
As Oirbo you will explore a labyrinthian spacecraft and discover its mysteries and purpose. Navigate a huge Metroidvania-inspired, hand-drawn, 2D action platformer full of secrets to uncover, areas to explore, and enemies to dismantle.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0/day in the week after.
About

Genres
Sums Steam only; Xbox, PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 46reviews | 76% | — | $12.8K |
| $17.49 | 8ratings | 70% | — | not modelled | |
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Un vídeo vale más que mil palabras.................................. https://www.youtube.com/watch?v=D251A9DoIKA Oirbo es un metroidvania, plataformero clásico con un buen control y unos buenos gráficos. Distintos biomas, con sus enemigos, jefes finales y distintas habilidades que iremos desbloqueando para poder avanzasr. Lo que viene a ser un metroidvania en toda regla. No viene a revolucionar el género pero gustará a los fans del mismo. Un saludo
[h1]C'est un bon jeu ![/h1] Voilà, je mets ça là au début parce qu'il y aurait des choses à dire sur le style du jeu mais dans l'ensemble c'est un bon jeu. Y a du contenu (5h pour finir le jeu en casu, le 100% doit en faire le double je pense...) et même si ça ressemble fort (en terme de mouvement) à Hollow Knight, c'est un petit métroidvania qui propose une bonne durée de vie et du challenge à profusion. [b] Mon conseil [/b] : Jouer la prudence ! On a envie d'aller vite et de faire des trucs de dingue, mais comme il y a beaucoup d'espace entre chaque checkpoint (comme dans HK d'ailleurs), attendez d'être bien à l'aise pour vous lancer dans des impros de parkour...
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Bulgarian*, Czech*, Danish*, Dutch*, Finnish*, Greek* +91 more
| $8.09−55% |
| 7ratings |
| 54% |
| — |
| not modelled |
| $4.49−70% | 5ratings | 88% | — | not modelled |
| $14.99 | — | — | — | not modelled |
| $17.49 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Been playing this game on and off since alpha/beta happened. I love this game and how the areas are built. The devs are incredibly nice and love when you break the game for updates :D. I think this is definitely a game worth playing as they continue to build upon it.
Um Metroidvania diferenciado contando a aventura de Oirbo, um misterioso robô em busca de suas origens. Super recomendado em uma promoção https://youtu.be/RCcxD7lYqGg
Sehr cooles Metroidvania, dass vom Gameplay an Hollow Knight und Ori and the Blind Forest erinnert. Steuerung, Grafik, Musik und Sound können bereits jetzt überzeugen. Die Lernkurve ist relativ steil, sodass Genre-Neulinge schnell überfordert sein können, falls sie nicht viel Geduld und Ausdauer mitbringen. Die Entwickler haben aber angekündigt den Spielstart zu überarbeiten und den Einstieg zu erleichtern. Wer aber Erfahrung mit Metroidvanias hat, kann jetzt schon zugreifen und sich auf herausforderndes Platforming, Backtracking und so manchen Tod freuen. ^^ Oirbo kommt übrigens komplett ohne Text aus - alle Erklärungen erfolgen über Piktogramme. Das ist manchmal etwas rätselhaft und vielleicht nicht jedermanns Sache aber früher oder später kommt man meist doch dahinter. Von mir gibt's ne klare Kaufempfehlung!
Un metroidvania muy original con un control del personaje muy bueno. Es cierto que al principio es un poco confuso porque hay carteles con iconos que te van indicando cosas y no sabes lo que son, pero a medida que avanzas y empiezas a entenderlo todo se convierte en un gran juego. Tiene un mapa muy grande y un nivel de dificultad muy bien ajustado. Vas consiguiendo alguna habilidad típica según avanzas, pero no es el típico metroidvania en el que consigues 20 habilidades. No necesita más para ser un gran juego. Totalmente recomendable. https://www.youtube.com/watch?v=Mbw7c2KTgm4
我找不到存档点,导致我每次复活探路都要走很大一圈过去没找见存档点死掉, 再跑很大一圈过去没找见存档点死掉, 再跑很大一圈过去没找见存档点死掉, 再跑很大一圈过去没找见存档点死掉, 再跑很大一圈过去没找见存档点死掉, 再跑很大一圈过去没找见存档点死掉; 怀疑自己是不是走错路了,换个路线,走很大一圈过去没找见存档点死掉, 再跑很大一圈过去没找见存档点死掉, 再跑很大一圈过去没找见存档点死掉, 再跑很大一圈过去没找见存档点死掉, 再跑很大一圈过去没找见存档点死掉, 再跑很大一圈过去没找见存档点死掉, 怀疑自己是不是走错路了,再换个路线,走很大一圈过去没找见存档点死掉, 再跑很大一圈过去没找见存档点死掉, 再跑很大一圈过去没找见存档点死掉, 再跑很大一圈过去没找见存档点死掉, 再跑很大一圈过去没找见存档点死掉,然后卸载。
Oirbo is a metroidvania about a robot on a spacecraft, you will be tested with heavy platforming sections filled with spikes, electrical wires and saws. The game offers a huge world with unique biomes each has their own secrets to uncover and many different enemies that will test your precision and timing skills. As you traverse the world, you will face formidable bosses that upon defeating will give you special skills allowing you to reach previously unexplored locations and sections of the map. I personally had fun with this as it combines intense action along with many platforming challenges. The hand drawn animations and the soundtracks were so nice and calming allowing for long hours of gaming and relaxation. The game was recently released from Early Access (EA) and seeing lots of potential in this. The Dev is working non stop on polishing the game even more and it's already great. Overall Rating 10/10
Very frustrating game. You will die a lot, over and over, in the same areas, no matter what. Then the gameplay will change on you, and there is an extreme lack of save points.
+ the game is decent in size - one of the worst boss designs I have encountered! boring in mechanics and looks and fight - mediocre art direction and music, and the music kept cutting out and returning after a minute - the game is not hard, the controls are weird. floaty jump that you never get used to and awkward edge collisions makes every platforming are a puzzle, "am I equipped to navigate this area? or am I just bad at platforming?" to the point the game put signs to teach you that you need certain power ups in the upcoming section - basic power ups that adds nothing new to the genre if you are thirsty for metroidvania and you have no other decent option, this one could be ok
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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