
In Olaguna Chronicles Every character in the game will have a profile, and some will change their lives because of the decisions you make! Their records will be different! Maybe it's a friend, maybe it's an enemy...
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
战旗游戏,很好
感謝這一款遊戲給我帶來許多歡樂,但有些缺點我還是不得不提出,希望能夠給製作組一些建議。 1、地圖標示:第一,有些地圖上的標示不適很清楚。例如同樣圖示的森林,有些地方可以進去,有些則不行。另外有些地形(如沙地)等降低迴避的負面效果有些關卡有時不會顯示出來,必須要點到角色介面才看的到。 2、關卡設計:我喜歡第五關上下兩關的防守設計--在面對源源不斷的敵軍,友軍逐一殞命,我方退守一隅、孤立無援的時刻,遊戲畫面反而從陰天變為白晝,配樂也變得寧靜,像是訴說著角色面對死亡時的平靜與悲壯。但在此關以後,就很少有令我印象設計的關卡了 3、遊玩節奏:不喜歡中期之後分開兩條線。尤其另一線的角色前期角色刻畫不多,而且他的故事至少玩了幾場下來,感覺對主線也不重要,很多時候我只想趕快跳過他的部分 4、劇情與角色塑造:角色塑造太單薄,劇情太跳痛。看不太到其他角色對於主角相關大事件(軍事上的失誤、身世之謎、軍團改名)等等的反應,角色間的互動也少很單調。劇情有時真的很拖,都十多個章節了還四處流浪,有時候也看不出來某幾場戰鬥在劇情上的重要性
很好玩
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Hours played at review time, across 40 reviews with recorded playtime.
作为一个老SRPG玩家,都感觉上手难度太高了,战棋类游戏,搞硬核不是不行,但最终都会沦为无限SL游戏,与其搞这么劝退的战斗,不如在玩法上推陈出新。
实在是太难了。。。玩不下去了,但是还是给好评吧
6666666666
就不能弄个全屏么...我的天 太小了 都要瞎了
为什么战斗过程中的对话无法控制地快速跳过??是BUG吗?
太TM难了。。。打的人都麻了。。。 重要的事情说三遍:每回合开始就存档、每回合开始就存档、每回合开始就存档!
好玩
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $436M | 401K | 87% | $44.99 | |
| $357.6M | 297.7K | 88% | $49.99 | |
| $165.8M | 543.2K | 95% | $14.99 | |
| $68.1M | 172.1K | 98% | $19.99 | |
| $62.2M | 120.9K | 80% | $19.99 | |
| $51.2M | 54K | 90% | $22.49 |
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| $35.6K | 54 | 78% | $34.99 | |
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| $35.6K | 105 | 98% | $12.99 | |
| $35.6K | 111 | 92% | $11.99 | |
| $35.6K | 433 | 97% | $2.99 | |
| $35.6K | 96 | 96% | $14.99 |