
One More Delve is a physics-based VR dungeon crawler. Fight, loot, and survive in up to 3 player co-op as you delve into randomized dungeons. Loot new armor and weapons to configure your own playstyle. Choose from one- and two-handed swords, axes, bows, shields and spells to help you in the dungeon.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
One More Delve is a physics-based VR dungeon crawler. Fight, loot, and survive in up to 3 player co-op as you delve into randomized dungeons.
Engage in realistic melee combat where every slash, parry, and block matters. Feel the true weight of your weapons as you dismember your enemies.
Upgrade Your Character
Loot new armor and weapons to configure your own playstyle. Choose from one- and two-handed swords, axes, bows, shields and spells to help you fight and explore your way towards the final boss of the dungeon.
Social Hub Server
Between dungeon runs, relax in the social hub, interact with other players and use the materials you've gathered to craft new weapons and armor.
Create Your Own Playstyle
Genres
Engagement
Reviews
Overall its a very promising game with great combat that could use a little more tweaking and variety e.g. Sword skills (because that would be awesome) but other than that its definitely worth the price that it costs now and I cant wait for the future when this game releases out of early access as it will most likely have way more weapon styles, enemy types, more magic, higher tier levels etc. but besides that even now still highly recommend this game and it will fund the creator and keep them adding content to this game which I truly believe will become really popular when given good advertisement
I have only played for a half hour offline but it is looking good so far. The sword feels great when it lands. The magic is satisfying. The bow feels great. Even playing seated i could still reach every thing. There was a simple height calibration in settings. There are a lot of games that are difficult to reach waist weapons when seated. I can't wait to play this coop with the family. Looking forward to what One More Delve evolves into.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +19 more
Hours played at review time, across 39 reviews with recorded playtime.
역시... VR 게임은 직접 해보고 평가해야합니다. 트레일러를 보시다시피 그래픽이 상당히 세련되어있고 사운드도 크게 울려 비주얼적으로는 합격이었습니다. 그러나 그외 개선해야할 점들이 많습니다. 개발자가 한명이라고 들었는데, 한 개발자가 만든 게임 치고는 그리 나쁘지 않습니다. 그래픽은 상당히 좋지만 VR 게임에서의 경험은 그다지 좋지 않았습니다. 그 이유는 무기의 물리학이 매우 불안정하기 때문입니다. 저는 검술 물리 게임을 최소 5개 이상을 해봤습니다. 무기가 휘청거리면서 움직입니다. 초기 블레이드 앤 소서리 보다 더 나빠요. 팔이 흔들리고 특히 양손 무기는 사용할 수 없을 정도로 흔들립니다. 무기로 사용 할 수 없는 정도입니다. 그리고 체력 물약을 바닥에 던지면 사라질 때도 있는데 매우 불쾌한 경험이었습니다. 반격과 무기 패링의 기회는 매우 열악합니다. 방패는 흔들리고 마법사의 공격은 다 쳐맞고. 특히 전갈의 공격은 너무 낮아서 피할 수도 없는건 말이 안되는것같습니다. RPG 시스템, 무기 제작, 아이템 수집 시스템은 나쁘지 않습니다. 하지만 성능이 너무 낮은 아이템으로 가득 차 있기 때문에 수집의 재미를 느끼기도 전에 지쳐버립니다. 온갖 안 좋은 점들을 나열했지만. 이 피드백을 받고 이후 수정으로 개선이 되었으면 좋겠습니다. 대부분의 게임들이 초반에 완벽하지가 않습니다. 주변에는 많은 모범 사례가 있으니. 여기까지 만들었다는 것은 그래도 좋은 발전의 기회가 있다고 생각합니다. 나중에 많은 패치가 있는 후에 다시 하겠습니다.
Super fun! I love how almost everything in the environment is interactable and how you're sword actually can rest on you're body instead of just phasing threw
Un petit jeu qui a un grand potentiel. Graphisme et effet très agréables, le gameplay n'est pas non plus mauvais. Il lui manque juste plus de diversité au niveau des donjons , pour être dans le top 10 du genre sur vr. Via virtual desktop sur dieu, est le jeu sur ultra il reste très fluide. Pour un accès anticipé, c'est déjà pas mal. A little game that has big potential. Very nice graphics and effect, the gameplay is not bad either. It just needs more diversity in terms of dungeons, to be in the top 10 of the genre on vr Via virtual desktop on god, the game on ultra remains very fluid. For early access, that's not bad.
honestly feels so slow and sluggish, the combat is horrible the only good thing about it is the atmosphere and thats it
Если это ваша первая игра в VR то пойдет, если нет то лучше пройти мимо.
An excellent base for an amazing game. It's fun as is but the replayability isn't as rewarding as it should be. Can't wait for future updates where there are more levels, better run endings, and some sort of community loot based marketplace.
I have put about 6 hours into this game so far and am very happy. The combat is satisfying using any weapons including the magic abilities. The enemies are good and engaging to fight. There is a good variety as well. The atmosphere is immersive and looks good. The equipment is scaled and is a good grind to get more and better things. Blocking is very difficult to do but is mitigated by numerous health potions. Hopefully in the future we can get different areas to explore more weapons to use more more more.
im afraid i couldent get it working
Players by region
Where this game's players are, estimated from review languages.
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