Build an orc army, watch it fight, and make it unstoppable!
Orc Incremental puts you in command of a growing warband of dark forces. Recruit all kinds of units, set formations, draw powerful cards, and ascend for permanent power bonuses to make every run hit harder than the last. Idle progression meets real tactical decisions, and it never stops scaling.
DRAFT YOUR ARMY
Draw cards to add units and totems to your warband. Units come in multiple rarities and fill different battlefield roles, and the right mix is what gets you past the next wall. Totems provide passive bonuses that can change how your whole army performs. Every card you pick shapes your composition and pushes your run in a different direction.
SET YOUR FORMATION. LET THEM LOOSE.
Your army marches forward and fights on its own. When your strategy is working, you watch it rip through wave after wave. When you hit a wall, rethink your lineup or swap in new units.
CAST SPELLS. BREAK THROUGH.
You can support your army with spells. Drop a Blizzard to slow a boss that's tearing through your frontline, or land a Fireball at the right moment to close out a fight you were about to lose.
ASCEND. RETURN STRONGER.
At some point your army stops being enough. That's when you ascend (Dark Rebirth). Reset your run, keep permanent bonuses (for damage, health, gold, etc.) and unlock new units and challenges that weren't available before. The early game opens up as your power grows, and the later milestones keep pushing you further. Every Dark Rebirth makes you stronger and opens up new goals.
KEY FEATURES
- Build and scale an orc army from a single grunt to an unstoppable warband
- Set up your formation, push until you hit a wall, then rethink and reorganize
- Draft units and totems with different rarities, roles, and synergies to shape your composition
- Cast spells during tough battles to turn the tide at critical moments
- Ascend for permanent power bonuses, new unit unlocks, and challenges that change how you play. Every ascension you get to choose a chieftain that makes every run unique.
- Go offline. Come back to a pile of gold and a stronger army waiting for you.
- Boss milestones that put your army to the test
- Handmade assets. No AI used!
Engagement
Reviews
Themes across 335 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Numbers go up. Numbers go up even if I don't watch numbers. It is inevitable that numbers go up, but still I feel a sense of satisfaction that numbers have gone up. Also it has pixel graphics.
залип в нее еще на стадии демки. ждал релиза. прикольный автобатл. радовался, что есть некое подобие карьеры, хоть и маловато боссов и гонки выше 1000 уровней нет смысла. и тут вдруг выходит обновление, где кратно снижают требования по Скверне, апают дамаг резко всем и игра проходится за один круг. полез смотреть камменты и понял, что походу за последние 30 лет активная прививочная кампания вырастила целое поколение СДВГэшников, которым ДОЛГО копить очки Скверны. вот это поворот! вы наверное уже на стадии титров с названием фильма устаете от просмотра, да? теперь игра проходится за 1-2 перерождения за 1-2 дня. довольны? тут же поднял все дерево апгрейдов и уже накоплено сверху 200+ тысяч Скверны. реально обленились донельзя. прошел под 1000 уровней и интерес пропал. все прокачено, новых боссов нет, можно уходить в другой проект... печаль.( кстати, новых персов я так и не понял. старые добрые драконы, катапульты с шаманами валят только в путь. выпал тут один легендарный шаман, который набил за жизненный цикл почти 2 мульта мобов и нанес около 150 ярдов урона, при этом склеив ласты только дважды)). остальные юниты были просто для массовки, ну и боссов, разумеется).
Media

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| $184.1K | 384 | 86% | $18.99 | |
| $184.1K | 4.8K | 97% | $2.99 | |
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| $184.1K | 776 | 85% | $8.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $2.4K | 14 | 79% | $4.99 | |
| — | 0 | — | — | |
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| $124.2K | 328 | 67% | $7.99 | |
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Czech, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian +4 more
Hours played at review time, across 336 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Perfectly fine game. Most of the quibbles from the negative posts are spot on. The game does not go super deep and it is just a nice number goes up experience. I feel like I got my monies worth out of it. Take that as you will.
Fun game but short, Challenges suck lol I dont even want to attempt them, just slow and such a drag...
640 이상은 업데이트 안 된것 같군요... 여기서 1-640까지 올리는게 끝인가요?
生物和斗士左脚踩右脚狂暴太轮椅了,其他的都没啥用了,根本追不上移速
good game for price just last trial is boring
Not much depth.
Would be nice to have more unit types
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.