
Mars has been colonized, and Earth's corporate titans fight to dominate this new market. Competition is fierce in this fast-paced economic RTS from Civilization IV Lead Designer, Soren Johnson.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 7 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 814 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I am giving this game a positive review because it is fun, but it is ultimately not the game I wanted it. "fast-paced economic RTS" is a correct description. The emphasis is on the fast-paced RTS part. The economic gameplay is ultimately pretty shallow. I enjoyed my time with the game but I feel like I saw most of what it has to offer in just a handful of hours.
Econ majors rejoice, a game for me!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.1M | 27.5K | 88% | $8.99 | |
| $6.1M | 14.5K | 90% | $19.99 | |
| $6.1M | 13.8K | 88% | $19.99 | |
| $6.1M | 12.2K | 74% | $14.99 | |
| $6.1M | 15.2K | 88% | $24.99 | |
| $6.1M | 12.4K | 82% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $60.6K | 56 | 68% | $29.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $19.7M | 17.8K | 79% | $34.99 | |
| $10.3M | 11.1K | 86% | $24.99 | |
| $2.9M | 2.6K | 79% | $29.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 816 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's an interesting take on an RTS, though it feels more like a race against time than any meaningful interaction with the opponents.
很有意思的策略模拟经营游戏。
Good music, good strategy, some cheese with computer opponents but overall very...logical.
oh, nice food revenue - here's some good old fashioned corporate sabotage
Elon Musk is not in this game :(
beasty waay to learn how to trade da stocks
awesome game
Haven't played but looks good.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.