
Of Life and Land is a charming settlement-building strategy game paired with a rich simulation experience. Every animal and plant strives to find its place in nature while you lead your villagers to their future. Expand to different regions and trade with local factions to gain needed resources.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 9 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Take the role of a leader delegated to build new settlements in remote, unknown corners of the empire. In those forgotten places, nature is wild and legends are more real and vivid than one may think. Experience the challenges of different seasons and climates in a world, where every animal and every plant tries to find their place in nature, while you lead your villagers. How much will you share with nature? Will you strive for balance or even enforce the extinction of certain animals? Follow the old paths… or find your own.
Humans share the same space and resources with nature, and they influence each other. While in the beginning the influence of the humans is insignificant, it gets more and more important when the city - and its needs - grow. There is a risk that some animals or groups will become extinct or explosively multiply, depending on your actions.
Manage the acquisition, refinement, and distribution of resources. Goods must be transported to desired locations by someone who has the time and space to do it.
Manage the needs of the citizens. They are “alive” and have a specific home, workplace, and broad range of needs and goals. But animals also look for food, get thirsty, sleepy, form groups, look for social interactions, and try to find their place in nature. Even plants need water and the right temperature in order to survive.
Seasons and weather affect the gameplay. Certain plants grow only in certain seasons, need more water on hot days or freeze during cold periods. Humans and animals need more energy to keep warm in winter or more water in summer to keep cool. In extreme cases, they suffer from exhaustion and may even be harmed.
You set the pace. Pause the game, speed it up or slow it down whenever you want. Nature is robust, and your villagers develop more complex needs as you progress.
Create your own maps and scenarios in the editor. You can change the landscape, generate plants, and place animals. You can also connect watercourses and create new paths for travellers. Add new maps or link existing ones together to a new world.
Unique deep simulation of the nature in a building strategy game with complex interdependence between humans and nature.
Manage simultaneously the acquisition, refining and distribution of resources on multiple maps in different climatic conditions.
Manage the needs of the citizens. They are “alive” and have a specific home, workplace, and unique needs.
Animals are looking for food, get thirsty, sleepy, and form social groups to find their place in nature.
Plants grow and are affected by the actions of the humans, animals, and their environment.
Seasons and climate affect the gameplay, as certain plants grow only under certain conditions. Temperature affects humans, animals, plants, and the environment.
Interact and trade with other factions that produce goods with the same rules as you do.
Create own maps and scenarios in the editor and extend them using mods.
Charming and calm low poly art style.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Super Aufbauspiel, das viel mehr Spieler verdient.
Amazing game, beautiful graphic and smooth gameplay. Very chill and one of the best I have played in this genre.
While it looks a bit rough around the edges, the depth of the simulation is impressive. For how much is going on, the game runs so smoothly as well. Hats off to the developers.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French, Italian, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Russian, Polish*languages with full audio support
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Got a lot of cute ideas, but can't get over that it's just... dull. I spent most of my three hours alt+tabbed waiting for resources to gather at a snails pace. And if you spend more of your time on a game not actually paying attention to it, then something isn't working.
Приятная графика
A nice game
Still waiting on a random map generator.
제발 1명만 가라
底子还可以,但是必须玩多张地图不是很喜欢,希望可以自定义设置矿点都可以在一张图内 自定义地图想自己改下,但是不能导入已有的地图
So far so good. Seven hours in and it seems pretty good.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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