
Eight travelers. Eight adventures. Eight roles to play. Embark on an epic journey across the vast and wondrous world of Orsterra and discover the captivating stories of each of the eight travelers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1077 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好无聊的游戏,很难想象这游戏的原价竟然要100多
除了全成就有点搞之外,整体还是挺好玩的。 打完了,确实不错,音乐太棒了
比较无聊。JRPG玩法本身没什么可说的都是刷刷刷攒攒攒打打打,剧情不好看就整个很难坚持了,我是没坚持下去。地图贴图不错但是走的时候还是有很多时候会觉得卡脚。switch上买过时空旅人,是短篇故事集合,那个我觉得还行。但也只是还行,不是很好玩,但因为单篇故事流程短新鲜感比较足,而且截图都挺美,当看风景了,也没觉得很亏。八方旅人感觉美术风格相似所以查了一下,发现果然是同一个团队做的。可能他们就是擅长做美工但不擅长写故事吧。其实这个游戏A也是很久之前的事情了,只是最近刷到有打折,所以爬起来补一个测评。我原价买的感觉亏大了(是的当时刚买switch没多久整个对游戏定价的概念被卡带游戏动辄三四百的价位扭曲了,现在我基本不可能会原价买了)。如果是一百多买的话勉强能接受吧。但我经过当年的性价比落差冲击对这个游戏有点ptsd,已经不想再打开它了。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Jul 30 → 12/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Combat is stellar, some of the best I've seen from a JRPG. The reason I can't recommend this is the narrative, or lack thereof. Before people start, I know there's the whole Gate of Finis section, but locking the 'proper' story behind eight mediocre storylines, a bunch of seemingly random side quests, 50+ hours of content, and an absurdly difficult boss rush isn't quite cutting it, imo. It's not just the lack of depth to the characters, but also the strange way they handle the travelling aspect. Most of the time, the other travellers aren't acknowledged. Each traveller is seemingly alone on their journey, which would be fine IF they didn't randomly start acknowledging each other in traveller banter. It's so damn weird. Like, pick a lane.
Beautiful and amazing game! The only reasons I would not recommend: - You don't like reading - You don't like music - You don't like turn-based RPGs - You'll notice that every character is white and presumably straight - H'aanit But, if you've played a Square Enix game before - this is one of the better ones, imo I was moved many times. Especially by Primrose, Olberic, and Tressa's stories but also by the end of Cyrus's. Therion's story had some good points, Ophilia's was good in certain places, too, but Alfyn was kinda annoying and sappy. And that's all seven travelers! Great game.
全くおすすめしない。 まず探索が1mmも面白くない。マップも分かりずらい。 最初は戦闘が面白かったが、単調すぎるため秒で飽きる。 にも関わらず、雑魚敵に時間がかかる。 各キャラのストーリーをやって、レベル上げしての繰り返し。 好きでもないキャラもレベリングしなければならず、苦痛でしかない。 いわゆる作業ゲーです。 こいつらが一緒に旅してるのも謎過ぎる。ストーリーに仲間がいる意味がなんもない。 これやるならドラクエ1,2,3のリメイクやった方が絶対にいい
2代的代餐,这法师比2代爽多了
초반에 뭘 잘못한건지 모르겠는데 특정 지역? 캐릭터?를 선택해서 플레이하는데 어떻게 하더라도 현재 내 스펙으로는 도저히 꺨수없는 몬스터를 만났었고 다시 처음부터 키우는게 아닌 이상 해결책이 없는 상황이었음. 선택하면 안되는 어려운 지역을 처음에 선택한건지, 아니면 그냥 무언가 스펙업 요소를 놓친건지는 모르겠지만 그대로 접어버림.
love this gmae
一言で言うと退屈な昔のゲームを再現したような感じ 序盤からラストまで弱点でブレイクして一気に攻めるだけのワンパターンな戦闘 ストーリーが面白ければ耐えられるがこれがまた酷い
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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