
It is a rabbit game for collecting 2d diamonds.2d hyper casual platform game.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 12 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Arkadaşlar dünya bir doomdur eğer şeytanı yenerseniz dünyada cenneti bulursunuz!
Euzubillahimineşşeytanirracim Bismillahirrahmanirrahim. Hocam Fetöyü yenmek için 649 kere Ayetül Kübra okudum WE DIE HARD hocam
Euuuuzubilllllahimineşşşşeydaaanirracimmm Bismillahirrrrrahmanirrrrahimmm. Onn numara oyun.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.4K | 61 | 87% | $7.99 | |
| $7.4K | 76 | 83% | $4.99 | |
| $7.4K | 87 | 29% | $3.99 | |
| $7.4K | 190 | 82% | $2.99 | |
| $7.4K | 122 | 76% | $2.99 | |
| $7.4K | 86 | 97% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $46.5K | 983 | 85% | $2.99 | |
| $1.4K | 122 | 60% | $0.74 | |
| $670 | 12 | 92% | $2.99 | |
| $176 | 7 | 100% | $1.99 | |
| — | 0 | — | — | |
| $3.2M | 17.9K | 83% | $10.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Turkish, English
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Faytoncularla vs attığımız güzide şaheser. Oynanışı çok sarıyor. Velhasılı WE DIE HARD hocam o7
muhammed hocamın yaratmış olduğu bu evrende kaybolmak gerçekten müthişti. mükemmel diyaloglar, ara sahneler, yaratıcı boss savaşları, maplerin arkaplanları, elle çizilmiş animasyonlar, karakterler, sanat tasarımı ve daha tonlarca şey. uzun lafın kısası: we die hard
It's hard to explain what I just played. Initially, I thought this was a 2D platformer featuring a rabbit collecting diamonds. However, the store page photo showed a suited agent with a pistol with monsters, which made me wonder if the rabbit was perhaps a cursed human to save the world. When I launched the game, sure enough, it was the rabbit with diamonds. The controls were unusual: you need to press S to make the rabbit go left, otherwise it just moves backward. The jumping animation felt like a human in a rabbit costume rather than an actual rabbit, and not all jumps can be successful. I was tasked with collecting 200 diamonds and 2 tubes, but I couldn’t figure out what the tubes were because I didn’t see any. I collected as many items as I could, but I still couldn’t progress to the next level, since there was no menu, I had to force quit. When I relaunched the game, I found the main menu, which explained that WSAD would work. Navigating the menu wasn’t intuitive, but I discovered another game in the submenu - the agent game I saw on the store page - and gave it a try. This turned out to be a zombie shooting game. Pressing Space raises the gun, but it doesn't fire, which reminded me of the early Resident Evil games. To shoot, you have to raise the gun with Space then press E. The gameplay was straightforward: you kill zombies, pick up a key and a wrench to unlock a door and fix a broken fire hydrant. However, the map is limited, and survival was hard - shooting from a distance was essential. But even when zombies were still some distance away, my character would sometimes get bitten and become rigid for a few seconds, making it difficult to survive. Ironically, thanks to some serious bugs, the big ugly boss couldn’t hurt me, which allowed me to beat the game, or rather, the demo. Wait what? I paid for this game and it’s a demo? Okay. Returning to the game menu, I found another rabbit-themed game. This time, it was still a platformer with a rabbit, but it featured independent doors leading to special levels. The enemies were bizarre: sheep that walked like a dog, and Einstein crawling on the floor at an alarming speed. I was speechless. Later, a big face asked me a riddle, but I skipped through it too fast and must have chosen the wrong answer, perhaps the answer was B: Frankenstein’s yellow bastard? Regardless, I was out of the level and suddenly, my rabbit couldn’t stand on platforms anymore. I could jump, but it was as if the platforms weren’t there. At that point, I quit the game. I think I’ve seen most of the content and the bugs this game has to offer. I’m giving it a positive rating mainly because I’ve never seen a game from a Turkish dev previously (I think), and I want to support. [u] [url=https://store.steampowered.com/curator/43342176-Why-Not-Games/#browse] My curator page[/url][/u]
10 dakikada yediğiniz yemeklere 250 tl vermeyi biliyosunuz, 15 dakikalık saf ilmi aksiyon için 25 lira para bile değil. Fetöyü de yenmek istiyoruz hocam onu da eklersen sevirim. WE DIE HARD.
WE DIE HARD. ZOR ÖLÜRÜZ BİZ
İsmail Hocam büyük vizyonunu bizimle elinden geldiğince paylaştığın için teşekkür ederim. Ben de oyun yapımıyla ilgileniyorum. Bir gün sizinle çay içmek isterim. Ankara'da ikamet ediyorum.❤️
BENCE EĞLENCELİ BİR OYUN TÜRK YAPIMI OLMASINA NAZARAN YANİ :D
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.