
Explore a strange world full of colorful friends and foes. When the time comes, the path you’ve chosen will determine your fate... and perhaps the fate of others as well.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 88.7Kreviews | 97% | — | $34.1M |
| $29.99 | 2.1Kratings | 98% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1987 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
After literally 125+ hours, i have 100% finished the game. It was a bit confusing (i mean getting the achievements) and it took like 3 playthroughs cuz the achievements are hidden and not in order. the gameplay is great and so are the graphics. The story is super amazing. It connects with the player in many ways. If you haven't played this, then you are seriously missing out!
[h1] Tepid and boring. Don't be fooled by the "Overwhelmingly Positive" rating. [/h1] I really, really tried to fall in love with this. I really did. Because, from what I heard, Omori is a f*cked up game that will have you balling your eyes out at the very end. The concept alone piqued my interest. But all it really did was leave me disappointed. The story itself is nothing to complain about. Sure, there's a lot to be desired about it but all in all it handles itself pretty well. The only gripe I had with the story was the ending. It had ZERO business being that anticlimactic after all the build up that happened toward the end. The main focus of my critique is the gameplay itself. It is so unbelievably boring and mind numbing that after I finished it I was left wondering what else I could've done during the 30 or so hours that I spent with this game. I could've read a book, maybe did something productive with my life! But instead, I devoted my time and energy on a bunch of filler and encountering enemies that I have no intention of fighting whatsoever. I was already bored during the first couple of hours of playing since the gameplay loop makes it feel more like a chore than something actually enjoyable. But I persisted, I stayed put. Because the reviews showed promise, and like a gambler I clung on to the chance that maybe, JUST MAYBE, I'll find something worthwhile toward the end. And that brings us back to the story. If you remember what I just mentioned before, I said the story was nothing to complain about. Well, that would be the case if the gameplay wasn't so painfully lukewarm. The times you spend between the real world and the dream world are so astronomical that when you get to the juicy, supposedly gut-wrenching parts of the story, all the anticipation you've had about it have already shriveled up since you spend most of your time killing bunnies and other goofy creatures in the dream world. Also, there's just TOO MUCH SH!T on this game. Like, literally. It's so bloated with quirks that when you just want to focus on something, your attention suddenly gets pulled back because a random NPC would ask you to bring an item or resolve a conflict. I genuinely hate that I'm forced to explore a world that has no connection to the plot whatsoever (aside from it being Omori's escape from the real world but I digress.) A lot of gimmicks and charming characters doesn't help with the quality of your product. Sometimes, less is more. As a footnote for my longest game review to date, the whole time I played Omori, I felt like a tied up dog reaching for a bone inches away from my nose. It kept on edging me with my own expectations and in the end it left me empty inside and full of regrets. So if you're someone who got intrigued because of its "Overwhelmingly positive" review score, don't be fooled. This game caters to a certain niche of people who would rather run around in a fantasy world doing nothing but quests instead of getting enthralled in rich story telling and character development. In addition, the combat mechanic sucks balls, and Omori's friends were one dimensional most of the time (aside from Kel. He's pretty fun.) TL;DR: Too time consuming to be enjoyable and palatable.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Korean
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
«НАША ЛЮБИМАЯ ———. СОЛНЦЕ СВЕТИЛО ЯРЧЕ, ПОКА ТЫ БЫЛА РЯДОМ». Я не из тех, кто любит рассказывать о своих впечатлениях от пройденного проекта и тем более писать обзор по игре, но Omori является исключением из моего правила. Я ничего не слышал об этой игре до того момента, пока о ней не рассказала моя девушка со словами: «Есть такая игра Omori, очень классная по рисовке и особенно по сюжету». И, честно скажу, услышать это от неё было забавно, учитывая, что сама она практически ничего не знала (кроме первого дня после пробуждения в реальном мире). Я узнал начальную завязку, захотел купить и купил, прошёл обучение и первого босса, а после просто забросил игру более чем на полгода: ведь её геймплей — это буквально самая ванильная и обычная JRPG, которые я с трудом переношу (т.к. они для меня до боли скучные). Но раз я сейчас написал этот обзор, значит, я всё-таки прошёл её до конца. Это, естественно, только моё мнение, и я ни на что не претендую, равно как и не стремлюсь вызывать споры в обсуждении, но я могу сказать одно: игра Omori — это действительно огранённый алмаз в своём роде. Мне действительно понравился сюжет, и обычно, когда я так говорю, это означает, что игра просто пробила меня на слезу (а слёз было много из-за этой игры). Но она смогла задеть самые глубокие струны моей души, из-за чего я вспоминал и заново переживал свои тяжёлые моменты в жизни. Персонажи игры, их раскрытие и взаимодействие друг с другом были настолько хорошо прописаны, что помогли мне взять и принять с теплотой те самые воспоминания, которые я уже начал забывать, потому что было больно к ним прикасаться. В общем, мне кажется, эта игра не для всех, ведь вся кульминация происходит в конце, а до конца дойдёт не каждый. Но даже если кто-то дойдёт до конца, не думаю, что он останется равнодушным к игре после пройденного. Я могу рекомендовать эту игру к покупке: у неё простой и приятный для глаза визуал, интересная концепция мира и врагов. Из минусов — разве что боёвка (но и к ней я привык уже после прохождения Космобойфренда). А на финал хотел бы напомнить: «То, что ты сделал что-то плохое, не делает тебя плохим человеком».
Грала останні моменти до 2 ночі, ревіла 1-2 години поспіль, голова боліла страшно але це того вартувало. 10/10
increible
Мне понравился Кел
Игра топ, я повесился.
im actually devistated
Quiero mucho a Sweetheart ojalá las mujeres de tez oscura no fueran solo productos de mis sueños
игра про трагедию а так же истреблению кроликов, кальмаров, выпиванию молока морских рыбо-коров с головами собак находящимися в башке солнечного, это всё ещё игра про трагедию.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $119.2K | 4.7K | 96% | $1.19 | |
| $447 | 3 | 100% | $7.99 | |
| — | 0 | — | — | |
| $581.7K | 9.1K | 98% | $2.99 | |
| $20.3K | 172 | 90% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34.1M | 22.9K | 47% | $69.99 | |
| $34.2M | 27.4K | 91% | $39.99 | |
| $34.3M | 30.2K | 93% | $48.99 | |
| $34.3M | 12.8K | 69% | $38.99 | |
| $34.3M | 70.2K | 65% | $29.99 | |
| $34.3M | 24.2K | 87% | $34.99 |