
It's One Button Bosses, it's all in the name. You have one button. There are big bosses to beat. Push, tap, and bash in the handcrafted campaign or in the roguelike rifts.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99 | 216reviews | 81% | — | $54.7K |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
게임 태그에 리듬 빼야함, 그냥 스페이스 키 하나로 좌우로 움직이며 탄막 피하기 게임. 난이도 조금 높은 편. 여러 가지 무기와 탄막 피하는 방식이 있지만, 기본 총알, 기본 피하기가 제일 엔딩 보기 무난.
One BTN Bosses is a deceptively simple game that packs a punch with its one-button mechanic, the depth of the roguelike customization, and adrenaline-pumping gameplay. It’s perfect for players seeking a challenging but rewarding bullet-hell experience. It took roughly 3+ hours to complete the main campaign, and I plan on jumping back into the roguelike gameplay to see how far I can go before losing my mind. It’s a great game with tons of replay ability, with the ranked level completion and the roguelike section of the game. If you are looking for a challenge with fun, colorful graphics and intense gameplay, it’s a must-play. I highly recommend it—Inner Sloth is now two-for-two for me with the games they publish: One BTN Bosses and Clickolding. I am excited to check out more of the games they have coming soon.
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Languages: English, Spanish - Spain, Spanish - Latin America, Galician
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nieskomplikowany, a bardzo przyjemny i wciągający gameplay. Tryb roguelike na duży plus, choć krótki i prosty
Its basically geometry dash with a spaceship
very underrated and fun game! roguelike mode is a little bland, but the campaign had some funny jokes and some actually difficult bossfights! the game changes a LOT based on what dash or shoot you pick, so you can always try something new. give it a shot!
Finally a really good one button game! So many of these games are just developer slop. People with little vision, who pump out a game in this style because they think it's easy enough, but leave behind a thoughtlessly designed game. This game is the opposite of that! Fun, thoughtful, engaging, rewards experimentation and different playstyles. I would recommend this to anyone! Great game!
É um jogo simples (afinal só precisa de um botão pra jogar) que diverte, mas também não surpreende. Se você gosta de bullet hell e boss rush é um jogo divertido, que usa de diversas mecânicas interessantes de golpes dos inimigos e consegue mesclar eles muito bem pelas fases do jogo. No final, ele também acaba pecando pois falta complexidade, não é tão emocionante assim e a história é a velha crítica ao capitalismo (justo) mas também não se aprofunda muito nisso. Durante o jogo ele te dá várias formas de jogar ele, mas no final das contas as habilidades iniciais são as melhores, parece que o jogo foi feito pensando nelas e não muito adaptado as outras, apesar de algumas serem boas em certas situações. De qualquer forma, em uma promoção vale bem a pena, no final das contas ainda é divertido e não dura mais do que deveria.
Aprovechando el drama de Toby Fox con los latinos, hago review de este juego. ¿Qué tenía que ver? Que este juego me hizo darme cuenta que Toby no está tan loco al decir que una traducción puede desviarse de su visión. Antes de meterme con la traducción en español hablemos del juego: No entiendo en absoluto qué tiene de rítmico, porque de rítmico no tiene NADA, así que no entiendo por qué lo venden de esta manera. El gameplay es bastante sencillo y podría tener futuro, el problema es que estamos en el presente... Me parece aberrante la idea de que la dificultad de los PRIMEROS NIVELES se balancee en base al mejor "equipamento" que puedas llevar al completar el juego, es simplemente estúpido. Obligar a un jugador a jugar DOS veces TODO tu juego para conseguir las 3 estrellas en TODOS LOS NIVELES porque la primera vez es literalmente imposible lograrlo me parece uno de los mayores desaciertos. Al menos a mi me ahuyenta del juego porque qué caso tiene intentar jugar "bien" si no puedo sacar las 3 estrellas al primer intento. Siguiente, yo me considero una persona "woke" como dirían los rucos, y no me molesta en absoluto que haya cosas "woke" en juegos ya sea personajes, banderas, lo que sea. Pero puedo decir que este juego casi me vuelve LGTB+fóbico... Referente a la traducción al español, de nuevo no me molesta que se usen "pronombres neutros" en español para ciertos personajes, el problema es que este juego cada dos palabras usa una palabra en idioma "inclusive", cuando en inglés ni de pedo es así, ya que en ese idioma los que podrían considerarse como pronombres neutros (they/them) se utilizan para hablar de varias personas, un grupo, pero en español en lugar de traducirlo como "los", "ellos", etc ya que se habla de un GRUPO, el traductor decidió traducirlo de manera inclsive y como digo, esto pasa cada 3 palabras y te termina dando un aneurisma. Suma esto a oleadas de texto innecesarios para contar una historia toda mala, pues... Finalmente, la mayoría de desbloqueables son colores de banderas LGBT. No me molesta, pero las paletas de colores que NO son de banderas son casi inexistentes y las de banderas literal se llaman como la bandera, ni para eso tuvieron imaginación. En resumidas cuentas: publicidad falsa, gameplay cero recompensante durante todo el primer playthrough, traducción al español con aneurisma intrgrado, demasiado woke hasta para la gente woke. Cero recomendado.
Мне понравилось :) Необычная короткая игра. По сyти боссраш, но делящий босса на несколько yровней, заставляя проходить лишь его часть для сюжета, что приятно. Вариации атак y боссов многочисленны. Естественно босс бyдет их комбинировать, чтобы жизнь медом не казалось. Например, мой самый нелюбимый вариант: дроп объекта + все что yгодно. Серьёзно, дропы - половина моей боли. А так простенько и приятно. На один вечер. (плюс есть палитры прайд флагов, спасибо за mlm)
A short but fun bullet hell.
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Players by region
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $54.7K | 1.9K | 78% | $2.49 | |
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