
Once Human is a Strange Worlds Survival Game set in a strange, post-apocalyptic future. Unite with friends to fight monstrous enemies, uncover secret plots, compete for resources, and build your own territory. Once, you were merely human. Now, you have the power to remake the world.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
You wake up in the middle of nowhere. You'll have to brace yourself for the cruelty of nature (from monsters to lack of food); however, Stardust's influence does not restrict to living things, it also affects the soil and water. Eating polluted food and drinking dirty water will reduce your Sanity. When your Sanity drops, your max HP would drop accordingly. To eat or not to eat, it's a question.
Battle numerous enemies that are once human, and challenge bosses from another dimension to gain powerful items and ease Stardust pollution. You are not only fighting for yourself, but also fighting for the survivors.
With about 100 gun blueprints divided into seven categories for you to collect and craft, every loot grants you something new. Did I mention accessories and gun perks? Right, they are the heroes here. If our current weapon cannot satisfy your need, you can add different parts and perks, upgrade your firearm to your heart's content.
Use Territory Core to build a house of your own. You can keep a practical style, jamming everything needed in a small room; or you can design a townhouse with a patio, kitchen, garage… The best part is, you can relocate your territory any time you want!
Delve into the truth of Stardust, find out where it came from, and what it wants. In the journey of seeking truth, you may feel alone, but you are never alone. There are several factions in the world, some can be violent and hostile, others might be friendly and helpful. Explore human settlements to learn their stories or exterminate bosses without leaving a name for survivors to praise, the choices are yours.
Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 188.6Kreviews | 79% | #27 | $0 |
| Free | — | 90% | #67 | not modelled |
Engagement
Reviews
Themes across 3015 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This was never my style of game to play. But a friend of mine kept trying to get me to try it and she finally wore me down. Now I'm hooked!!!
good
Empecé a jugar pensando que le echaría un par de horas y lo dejaría pero joder que vicio. Llevaba meses sin viciarme de verdad a un juego, que maldita maravilla.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best KR #11, worst PL #100 · 14 markets collected
US · last 30 days
Stats
Languages: English*, Simplified Chinese*, French, German, Japanese, Korean, Traditional Chinese, Portuguese - Brazil, Spanish - Latin America, Russian*languages with full audio support
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its fun. lots of things to do
top
Excelente Jogo recomendo, te prende, muitas coisas para fazerem, liberdade
fun so far. like a mix of rust and genshin. scratches that itch in my head. tho i dont like the begging for a good review, -rep on that
good game 7.8
[h2]This is definitely a game that is [b]trying[/b] it's absolute hardest... to attract influencers and whales.[/h2] [b]This game has such a massive focus on opening lootboxes for cosmetics that the actual gameplay elements fall by the wayside.[/b] The combat is *decent* but that's the only thing you can say about it. It's almost clumsy, there's no real fluidity to actions. The gunplay doesn't feel like it stands out, the Melee feels like something added as an afterthought. [b]Some of the enemy variety feels kinda cheap[/b], in fact in a lot of cases enemies are just the same model but with different heads tacked on or a smaller/larger version of an enemy you've seen already. There's some cool and interesting designs in there, but it's a bit battered by the next point. [b]This game proclaims to try and make you feel like you're in a world of anomalies, but most of the time I'm really just not feeling it.[/b] There's the same cluster clunk of the same enemies scattered throughout every town, no experience really feels "unique" or as if localized anomalies had taken place in those areas. [b]It would've been really cool if they would've done some environmental storytelling[/b] to expound upon the theme and lore of the different enemy types; such as only having machine-like enemies spawn in one place and then only having the weird cranial jellyfish type enemies spawning in one place, and they do that [b]sometimes[/b]. But for the most part they're all just kinda clustered around each other sharing the same space and it doesn't feel like there's any real lore relevance to the different "themes" that enemies are proclaimed to have. It just feels like they dumped a box of assorted baddies into a neighborhood. This one's more personal to me, but [b]the weapon variety as it pertains to blueprints is heavily balanced on the side of every kind of weapon that could be considered "popular".[/b] Plenty of ARs, plenty of SMGs, plenty of pistols, plenty of Sniper Rifles, a few light melee weapons; those of you that like big mags have plenty of LMGs to sate your thirst for more dakka, but apart from that [b] Heavy weapons fall HEAVILY by the wayside.[/b] and [b]there's no real mod/armor synergy to incentivize a melee-focused fighting style.[/b] The Heavy Weapon tab even depicts a [i]minigun[/i] as it's icon and there's [u]not a single minigun to be seen.[/u] Just one RPG and one Rotary Grenade Launcher. For Heavy Melee? You get a Pipe Wrench and a Fire Axe. That's it. [h3] [i]LAME.[/i] [/h3] Once more I have to bring light to the almost predatory [h3]G A M B L I NG[/h3] and [h3]M I C R O T R A N S A C T I O N[/h3] focus of the game. I get this game is Free to Play and you have to make that buck, but it feels so [b]aggressive[/b], just all the damn time. There's so many currencies, resources, paid currencies, events, items that may or may not actually do anything, that the menu options are staggering and confusing to navigate. [b]The story is pretty bare-bones, for anyone who's looking for it.[/b] The base campaign is passible at best, Way of Winter kept my easily-entertained @ss interested while I was freezing it off, but after that there's nothing really remarkable or story-driven to really keep story-driven people interested. [h1] And finally the most egregious part of it all, the fact that this game tries to incentivize you to leave an AUTO-GENERATED POSITIVE REVIEW with in-game items.[/h1] It's certainly not *mandatory* to leave an in-game review to get these items, but it certainly [b]pitches the idea to you.[/b] If you're not paying real attention you might [i]think[/i] that to get these extra items you need to leave a positive [b]AUTO-GENERATED REVIEW[/b], or at least teases the idea that [i]"what's the harm in it?"[/i]. [h2] For this reason alone, I highly advise that you do not trust the game's positive review score.[/h2] I don't know exactly how many people have fallen for it, but just the fact that it's an option leaves me concerned. [h3] All in all, this game could've been a lot better. It's okay for the price tag of free-nintey-free, but it's definitely focused on doing all it can to try and suck from the teat of your wallet.[/h3]
игра прикольная, думаю не всем пойдет но кто любит выживание и необычных монстров пожалуйста сюда ))
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 114.9K | 86% | Free | |
| $0 | 0 | — | Free | |
| $1.6K | 5 | 40% | $9.99 | |
| $28.1M | 31.6K | 66% | $29.99 | |
| $2.1M | 2.6K | 78% | $24.99 | |
| $1.5M | 3.1K | 72% | $5.99 |