
Operencia: The Stolen Sun embraces everything you love about classic first-person dungeon-crawlers, enhancing the old-school turn-based RPG experience with modern sensibilities. Guide a team of memorable characters through a world inspired by Central European mythology.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Sums Steam only; Xbox, PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−75% | 584reviews | 77% | — | $77K |
| $29.99 | 896ratings | 78% | — | not modelled | |
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Undeniably one of the best dungeon crawlers on the market. Gorgeous art, interesting and fun story, voice acting on point, strong character customization, and more pros. I like the free camera approach; it's different than traditional fixed view dungeon crawlers but it works and gives even more emersion. I want to see more of this in the genre. Excellent game! You won't be disappointed.
I could barely play. I was expecting somethingt like Legends of Grimrock, but I don't understand the choice to allow free-camera movement if the actual movement is grid-based. The combat is a very uninspiring turn-based RPG Maker style, and the very first puzzle is already quite boring. The voice-acting itself is quite good, but voices don't match the characters. For example, a clearly old white-bearded druid has the voice of man in their 20s.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Hungarian, Japanese, Polish, Russian, Turkish*languages with full audio support
| $29.99 |
| 234ratings |
| 84% |
| — |
| not modelled |
| $8.99−70% | 112ratings | 74% | — | not modelled |
| $29.99 | — | — | — | not modelled |
| $29.99 | — | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I was on the fence for that review, leaning towards an unconvinced thumbs up until the very last fight. It reminded me of all those ♥♥♥♥♥♥ monsters I faced along the way with massive resistances/blocks, drains and controls. It's not fun, I had no idea I was supposed to hit that central structure because the game said "hit the rings" so I thought I was supposed to hit the 2 portals I could not target. It's grindy, lacks a clear objective, doesn't even show if hitting that structure does anything. Enemies casting controls on you all the time is a terrible game mechanic. Watching the initiative bar skipping your characters effectively prevents you from playing the game, the player becomes spectator. The game does that a few times, also throwing hit sponges at you and making some characters useless so you have to respec or change group composition. I wouldn't mind on hard difficulties, but on the lowest it just makes the game artificially longer and frustrating. It does not respect your time as a player. It's not all bad: I loved the art, I enjoyed the banter, I love that old basic gameplay loop. It's just a disappointing execution. The itemization is also very bland, with most equipment barely giving any stat upgrade at the very end compared to what you got at the very beginning. The skills are OK but you never really unlock any powerful one, and the decent stuff you can barely use as you run out of energy fast being constantly drained. At least the price is decent.
Setting is what kept me going the most here. Hungarian fantasy is just not something you see in games and it takes you to some interesting places. As a blobber it felt a bit thin on customization, though as your party grows you get more possible combinations. A couple puzzles had me stumped for a while but it's all manageable and I played without objective markers so that's on me. Dialogues can be a bit much sometimes with all the snark and feeling a bit too modern for the setting in general. I got stuck in geometry a bunch of times but a quick reload always fixed it. Pretty cool game overall but nothing crazy.
No introduction. Too much available / too much to learn right at the start.
Certain mechanics in fights make the game too RNG to progress. Ultimately became more frustrated retrying fights than progressing and enjoying the game.
I feel like this piece is one of the very few that faithfully carries on the spirit of the fabled golden age of blobbers (the late '90s and early 2000s), while bringing something of its own on top of that. Many recent titles — unfortunately, I'd even say the majority of them — simply fail to present a solid foundation, or steer too far away for whatever reason, ending up convoluted or dumbed down in one or more key features. If you are like me and long for another inspired title such as Eye of the Beholder, Lands of Lore, Stone Prophet, or Grimrock, fret no longer. This is the thing. The good kind of fairy-tale atmosphere, marvelous graphics that can stand the test of time for eternity to come, tough combat (at least on Hard, that is), an option to go Ironman, riddles and secrets that are neither simple nor overdone, and last but not least: a unique setting inspired by Hungarian myths and folklore. Much appreciated. It's only too bad that Zen Studios never made a sequel or another game.
Fun little rpg dungeon crawler with neat mechanics and puzzles. Worth every penny if you want some old school type gaming.
Another ♥♥♥♥♥♥♥♥ combat game when it comes to bosses. If you do not have the correct build you get wiped. So don't spend any time trying to come up with good characters YOU WILL HAVE TO RESPEC THEM CERTAIN WAYS ON BOSSES
A surprisingly good entry into the DRPG subgenre. This game feels like a really well-made B movie: it’s not groundbreaking, but it’s genuine, and it kept me entertained from start to finish. It’s especially impressive considering it was developed by a Hungarian company best known for making physical pinball machines. As a debut in this style, it’s a surprisingly strong effort. I’d recommend it to anyone looking for a first-person dungeon crawler with turn-based combat. The positives: - Pretty faithful use of Hungarian folklore - Beautiful environments - Great music - Fully voiced - Serviceable characters - Really well-balanced puzzles (they are mostly on the easier side but solidly designed) - Excellent choice for trying a forgiving DRPG (free respecs anytime at save points) The negatives: - The VA quality is a bit of a mixed bag - The combat is a bit too simple and slow - Some characters are a bit one-dimensional - Small amount of backtracking (pet peeve of mine, I just don't enjoy doing it, too much mental load, but for a 20-25 hour game it's fine) - Very derivative of the genre (if you played 10+ DRPGs this won't offer any new mechanics) All in all great effort, give it a try if you are interested.
Players by region
Where this game's players are, estimated from review languages.
Related
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| $0 | 0 | 82% | Free | |
| — | 0 | — | — | |
| $273.8K | 421 | 84% | $19.99 |
Related
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|---|---|---|---|---|
| $77K | 186 | 90% | $14.99 | |
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| $77K | 105 | 83% | $19.99 | |
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