
Old World is a revolutionary new historical strategy game where you lead your dynasty over generations of rule against rival kings and queens. Wage massive wars, manage your court, and build a dynasty — or watch your empire crumble to dust. What legacy will you leave behind?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Aug 22 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Old World is a historical strategy game where you lead your empire through multiple generations, building a grand legacy to last beyond your own years. This is an era of great leaders, from the revered to the feared. Which will you be?

Marry for politics, raise your heirs, and manage your relationship with the families of your kingdom. In the fast and furious world of kings and queens, family matters.
Each of the 7 kingdoms has four noble families that provide various benefits when put in charge of your cities.
Manage family ties through events, actions, and marriages to keep them happy and reap additional benefits. Upset them, or make them too powerful, and you risk their ire.
Maintain a strong family unit, or distract yourself with more illicit adventures.

The world is full of great characters with distinct personalities, strengths, and weaknesses. Use them to forge your kingdom, defend your borders, and build ties with other leaders.
Seek out and recruit famed warriors, philosophers, builders, and more. Have them tutor your children, lead your armies, and further your reign.
Different personality archetypes allow your court members to perform different tasks in similar roles. Find the right combinations to take full advantage of governors, diplomats, spymasters, and even your spouse.
Characters develop new personalities and traits over time, growing old, gaining experience, and finally falling ill and passing away, leaving room for the next generation.

Unsettled tribes, barbarian marauders, and remnants of previous cultures are all waiting in the vast unexplored wilderness.
Discover artifacts and great heroes of the past at ruins scattered across the map.
Experience over 3,000 unique events inspired by history and mythology.
Contact with foreign dignitaries triggers event chains, stories, and courtroom drama.
Pursue ambitions and legacies related to conquest, development, faith, and more.
Historically inspired scenarios, weekly challenge games, and a choice between randomly generated and handcrafted maps to explore. Lead Carthage to victory as Hannibal in the Punic Wars, hold your own against Barbarian Hordes, or compete against other players in tackling fictional scenarios.

Why do things the way they've always been done? Old World brings a new take to key elements of the 4X strategy genre:
Go beyond the traditional resources. Buildings are made of wood and stone, not "industry." Population doesn't grow off "food" alone.
Orders are a resource shared across your realm. Instead of moving every unit once per turn, each unit can be moved multiple times until fatigued or Orders are depleted.
Technological advancement is not predetermined. Randomization helps keep technology trees feeling fresh with each new playthrough.
Quality of life improvements, such as the ability to undo mistaken commands and nested tooltips, ensure you're always making informed decisions.
Play with friends in countless multiplayer modes — from hotseat, to asynchronous, to cloud play.
Experience a Grammy-nominated soundtrack blending Arabic music with contemporary influences.
Mods further open up infinite options for new worlds, empires, and dynasties — inspired by our real world, and by works of fiction as well.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 6.9Kreviews | 83% | — | $7.4M |
| $9.99−75% | 208ratings | 84% | #139 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 917 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its worth $5 or less. It will give you at least around 15 hours of fun. The game has promise but its needs more time in the oven. But the biggest issue is how slow it runs during mid to late game. I played a game with standard settings and after 75 or so turns the game had noticeable response time issues. After about 100 to 120 turn it was so bad that I would have to wait minuets between giving orders because the game's logic would just freeze. All in all, some good ideas, mid execution, terrible optimization.
Forget civ, this is the best 4X and its not close. So many great innovative mechanics to play around ive 500hours now and still finding new stuff. Devs also respond quickly on discord!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Korean
| $39.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 919 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A mix of Civilization and Crusader Kings, but focused on antiquity. The orders system makes you think about every move, and the dynastic intrigues add life to the game. For fans of complex strategies, this is a real gem. 10/10
An innovative twist on the 4X game. The orders as a ressource means you can't do everything and must make choice. The families dynamic adds flavor to game. I highly recommend it.
Einfach richtig gut, fantastische Musik, die Optimierung der Stadt-Layouts machen richtig Spass. Es braucht aber einiges an Zeit um zu begreifen wie alles im Spiel zusammenhängt, das Tutorial biete da nur oberflächliches Starter-Wissen.
There are some interesting idea behind this game but the execution leaves much to be desired. Here are the main issues. 1) characters are a major part of the game, but using them is expensive and there is a very limit supply of them. what is the point of being able to appoint city governors if you only have 2 people who can be used as governers? I don't mean there are not enough good governors, I mean there are often literally 0 people you can assign to the job. same with all the other posts you may want to fill. A mechanic you can't use is a mechanic that may as well not exist. 2) the game is extremely poorly optimised, the game strongly incentives large militarys but by mid game on a medium map the game is an unplayable lagfest. unless you are on small 1 v 1 map it is really not even worth playing to the end game. I assume this is due to the unit count
чо со шрифтом ? чо я не могу поселенца на корабль посадить ?
Клон Цивилизации, который не смог... Попытка скрестить успешную серию пошаговых стратегий с совершенно излишним набором механик контурных карт Парадоксов. Разрабы настолько гениальны, что умудрились начать душнилово еще на стадии самого базового обучения.
норм
Я думаю лучшей пошаговой стратегии нет и не предвидится.Единственная игра,где не нужно дрочить на статы по типу 6 цивы,а просто сидеть и наслаждаться игрой,в 1000 раз лучше той же цивы,это о чем и должна быть игра в таком жанре.Количество событий зашкаливает,что и дает игре свое настроение и шарм,система приказов как спасительный глоток от бесконечных ходов в лейте и прочее,то до чего разрабам как до Китая раком.Даже обучение проходить не нужно просто сразу смело в бой,интерфейс располагает,подсказок куча,вообщем всё для вас.Если разраб еще будет контента наваливать то серию сид майера можете забывать,разговор про 7 циву вообще не обсуждаем,забудьте. Здесь люди получат настроение 5 цивы,что-то напоминающее Humankind(хотя некогда игра-убийца цивы как многие предполагали тоже немного оподливилась с контентом,крупных обнов давно не помню)систему событии из крестов. У меня допустим царь Рима напился и....объявил войну по-пьяне и умер на следующий год))) Вообщем однозначно 10 из 10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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