
A combo-based deckbuilding roguelike through a space-time loop: collect cards, receive blessings, add pets to your party, and grow stronger. Chain together cards in the right order for max power, and act before the enemy does. Build synergistic decks, find many secrets, and make BIG numbers!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 5 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Novus Orbis is a roguelike deckbuilder that encourages complex builds with deep deck combos, powerful Blessings, and a with a wealth of secrets to discover.
Advance through the last pieces of this broken world, against an out-of-reach entity.
Your goal is to explore, battle, and strengthen your might and knowledge to bring order back to your land.
Combo System: Every card has a cost and a combo value: Play your cards in the right order to achieve their full potential, or break the combo to get a more favorable outcome.
Countdown System: Every time you play a card and when you end your turn enemies will get closer to attacking you. They can and will attack during your turn!
Multiple Classes: Three classes with completely different sets of cards and mechanics.
Deck Building: More than 80 cards per class, more than 300 cards in total! Cards come in six types: Attack, Skill, Equipment, Item, Special, and Affliction.
Blessings: More than 100 powerful upgrades to your character. Get them from bosses, special rooms, shops, and secret interactions!
Pets: Find multiple companions per run, who will attack, support, heal , and more every turn.
Please be sure to add Novus Orbis to your Wishlist!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Basically Slay the Spire, which starts at hard mode. There is 2 novelty (countdown and combos) to spice it up, and this makes the game really challenging, not to mention that it is much harder to make a good deck and keep it that way. It's not the greatest of it's genre, but definitely worth checking it out. I've come across some performance issues and bugs though, the one that was especially annoying that the game crashes at start pretty often in windowed mode, especially if you resized the window while it was loading or during the last time you've played. A battle log would be also really nice to have, and more status info, especially on enemy debuffs (only if you've witnessed them before of course)
Combos are a brilliant addition to this style of gameplay I love it!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Italian
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun Roguelike deckbuilder with a lot of unique ways to play/do combos. The countdown mechanic gives the player a lot to think about. Would recommend.
Score: 3/5 It was boring and quite unpolished from my few tries at it in 2025 and mid 2026. I see potential for a decent game after Early Access, but doubt it will turn into something noteworthy. Audio/Music/SFX are okay. Music doesn't fit the more horror-themed creature battles. Gameplay is slow and moderately unintuitive, but with decent in-game pop-ups when hovering over the cards. Visuals are... okay . Some good creature designs, but combat animations are minimal/lacking/absent for most cards, with the player/creatures having some looping animations keeping me from fully disengaging mentally. Some mechanical balance issues. Got soft-locked in a battle because the game wouldn't complete an enemy's move, so I decided the game, after many updates, just wasn't worth playing at this stage in development, if ever.
Peak game btw
Fun game, does enough things differently that it feels unique. Only problem I've had is some UI issues, which were all solved by restarting the game (which at least it only takes like 20 seconds)
il deck building è molto accativante e le benedizioni ti costruiscono il personaggio come un roguelike. Ne vale la pena
Move over StS, I have a new favorite.
好玩,但是能不能加个中文呢?
MAGO MAGO MAGO MAGO MAGO
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $12.1M | 23.3K | 92% | $19.99 | |
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| $536K | 1.1K | 88% | $12.49 | |
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