
A hilariously madcap point-and-click adventure as a determined bellboy tasked with clearing out a bustling hotel in just one wild weekend! Can he manage the chaos and evict all the guests? The clock is ticking!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 10 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 125reviews | 94% | — | $17.6K |
| $2.99−70% | 26ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A fun, retro experience for anyone looking for a quirky story and some problem solving. Definitely has 'Day of the Tentacle' and 'Maniac Mansion' vibes while still being it's own, unique beast. Playtime is not too long, but rather than being a bad thing, it feels like the right amount of time to tell it's story and even at full price of $9.99, it feels like money well spent, in my opinion. Now, the art takes a minor hit to the over-all score with some pixel art being at different pixel scales and some animations having blur frames, but that is a tiny nit-pick in an otherwise great game and experience.
I really liked this game! Works perfectly on Steam Deck.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Italian, Spanish - Spain, Spanish - Latin America
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun adventure game, interesting and funny puzzles. Sometimes the puzzles are a bit gated, i.e. you need to complete actions in a certain order to progress. But the story is interesting, and there is a nice macabre / amusing tone to the whole thing. Think Leisure Suit Larry / Monkey Island vibes. Recommended.
There's a lot to be liked here, but also a lot not to like. The interface is generally pretty good, the graphics are very reminiscent of the Lucasarts era, music is good, SFX are OK. The puzzles? They vary. Between "OK, sure, that makes sense" through to "that was just f**king ridiculous". The ratio is about 1:10. If you want logical puzzles, wrong game. If you want stories that make sense or are fulfilling when you finish something? Wrong game. If you want meaningless EVERYTHING, regularly ludicrous "I would never guess that in a million years" puzzles and a very deflating ending: You hit gold! We persevered because hey, 90s point and clicks had many a frustrating moment. We used a walkthrough when we got frustrated, so maybe 50% of the time. And then the end... well, we never got to see that in-game because the game bugged and we ended on the last screen with the item needed to do the very last thing... disappeared from inventory. So that was it. 9hrs in, cannot complete the game. Great :/ So, watched it on YouTube! And, god I wish I hadn't. Just nonsensical piffle. It's like they just phoned the end in to get it out of the way. "Oh, for god's sake, really?" was pretty much the response here. Oh yes, and in a game that DOES require you to use MANY utterly ridiculous items with others... this game actively ridicules you for doing so in annoying to-camera dialogues when you make a wrong guess. PS, devs, you forgot to remove one reference to [spoiler]Police Squad[/spoiler]. Which is in line with the general attention to detail in this game. PPS, [spoiler]Benzos[/spoiler] don't do what you think they do.
Adventure game that doesn’t waste your time with illogical puzzles. Because the game isn't aiming to reinvent the wheel, the gameplay is reminiscent of the old point-and-click adventure genre. You use a mouse to look for hotspots on the screen. While the right mouse button is always used to inspect objects, the left mouse button changes depending on the hotspot. Because it's so simple to overlook anything crucial, the game features a hotspot reveal. What makes the game interesting is that it takes place entirely in a hotel with three floors plus basement and roof. Although the first few minutes restrict your movement, you quickly gain access to every floor. Since you can’t use the elevator, a very useful map quickly transports you to any floor. You play a bellboy who is responsible for almost everything. He has a beeper that goes off whenever someone requires you to go somewhere. The bellboy, on the other hand, has a secret assignment from his uncle: he must force every visitor and staff to leave the hotel. When you are not engaged with your chores, you can run around the hotel looking for stuff that can assist you in getting rid of people. The main concept is that you must ensure that the visitors' wishes are not fulfilled. The secondary feature of the map is really useful because it shows information on all characters. By holding your cursor over their portrait, you may discover more about them or your current goals. The game doesn’t bother you with crazy puzzles. You typically know where to go, and there's usually something in the character information that will send you in the proper direction. Another factor that makes the game easier is that there aren't many items to collect. The hotel floors remain largely the same throughout the game. The only new additions are the guest rooms, although even they lose their utility after a while. The game takes place over the course of a weekend, with each day separated into four parts from sunrise to evening. Each part of the day has people located in different parts of the hotel. The solution is found by talking to people and see if they have something else to say or by revisiting locations and looking for something new. Since the game is stuck in a single location, it might get a bit repetitive after a while. The other downside is that you don’t have any options if you get stuck. Similar games normally offer several tasks that may be solved independently, however in this game you must follow a straight path.
Maniac Ma... ääh .. Hotel!
sry for u havnt cn. what time have cn what time change Revi. 202304,steam,steam掉卡掉物抵扣,它处自定义包入的本体约4元。爱人如己,目前就这,看以后追评。
Vor länger Zeit schon durchgespielt aber sehr Geil. Für Liebhaber aller Leisure Suit Larry, Day of the Tentacle, Full Throttle usw. kommt dieses Spiel daher das genauso Lustig, durchgedreht und vielen einfallsreichen Kommentaren der Charakter gespickt ist wie seine alten Kollegen von damals oder auch heute. Ihr Spielt hier den guten Pagen der versucht durch viele Point und Click Rätsel sich seiner Gäste im Hotel zu entledigen. Hört sich einfach an ? Leider nein^^ den diese Gäste sind alles andere als einfach davon zu Überzeugen das beste Hotel der Stadt zu verlassen (HUST), Doch wenn ihr euch Fragt mhh ein Paar einfach Gäste nein viele Bekannt Gäste aus den 80er erwarten euch mit lustigen Einlagen. Zudem einige versteckte Ostereier die mich persönlich Entzückt haben :) Alles in Allem gut gelungen, das gute 20 Stunden Spaß bereitet, also ein Kauf wert.
Fun game and story, but would have never finished it without the walkthrough. Buy in sale,
An amazing and fun point and click adventure game. The puzzles are very well sign-posted so if you pay attentio you always know where to search adn what to try next. Loved the twist in the game and all the characters are funny and also inspired by my favourite characters from the 80s. Definitely recommended to all the Adventure games lovers especially if they like the 80s and ... Lovecraft!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 5.3K | 94% | $14.99 | |
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| $17.6K | 58 | 100% | $11.99 | |
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