
A fastpaced, military tug-of-war game with minimal micromanagement. Choose and deploy from a mix of specialized military units to overwhelm the enemy. Experiment with a huge variety of unit compositions, synergies, abilities, and upgrades to lead your army to victory!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 9 → 0/day in the week after.
About
Genres
Sums Steam only; Xbox, PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.54−63% | 292reviews | 70% | — | $100K |
| $14.99 | 67ratings | 60% | — | not modelled | |
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Basically a Warpips clone that does the same thing but worse: Pros: -Looks better than Warpips in my opinion, others may disagree -Slightly more unit variety than Warpips, units like medics and artillery are fun concepts -I like the ability to individually control unit positions -Great skins for units and vehicles that give a more realistic look vs Warpips Cons: -Feels extremely derivative of Warpips, most units are carbon-copied from that game. -Poor unit balancing for the few novel units -The retreat/cover/advance buttons don't do much -I don't like the constant enemy artillery/missile barrages -No meta-campaign, "campaign mode" is just a series of maps that are all unlocked immediately and can be played in any order. Warpips' had a great campaign of island-hopping and resource management, there's nothing like that here. It's not a *bad* game and I'd probably give it a positive review if Warpips hadn't already done it better than Polygon Storm did. If you LOVE Warpips but have gotten bored of it, and this one is on sale, it's not a bad buy. Otherwise you'll get a lot more out of Warpips. I'm hopeful that the developers will update the game some more and ideally add some kind of meta-game, there's a good foundation but for now just go play Warpips.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Polish, Simplified Chinese, Traditional Chinese, Ukrainian, Spanish - Spain, Korean, Portuguese - Brazil
| $14.99 |
| 62ratings |
| 61% |
| — |
| not modelled |
| $5.99−60% | 18ratings | 76% | — | not modelled |
| $5.99−60% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
You can beat the game in two hours. Sure, you can replay the levels for an higher difficulty and to unlock skins and more money but that's not really compelling. Instead of paid dlc, it should have been free updates. Like others said, get Wapips, it's way better game, it doesn't look like another unity assets slop and has more content.
I picked this one up on deep discount in a Fanatical bundle; it looked like someone giving a shot at making a War Pips clone with Synty asset packs, and that's exactly what this is. As other reviews have pointed out, this title falls short, feels like War Pips without the effort, and the combat is a boring grind rather than the satisfying tug of war War Pips delivers. One might feel it's biased to name drop War Pips so many times and also have such a low playtime, yet be writing this review. To that I say look at the DLC, and realize they're just simple Synty asset packs repackaged for sale. Were this free DLC and a free game I'd have other opinions. On top of that, this really is someone looking at a video of War Pips gameplay, down to the camera pan at the beginning of each stage, and recreating that view (not experience) with assets from Humble Bundle. Decent low-effort student project for a first-time game, not something I'm thrilled to be seeing on a paid marketplace. Wrapping up, As this title stands, I have to recommend you go play War Pips instead. It's a fantastic little game just like this one, but 2D-ish and filled to the brim with soul. I really hope they make a War Pips 2. To the Devs: I'm pleased to be seeing someone interested in making another game in this specific genre, but this is an Early Access game, at best. Synty assets are all over Steam and a red flag of low-effort cash-grabby development; please don't continue to vindicate that stereotype. It's not too late, perform some user experience testing and listen to the ones who came here from War Pips, then iterate on your game with free updates. Also, make the paid Synty assets free DLC, give the folks who already paid for them prior something shiny for their support; I know it's an easy way to churn out varied content and make a quick buck, but it just feels tacky to those who are privy to what you're doing.
Boring and tedious. The enemy doesn't pose too much of a threat. Also it's got limited factions and the maps are not so good too. I don't recommend.
与《小兵大战》一样的玩法 比《小兵大战》画面更加精致 难度设计不如《小兵大战》 收益不如《小兵大战》 性价比也不如《小兵大战》
Warpips at home but cheaper, inferior version. Not fun and unit very waek.
this game is like warpips but without any strategy. if youre looking for advanced planning and resource management then good luck. this game however is visually pleasing, and the troop upgrades are cool. so this game is essentially turning your brain off and spamming the same overpowered troops that do cool things. also "with minimal micromanagement" is a complete lie, the troop ai is bad, you constantly have to move them around so they dont stand there and die like retarrds. but in the end the loop of "spam cool troops" is fun, so positive review
you have to like the games like full spectrum warrior and all the action RTS. the game is tough. you are going to grind and GRIND to get more troop options. or maybe i'm wrong and don't understand the game. medium difficult and I can't even capture the base, 41 waves later still no capture. it's not my kind of fun. it's sweaty. I know some people love this game. it's a NO so you read this.
A poor-effort warpips clone. It barely teaches you how to progress in the game. "Continue" gives you no chance to equip new acquisitions between levels. Your units may decide to shoot into a cover infinitely if they place themselves wrong. No real time controls to help you micromanage or strategize. Just linear levels where the enemy always has more unlocks than you, but by the end of a match you have overwhelming numbers somehow.
Bought it today. I like the addition of boss fights in some of the levels. I remember there was no boss fights in the Beta. Liked the play style. I really wish that there are more varieties for the artillery instead of only having the 2S3 Akatsiya such as the Panzerhaubitze 2000 or the M109. I do however like that they added Puma IFV and Leopard 2 for the APC/IFV class and MBT class. I also would like to suggest that the APC and IFV classes be separated, For example, the APC class could have the BTR-4, Boxer APC, and Stryker while the IFV class have the BMP-2, Puma IFV and M2 Bradley. Thanks!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $799.8K | 695 | 52% | $29.99 | |
| $169.6K | 536 | 79% | $9.99 | |
| $11.8K | 30 | 70% | $15.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1.8M | 5.2K | 87% | $16.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $100K | 395 | 73% | $7.99 | |
| $99.9K | 535 | 95% | $5.99 | |
| $100K | 525 | 85% | $4.99 | |
| $99.9K | 360 | 88% | $7.19 | |
| $99.8K | 194 | 93% | $19.99 | |
| $99.8K | 526 | 90% | $7.99 |