
Mars has been colonized, and Earth's corporate titans fight to dominate this new market. Competition is fierce in this fast-paced economic RTS from Civilization IV Lead Designer, Soren Johnson.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 7 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 814 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好
It was kinda frustrating at first few tries at skrimish (I'm definitely recommending few skrimish wins before campaign), but when you get used to it... It's just amazing! It also give you a great perspective on how economy works in real world.
Great game if you like economy simulation! Would be even better if I had people to play it with... AI is very dumb and needs to cheat to make things difficult, but playing with real people would be amazing.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.1M | 27.5K | 88% | $8.99 | |
| $6.1M | 14.5K | 90% | $19.99 | |
| $6.1M | 13.8K | 88% | $19.99 | |
| $6.1M | 12.2K | 74% | $14.99 | |
| $6.1M | 15.2K | 88% | $24.99 | |
| $6.1M | 12.4K | 82% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $60.6K | 56 | 68% | $29.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $19.7M | 17.8K | 79% | $34.99 | |
| $10.3M | 11.1K | 86% | $24.99 | |
| $2.9M | 2.6K | 79% | $29.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
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| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 816 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game simply deserves more success. The only downside is that the optimization could clearly be improved.
This is a very enjoyable game. Relativly easy to learn, competitive, straightforward. If you like economic simulator games this is probably at the top.
I want to get the pop-up to go away,
its pretty fun, i find myself coming back to it now when i lost interest in other games. really solid game.
Fun game
火星人资源富足,每局结尾都会物价狂降跑步进入共产社会 木卫一人惨遭剥削,每局结尾物价全线暴涨小企业甚至吃不起饭(bushi)
das spiel ist komplett brocken da keine ress mehr transportiert werden und somit unspielbar ist
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.