
Mars has been colonized, and Earth's corporate titans fight to dominate this new market. Competition is fierce in this fast-paced economic RTS from Civilization IV Lead Designer, Soren Johnson.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 7 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 814 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great quick rts game to play with friends
good game
Lots of fun,
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.1M | 27.5K | 88% | $8.99 | |
| $6.1M | 14.5K | 90% | $19.99 | |
| $6.1M | 13.8K | 88% | $19.99 | |
| $6.1M | 12.2K | 74% | $14.99 | |
| $6.1M | 15.2K | 88% | $24.99 | |
| $6.1M | 12.4K | 82% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $60.6K | 56 | 68% | $29.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $19.7M | 17.8K | 79% | $34.99 | |
| $10.3M | 11.1K | 86% | $24.99 | |
| $2.9M | 2.6K | 79% | $29.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 816 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ive figured out a lot of different games but this one is by far one of the most confusing. no idea what im supposed to be doing or what to do. i lose games within minutes and cannot physically click fast enough to try to figure out what to do. i do not for the life of me understand what drives supply and demand and what factors into what resources or things to make. i honestly thought this was going to be a laid back economy game but as soon as i start a game, i put down a mine and get bought out. game moves way too fast for what its trying to do in my opinion, but then again, im not really sure what its trying to do. im sure some people love this game and have put 1000s of hours in, but its just not my cup of tea.
can be very challenging.
If you like upgrades and Anchorman 2, you'll like this game.
Hab das Basisspiel gespielt, Tutorial und die Missis. Die Ökonomie ist zwar ausgewachsen und funktioniert, die verschiedenen Fraktionen sind interessant und anders gemacht, aber ich sehe durch die recht wenigen Materialien(Nur Stahl+Glas) keinen langen wiederspielenswert wie bei Civ. Daumen runter von mir. Würde sich sicher mit den DLCs wahrscheinlich verbessern aber ob ich das je in Erwägung ziehe...
I really liked this game to start, but there's not enough here to make it worthwhile. The game is a race to stop other players from advancing, and not so much about doing well yourself. With the ability to sabotage each other it becomes less about what you do and more about what you prevent others from doing. Too simple, and just a let down as a result. Very disappointing, as it has the makings of something really good. I'll play from time to time, but overall it's on the disappointment shelf.
Inhaltlich sehr gut erlernbar, Einfache Handhabe, abwechslungsreicher Spielablauf, geniale Musik. Ich bleibe dabei, geniales nicht zu teures Spiel
e bom
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.