
Old World is a revolutionary new historical strategy game where you lead your dynasty over generations of rule against rival kings and queens. Wage massive wars, manage your court, and build a dynasty — or watch your empire crumble to dust. What legacy will you leave behind?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Aug 22 → 3/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Old World is a historical strategy game where you lead your empire through multiple generations, building a grand legacy to last beyond your own years. This is an era of great leaders, from the revered to the feared. Which will you be?

Marry for politics, raise your heirs, and manage your relationship with the families of your kingdom. In the fast and furious world of kings and queens, family matters.
Each of the 7 kingdoms has four noble families that provide various benefits when put in charge of your cities.
Manage family ties through events, actions, and marriages to keep them happy and reap additional benefits. Upset them, or make them too powerful, and you risk their ire.
Maintain a strong family unit, or distract yourself with more illicit adventures.

The world is full of great characters with distinct personalities, strengths, and weaknesses. Use them to forge your kingdom, defend your borders, and build ties with other leaders.
Seek out and recruit famed warriors, philosophers, builders, and more. Have them tutor your children, lead your armies, and further your reign.
Different personality archetypes allow your court members to perform different tasks in similar roles. Find the right combinations to take full advantage of governors, diplomats, spymasters, and even your spouse.
Characters develop new personalities and traits over time, growing old, gaining experience, and finally falling ill and passing away, leaving room for the next generation.

Unsettled tribes, barbarian marauders, and remnants of previous cultures are all waiting in the vast unexplored wilderness.
Discover artifacts and great heroes of the past at ruins scattered across the map.
Experience over 3,000 unique events inspired by history and mythology.
Contact with foreign dignitaries triggers event chains, stories, and courtroom drama.
Pursue ambitions and legacies related to conquest, development, faith, and more.
Historically inspired scenarios, weekly challenge games, and a choice between randomly generated and handcrafted maps to explore. Lead Carthage to victory as Hannibal in the Punic Wars, hold your own against Barbarian Hordes, or compete against other players in tackling fictional scenarios.

Why do things the way they've always been done? Old World brings a new take to key elements of the 4X strategy genre:
Go beyond the traditional resources. Buildings are made of wood and stone, not "industry." Population doesn't grow off "food" alone.
Orders are a resource shared across your realm. Instead of moving every unit once per turn, each unit can be moved multiple times until fatigued or Orders are depleted.
Technological advancement is not predetermined. Randomization helps keep technology trees feeling fresh with each new playthrough.
Quality of life improvements, such as the ability to undo mistaken commands and nested tooltips, ensure you're always making informed decisions.
Play with friends in countless multiplayer modes — from hotseat, to asynchronous, to cloud play.
Experience a Grammy-nominated soundtrack blending Arabic music with contemporary influences.
Mods further open up infinite options for new worlds, empires, and dynasties — inspired by our real world, and by works of fiction as well.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 6.9Kreviews | 83% | — | $7.4M |
| $9.99−75% | 208ratings | 84% | #95 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 925 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
hhhh
semejante a civilization pero con otro aire
I bought the game after a long time because I saw that reviews had improved, and I have to say I liked many aspects of it. After two matches, I grasped the core mechanics, and I enjoyed the second game, reaching the victory conditions quite early. However, since I wanted to fully master the mechanics, I chose to keep playing, and that’s when the real problems surfaced (issues I’ve seen others mention): past turn 130, the game becomes practically unplayable—everything slows down, and managing units becomes incredibly tedious. Unless they fix this issue, I wouldn't recommend the game for long matches, though it is very enjoyable for games lasting under 100 turns. You might not have the same level of total control as in *Civilization*, but you can get a good overview with just 3 or 4 clicks. On the plus side, the character-driven RPG elements are very interesting and add a lot of variety. If they fix the slowdown, I’ll update my review, because the game is worth it, and certain DLCs could add even more variety and depth. ---------------------------------------------------------------------- Ho acquistato il gioco dopo molto tempo perchè ho visto che le recensioni erano migliorate e devo dire che molti aspetti mi sono piaciuti. Dopo 2 partite ho compreso le dinamiche principali e nella seconda partita mi sono divertito raggiungendo le condizioni di vittoria abbastanza presto. Visto che però volevo imparare bene tutte le dinamiche ho scelto di continuare il gioco ed è allora che sono emersi i veri problemi (che ho visto che qualcuno ha già segnalato) : dopo il turno 130 praticamente il gioco è ingiocabile, tutto è rallentato e gestire le unità è noiosissimo. Se non risolvono questo problema sconsiglio il gioco per partite lunghe, mentre per partite sotto i 100 turni il gioco è molto piacevole. Non si arriva forse ad avere tutto sotto controllo come in Civilization, ma con 3-4 click si ha un quadro generale. In compenso la parte di ruolo dei personaggi è molto interessante e dona parecchia varietà. Se risolvono il rallentamento cambio la recensione perchè il gioco merita e alcuni dlc possono aggiungere varietà e profondità.
Media

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| $7.4M | 45.8K | 93% | $9.99 | |
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| $7.5M | 39.3K | 92% | $7.49 | |
| $7.4M | 5.8K | 93% | $39.99 | |
| $7.4M | 8.3K | 89% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.5M | 3.5K | 83% | $24.99 | |
| $14.5M | 9.9K | 80% | $19.99 | |
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| $755.5K | 934 | 90% | $29.99 | |
| — | 0 | — | — | |
| $216.2M | 137.4K | 88% | $49.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Korean
| $39.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 927 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Убийца времени
Old World is a blend of Civilization and Europa Universalis/Imperator: Rome. The combat is much superior to the latter, and the game has intrigue and other events that add depth and flavor.
Best
Solid 4x. The systems are well thought out. AI is above average. Decisions about what to build stay interesting throughout the game. My game can run slow at times. Exploration is less exciting when you can't place your own cities and I miss the sense of progressing through the ages from Civ. But overall this knows what's it's trying to be and succeeds.
ある程度までは楽しかったが少しやりこんでくると 戦略ゲームなのに運ゲーが入る 最後までキッチリ勝利まで計算してもAI次第で負ける 成功、失敗条件を事細かく書いていないため 計算も意味を成さなくなる。 適当にやるならおすすめ、やりこむなら他ゲーを進める
I have played every Civilization from 1-6. Tried Humankind when Epic Games offered it for free. Old World beats them all! I have been having a blast with this one. It is a wonderful combination of a lot of different ideas. If you like 4X at all, this is worth checking out.
Love it! For me it feels a little bit like Civilization, but this family tree of the ruler, with his choices which can affect the whole nation. Courtyard intrigues and unpredictable plot twists that you can influence, beautiful characters, beautiful illustrations.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.