
Mars has been colonized, and Earth's corporate titans fight to dominate this new market. Competition is fierce in this fast-paced economic RTS from Civilization IV Lead Designer, Soren Johnson.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 7 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 814 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A hidden gem in RTS.
its too hard and the learning curve is far too steep. i dont know what im doing wrong to constantly lose on the easiest difficulty. honestly upset I even paid $15 for it. not once was I enjoying this game. it feels rigged in the way the AI keeps building faster than me every time i play any match.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 816 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun, cynical, seems to have quite a wide range of winning strategies. A very entertaining game. Visually nice and a soundtrack good enough to keep playing while you play.
I didn't know what to think when I was told to look at this game. But playing it, I realised this game is the spiritual successor to M.U.L.E. that I've been looking for most of my life. I enjoy it a lot so far, although like other people have posted in the reviews before, I do feel like I default to almost the same strategy no matter what in my campaign play -- but because of how different the environment and resources are every match, it doesn't end up feeling that samey -- yet.
CEO of Robotic HQ here, with an important message for aspiring employees: buy this game, it's challenging and fun.
Do you remember M.U.L.E.? Well, get ready for a fun, updated version!
Solid 8/10. Not bad, but not great either. Haven't had the "urge" to play it after the first 2-3 weeks like I get with other games of this genre. Worth the price of admission.
Fun and easy to play for just an hour
Ehh its pretty fun. Not amazing. I really dislike that the cost of the DLC is entirely disconnected from reality. $100 for DLC in a game I'd say is worth no more than $30? I want to play the DLC, I don't want to pay AAA prices for DLC in a small time little game like this. Devs gotta get their heads out of their asses with those prices.
One of the best economic games in history, and horribly underrated. Offworld Trading Company is a masterclass in game design. It's completely original and absolute fun. There's nothing wrong with violent games, but seeing one that focuses on markets and stocks tickles my brain in just the right way. It also has a very competent AI (not perfect, but certainly not pushovers). Soren Johnsen and Mohawk Games deserve all the praise that this game gets. It's truly brilliant. 10/10, capitalism on Mars, what a beautiful sight.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.1M | 14.5K | 90% | $19.99 | |
| $6.1M | 5.2K | 42% | $29.99 | |
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| $6.1M | 15.5K | 87% | $19.99 | |
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| $6.1M | 12.2K | 74% | $14.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $60.6K | 56 | 68% | $29.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $10.3M | 11.1K | 86% | $24.99 | |
| $19.7M | 15.3K | 78% | $34.99 | |
| $2.9M | 2.9K | 79% | $29.99 |