
Dive into the dreamy world of Crearia in Onirism! Join Carol on a magical quest to find her lost plushie, Bunbun. Use quirky gadgets and wild weapons as you embark on a spellbinding journey through fantastical worlds, where you'll battle cunning and colorful foes in thrilling, high-intensity combat!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 25 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome to the Wild World of Onirism
A stolen plushie. A mysterious portal and a girl full of energy and imagination, packed with lots of attitude. Jump into Carol’s slippers and chase the unknown in this fast-paced, dream-like adventure through the world of Crearia!
Massive Adventure, Endless Surprises
Explore more than 20 unique levels spread over 10 chapters, each packed with secrets, puzzles and bizarre creatures. Platform through candy colored forests, scale the great pyramids, and battle monsters on a mysterious moon base!
A Vast Menagerie of Villains
Of course, not everyone you meet wants to be your friend. More than 300 unique enemies await you through your adventure. Each one brings its own otherworldly design and unpredictable behavior, turning every encounter into a surreal challenge.
Terrifying Boss fights
But dangerous as they are, those enemies are nothing compared to their leaders. More than 20 bosses seek to end your journey. From sentient carnivorous plants to megalomaniac scientists, you will need every ounce of skill to survive!
Weapons, Gadgets, and Potions Galore
Wield over 300 unique weapons and gadgets. Unlock a staggering arsenal of blasters, bubble guns, rocket launchers, and more, each with its own explosive personality!
Slay Monsters, Slay Outfits - Fashionably, of Course
Dress Carol in a massive collection of over 200 costumes, from space suits to wacky hats.
Fantastical Rides for a Fantastical World
Zoom through stages in the Buzzard Plane, Royal Hovercraft, Mechs, and over 20 more vehicles!
Multiplayer mayhem awaits! (Open Beta coming soon!)
Battle it out in local or online multiplayer with friends. Whether it’s blasting each other or taking bosses together, fun is always better shared!
The Adventure of a Lifetime Begins Now!
Join Carol on her quest to save her beloved plushie Bunbun as she blasts, jumps, and laughs her way through worlds shaped by imagination. Dive into Onirism today and embrace the chaos of dreams!
A message from us to our ever amazing Community!
Onirisim has been a huge adventure for us here at Crimson Tales and has been a huge part of our lives ever since we went into early access 6 years ago!
We thank you all so much for joining us on this journey to 1.0 and we have so much in store for you, including incredible Voice Actors and Talent such as; Kpop star AleXa, Anna Lauzeray-Gishi who did the French VA for Kiriko, Bob Lennon of fantabobgames, BenZaie, and many more!
Engagement
Reviews
Themes across 115 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Le jeu manette en main est vraiment sympa. Le feeling des armes est cool. L'univers est rafraichissant et le personnage principale à moitié psychopathe me fait bien marrer. Mais bordel de merde qu'est-ce que j'en ai marre d'être perdu. J'ai fini par lâcher la manette au retour en Egypte. A un moment donné soit vous faites une carte ultra basique avec des niveaux en quasi-couloirs, soit vous faites des niveaux au level-design plus tortueux mais avec une carte bien détaillé mais pas un level-design tortueux avec une carte qui est nullisime. Puis génial les objectifs de cartes que tu ne peux pas distinguer, pas la possibilité de mettre des icônes pour se dire qu'on devra repasser par là plus tard. Et quand un objectif de quête te dit d'aller en haut mais qu'en faite faut penser à faire un détour par la gauche pas du tout logique pour y arriver. Il y a aussi des soucis de difficulté mal géré. Par exemple dans une quête en arctique vous devez faire une mission d'escorte d'une bombe dans une base adverse et il y a régulièrement des vagues de bots alliés et ennemies qui apparaissent. Le souci c'est que la vague de bot alliés elle est où une fois arrivé au fort ennemi ? Purée malgré le faite de gesticuler dans tous les sens pour tenter de rester en vie, arrive inévitablement un moment ou l'on a plus de munitions. Puis c'est sympa d'obtenir des pierres de rêves mais d'avoir aucune de savoir à quoi cela sert au bout de 33 heures de jeu en mode histoire. Tiens j'ai tenté aussi de lancer un mode "conte" mais bon le truc n'affiche pas d'écran de chargement et il ne passe rien. Obligé d'arrêter le jeu depuis Steam. Donc l'univers est vraiment cool et le ressenti des armes est super mais il y a trop de trucs qui finissent par ruiner l'expérience de jeu. Ah oui aussi, pas possible de remapper les touches de la manette et il faut deviner à quoi servent les touches. J'espère que si un jour l'équipe sort un deuxième volet d'Onirism tout cela sera réglé. Et je serai alors l'un des premiers à acheter cette suite.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Japanese*languages with full audio support
Hours played at review time, across 115 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Wow, what a gem of a game. I haven't played it through entirely yet but I am enjoying most everything about the game. Gameplay is solid, the gun variety is super neat though I find myself gravitating to more of the same type myself; I'm sure there's a lot of flexibility people could figure out with some of the more bizarre weapons! This feels like a PS2 era game was brought to the modern era and while this works in its favor almost entirely, it also brings some of the more frustrating parts of that era of open platformers. Sometimes knowing what you need to do is super cryptic and you would never know until you walk right in front of the thing you need to interact with. That is minor in relation towards the whole package, though, as the game is just FUN through and through. I love the world, the characters, and the gameplay. There is just so much love put into the game and it really shows that the developers cared about this project. There are still a number of bugs in the game but as long as you're able to overlook those, you're going to have a blast. More people need to play this game!
Делали серьезного Семена, я получилось лучше. Топ за свои деньги. Данный прикол от французов наполнен лютыми отсылками и драйвовым экшеном. Я ♥♥♥ знает почему она не стала популярна. Чисто свежий глаток что бы во что то поиграть! Вывод: Если еще раз отберешь БонБона, то при встречи я тебе ебальник раскрошу в труху. -Керл
Peak
Onirism has a lot of Character and knows to surprise around any corner. It's wacky and goofy and you will find something fun to mess around with like: the fluid movement, plethora of weapon combos, climbing level geometry, weird bugs, scattered secrets or bold fashion choices Don't expected the most polished content, but a lot of it and then some; all build with soul and passion and homages to other games.
Bon... Bah ca part sur une demande de remboursement... En soit le jeu est beau, il semble plutot drole, avec des ref (genre réplique de chuck noris). Bande son sympa, combats ok mais... Dés le début, t'es censé retrouver un voleur qui est 30m devant toi, on te lache dans un pseudo monde ouvert vide qui recompence pas l'exploration, y'a vraiment rien. Pas de mini map, que une map avec select qui te dit ton objectif mais pas le chemin pour l'ateindre. J'ai jouer 38 minutes, j'ai passé 25 minutes a tourner pour trouver le premier objectif. Il m'a dit d'aller ailleur mais je trouve pas l'entrée... Bref, gros potentiel mais execution maladroite. multi coming soon, le jeu date d'octobre 2025... Je vais mettre recomendation positive quand même car ca pourra plaire a tous les gens qui ont la patience de tourner 30 min en pleine course poursuite.
I like this game, but do not play as much as i want to because of the controls. you cannot map mouse side buttons and there are zero toggle options for dashing. this can be fixed by having dashing separate from sprint and have more options to set toggles for keys and having side mouse buttons mappable, other than that this game is amazing.
So I am completely surprised by this game. I was taken by the trailers showing on steam and gambled on the buy. I must say I am extremely impressed and I find myself enjoying this game so much! Takes me back to a simpler time in gaming, I would say the xbox 360 and ps3 era. Better times in gaming, this game really delivers on that nostalgia with fast pace shooting action and amazing graphics that take me back to that time. That being said there are still some kinks to fix, like when i do the challenges for Meng the panda, there is a difficulty rating shown as stars from 1 star to 5 (i think) with 1 being the easiest and so on. Unfortunately for me, there is an incongruity with the system as I am participating in the 1 star challenges but it feels off since all 1 star challenges except "eviction" feel like I'm playing at least 3 star or higher from the overwhelming presence of enemies on screen appearing all at once shooting at you making it impossible to do harvesting challenges or generator ones where you have to put gas on the generator. That one specifically is the worst offender. But I will HIGHLY recommend this game because those small kinks I am sure will get addressed in future updates as the game finds its footing and balance. Also the nostalgia factor is incredible, and the gameplay is super fun!
This game is a dose of nostalgia. it has so many pop culture references from the 80s 90s and around the turn of the millennium. So many different games seem to have inspired it as well. Very fun to play. (I've played it about 30 hours in total, steam just hasn't been tracking but the past 5 hours or so for some reason.)
Game is great, hits that hard arena shooter urge. I wanted to refund it for the stated bugs but I'll keep it. -Though I do wish you can mixed and match outfits together. - Universal Ammo pick-ups on all enemy drops (due to the fact I keep running of ammo and using the dyer on higher levels and lacks the encouragement to mix playstyles) - Unity does have a problem with it's coding and scripting when it comes to loading assets and speed. - Sound issues via world itself and sounds not reliable on distant enemies and vehicles. - Auto-saving at certain major parts. - Wonky hit-boxes, melee range on some enemies, water bombs, aoes and flamethrowers - Bee Hive boss needed a rework too, not too much health or any ammo, only water and foam and tiny bits of heath. Too much going and slow rotation. Ultra-kill did it better. But seriously, nice ammo rework would be nice, it's tiring to see progress goes down the drain due to lack of it. Maybe use Carol's melee or her umbrella to pop out more ammo?
Selling now
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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