
It's a romance game where you can experience the thrill of an office romance where you have to keep your relationship secret. What will happen when you're alone with him in the conference room?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 10 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.99 | 128reviews | 49% | — | $36.5K |
| $4.49−70% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
漏!!!大漏特漏!!!看画风觉得还可以而且还有简中就入手了,但是这个剧情我真的不能接受!!!!妥妥办公室性骚扰!!!!!又油又恶心!!!!我感觉我的精神受到了攻击!!!!!!
※ 警告:黑条内有剧透 ※ 这个最早是在手机上玩的破解版,只走了一半的国津线,最近无聊翻出来玩的时候看到手机端要停止服务刚好又有打折所以就把手机上下载过的全部买下来了。 想要100%好感就强制女主接受性骚扰,不接受就不+好感这个我就不提了没啥好说的……喜欢纯爱系的烦请及早闪避不要踩雷。 然后立绘跟封面不符,立绘是业余选手重画或是拼贴的,能看的出来是在努力不让角色崩掉(然而还是挺崩的),有画画经验的明眼人都看的出来,所以原价必然不值那份钱。 最想说的是走冰河彰人线全程跟吃了屎一样……三观有点炸裂,没有虐恋倾向的不看为妙。[spoiler](因为以前的工作遇到过和这个角色很相似的上司,没他这么明目张胆罢了,但是真的很恶心。 其实从女主第一次闻到冰河身上的古龙水味时我就觉得哪里不太对,(课长跟社长都没有关于香水的描述)到中段出现朝门法香这个角色才想到,诶?你一个家里有女人的上班还喷古龙水?啊对对对,你是在女性化妆品公司工作,但是以你的人设既认真又刻板,难道会不懂“避嫌”这个词的意思?那我是不是可以直接脑补这个角色其实从很早以前就在公司里钓鱼,只是一直没遇到合眼的对象而已呢?(笑哭,假如西城人设不是腹黑直接正面硬刚的话或许我会觉得那个角色还不错,只可惜人设写死了。 然后的然后……因为没有bad结局导致最后不管怎么样都会接受冰河彰人,点到末尾的时候有点感慨这个nt女主,你怎么知道10年后的自己不会变成现在面对着你哭喊的朝门法香呢? PS:后面在评论里看到有男生买这游戏才知道这公司主业是宅男向gal,所以,算了,是我自己瞎了自找不痛快。[/spoiler]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
花钱赤石这一块,打完这个吊游戏我前半生的罪孽将一笔勾销。恶心得没边了,顶着这个还行的画风做了一锅什么狗屎!性骚扰,PUA,被骗得团团转还得用0秒原谅然后美美HE,我骟欲都起来了!死编剧你会遭报应的我诅咒你穿成女主把她受的罪全受一遍:)
não recomendaria esse jogo nem para meu inimigo é um jogo com umas historias muito problemáticas, senti raiva em todas as rotas e ainda assim pensei deve ter algo bom, algo que faça valer meu tempo por tudo que li até agora e não conseguir encontrar mas se ainda assim tiver pensando em jogar isso, eu recomendo que vá ler um livro ou assistir a algo porem se mesmo assim quiser jogar, aviso foi. Pelo menos espere uma promoção :)
本来就是本着脸不错的话应该可以接受的态度打开的 没想到序章就蚌埠住了 由于玩过大菠萝,我在想也许能给他一点机会 直到分线以后给我两眼一黑 职场性骚扰指南~
Поначалу я честно пытался читать эту визуалку. Потом просто стал скипать текст для получения достижений. С моей точки зрения, персонажи слишком сухие и неинтересные. Что касается сюжета, но он тут довольно формален - все просто крутится вокруг пары дней в офисе накануне презентации. Происходящее конечно несколько меняется в зависимости от выбранной вами пары для героини, но речь будет идти не столько о сюжете, сколько о дополнительной информации о выбранном "мальчике". Причем даже на рабочем месте думают они совсем не о работе.... В общем как визуалку не рекомендую, да и как симулятор свиданий тоже. Только если взять с максимальной скидкой ради карточек и достижений.
Office lovers is an otome visual novel that sets out to deliver the fantasy of a steamy, forbidden workplace romance, and it does so with the unmistakable tone of Dogenzaka Lab’s catalogue—straightforward, adult-leaning, and unabashedly trope-driven. Set within a bustling cosmetics company preparing for a major holiday product launch, the game places you in the role of a young office worker navigating the pressures of corporate deadlines while being drawn into clandestine entanglements with several handsome coworkers. The premise is intentionally dramatic: between the long nights of development, the tension of high-stakes meetings, and the thrill of secretive affection behind closed doors, the game positions itself as an escape into heightened office romance. It is a fantasy where gossip lingers in the hallways, power dynamics shape every flirtatious exchange, and every route promises a mix of passion, intrigue, and indulgence. The core structure of the visual novel centers around five romantic routes, each focused on a different male character with unique roles and personalities. Whether you pursue the young, charismatic CEO, the stoic designer, the polished PR expert, the reliable former boss, or the stern yet compelling head of development, each route offers its own flavour of narrative tension and romantic progression. While the overarching story remains the same—a busy company preparing for a crucial product launch—the emotional beats shift depending on the chosen love interest. Some routes lean toward softer, more affectionate tones, while others embrace workplace authority, taboo dynamics, and simmering erotic tension. Each route provides both “good” and “best” endings, encouraging replayability for players who enjoy collecting CGs and seeing how each path resolves. Artistically, Office lovers embraces a clean, attractive aesthetic typical of mobile-origin otome titles. Character sprites are polished and appealing, and the CGs are designed to highlight key romantic or intimate scenes with dramatic lighting, expressive poses, and tightly framed emotion. The game’s interface is simple and familiar, offering skip, auto-read, and save features without complication. The presentation focuses on showcasing the romance rather than experimenting with visual style, which helps the game remain accessible to genre newcomers and satisfying to players who primarily seek attractive character art and straightforward storytelling. The music and sound design are modest but functional, underscoring emotional moments without overwhelming the narrative. Where the game becomes more divisive is in its writing and characterization. Office lovers is an adult-oriented otome, and it does not shy away from scenes that emphasize seduction and erotic tension, sometimes at the expense of emotional nuance. Certain routes lean heavily into power imbalance, leaning on tropes where superiors cross lines or coworkers assert themselves in ways that may feel questionable or uncomfortable to some players. The heroine herself is often portrayed as passive, easily embarrassed, or swept along by the advances of her chosen partner. This can make some romantic arcs feel less like mutual development and more like a sequence of suggestive scenarios designed for fanservice. For players who enjoy spicy otome titles and expect this tone, the experience may be satisfying; for those seeking deeper character growth, thoughtful handling of consent, or more grounded romance, these elements may feel underdeveloped. Narratively, the game delivers the essentials: dramatic workplace moments, awkward flirtations, hidden meetings, and the tension of maintaining a secret relationship under corporate scrutiny. However, the routes vary in quality. Some characters receive more fully realized arcs with believable growth and emotional depth, while others rely more heavily on cliché or lean too far into melodrama. The pacing is generally quick, making each route suitable for a short, focused playthrough. Yet the brevity also limits how deeply the characters and relationships can be explored, leading to a sense that some endings resolve too neatly or without sufficient buildup. The story’s foundation is enjoyable but not particularly rich, functioning primarily as a vessel for romantic fantasy rather than a nuanced exploration of office dynamics. Despite these shortcomings, Office lovers succeeds at the experience it intends to offer. It is accessible, straightforward, and filled with dramatic, sensual energy. For players who enjoy collecting routes, unlocking CGs, and immersing themselves in lightly structured romance narratives, the game offers hours of content across multiple playthroughs. It functions well as a guilty-pleasure otome—light, steamy, and not overly demanding. However, it remains best suited for audiences comfortable with adult themes and familiar with the conventions of the genre, as its writing and tone may not appeal to those seeking gentle romance or character-driven emotional storytelling. In the end, Office lovers is a niche but serviceable entry in the adult otome space: visually engaging, narratively indulgent, and unashamed of its dramatic, trope-filled approach to office romance. It may not stand out among more sophisticated visual novels, but for those who enjoy its particular blend of workplace tension, seductive scenarios, and multiple love interests, it delivers exactly the kind of escapist fantasy it promises. Rating: 5/10
this game sucks ass
Histoire à dormir debout
随他去。 ps打折再买哦
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $36.5K | 228 | 77% | $9.99 | |
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