
Nodebuster is a short, experimental incremental game about busting nodes and destroying reality.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 226 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very enjoyable, lots to do within the game.
Definitely one of the more tedious idle games out there, but since you can beat it in around four hours and the progression is mostly well-made, why not.
100% cool concept 8/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 7.4K | 91% | $7.79 | |
| $1.6M | 10.5K | 86% | $7.99 | |
| $1.6M | 6.6K | 84% | $19.99 | |
| $1.6M | 3.5K | 98% | $19.99 | |
| $1.6M | 1.8K | 73% | $24.99 | |
| $1.6M | 3K | 86% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.3K | 159 | 94% | $2.99 | |
| $5.2K | 69 | 86% | $3.99 | |
| $2.5K | 17 | 65% | $4.99 | |
| $3.9K | 28 | 54% | $3.99 | |
| $2.8K | 32 | 97% | $2.99 | |
| $320.9K | 1.7K | 93% | $4.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 227 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ta bien 👍
Horribly addictive and terribly satisfying. Before you load up this game, make sure you have done all your chores. ALL OF THEM. Walk the dog, feed the baby, take care of whatever work that needs to be done. Seriously. If your brain works like mine, you will have a hard time quitting this. There's no good way to describe the actual gameplay in a tempting way, because there's really not much to it. You basically move your cursor over enemies to attack. You do not even click to attack the enemies, it is instead automatically released by a timer. Every attack you make causes the enemy to retaliate so you could play it somewhat tactically waiting to attack, and how many enemies you attack at once, until you have recovered your health. However, you constantly gain new upgrades to your attack power, speed, health, attack types and more. As you progress you also unlock different types of currencies to unlock these upgrades with. The only similar games that come to mind are the arcade classics Missile Command and Asteroids which this probably has taken much inspiration from but placed it in a contemporary game world. A great concept that could have been expanded upon with different game modes, bosses et cetera. I am however glad that it didn't and stuck to the core concept. Also a very good length for what it is. At some point you can leave the cursor to do some farming for you while you answer all those missed calls with some short text messages that you're busy. Drink up the cold coffee that you forgot. Brush your teeth. If I ever get my hands on the creator of this game I have quite a few scalding words to tell them. But before that I could maybe see what upgrades I can afford, and maybe play a few rounds and...
awesome game for procrastinating work. just out here bustin some nodes. easy achievements too, you basically get them as you finish the game. Solid incremental game.
ممتعه سريعه تحس انك متخلف ماعندك حياه انصح بها
The SOUNDS in this game tickle my brain in just the right way. A very addictive incremental pixel buster with a fun retro feel.
Really relaxing game, fun to play. Worth the few Euros i paid.
kısa oyun. güzel oyun. yanda bir şeyler izlerken oynanır. endgame'i zayıf.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.