
No More Room in Hell 2 is an intense 8 player zombie shooter. Overcome the endless undead. Avoid infection. Survive hell together.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Aug 11 → 289.29/day in the week after.
About

In No More Room in Hell 2, you deploy as an emergency Responder into the eerie darkness of various zombie-infested locations.
Join up with others and complete vital missions to aid humanity's survival. But stay cautious: every encounter with the horde can lead to infection - or even permadeath for your Responder.
Every fight is a struggle, every victory another step back from the brink of apocalypse.
Eight players must use their wits and deadly reflexes to survive the relentless forces of the undead.
Find your teammates with proximity voice chat and grow together in power.
Communication and strategy are key to survival as you face overwhelming threats– with resources too scarce to not be shared. Use every strategy and tool at your disposal to outsmart the horde and make it out in one piece.
Every choice made and action taken will affect how the horde reacts, leading to devastating consequences or the loss of your Responder and their individual progress.
In Scenario Mode, Responders journey deep into the heart of the outbreak to arm themselves, tackle critical objectives, and extract supplies. Witness how the recent apocalypse has affected the Northeast Coast of the United States across 6 richly-crafted maps, each offering a different perspective of society's collapse. From the urban centers of Lewiston, Maine and Broadway in New York, to the industrial outskirts of Pennsylvania and facilities like Beaulieu Hospital and a government Bunker; every locale offers a different time of day as well as themed objectives to complete. Discover gear along the way, increasing your odds of survival and restoring the infrastructure needed to keep humanity alive.
Every mission puts your character at risk of dying - forever.
The undead can infect you and twist your mind, setting you on a race against time to find pills or a gene therapy cure - all before your dead body rises up against your allies.
Looting supplies always benefits your crew, but your Responder must survive to reap all the rewards.
For every successful mission you complete, your odds at survival improve through upgraded starting gear and perks earned from your previous experiences.
Do you put your character’s life on the line to save a squad member? Rewards increase as more squadmates extract, but the risk of permadeath is ever-present.
While one zombie is a threat, a crowd can quickly become insurmountable. The undead retain their senses, with every sound you make in the hushed darkness able to cascade into full conflict. Multiple zombie types force you to try and stay one step ahead or meet a horrifying end - including your responder joining the undead horde.
Ammo is scarce, zombies are dangerous, and players are fragile. Experience thrilling survival horror with an arsenal of weapons - some professional, some improvised - to ward off and outwit the undead.
Bury a crowbar into a walker’s skull with visceral melee combat, or unload your last shotgun shell into the advancing horde.
A dynamic gore system lets you see and feel the sickening impact of every wound you impart on the undead.
Stay alive by planning out your combat encounters, using tools like proximity bombs or molotov cocktails to employ brains instead of brawn.
Equip weapon attachments, including sights, scopes, and suppressors, to make firearms more effective.
Grow your Responder's skillset over multiple missions, with each extraction progressing their abilities and leading to unique perks that allow crafted loadouts for future deployments.
SURVIVE HELL TOGETHER
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 28.3Kreviews | 57% | — | $12.7M |
| $29.99 | 1.9Kratings | 84% | #93 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2629 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
hi guys can everybody like this review? I m looking to get the review WIth the most likes on steam
first match after 1.0 release: pressed esc to tweak graphics, stuck in the menu and couldnt get out of it. had to ALT F4 and deleted the game, ♥♥♥♥♥♥♥ joke
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best BR #35, worst UA #98 · 10 markets collected
US · last 30 days
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
| 1.5Kratings |
| 78% |
| — |
| not modelled |
| $29.99 | — | 77% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Скажу кратко,когда игра вышла это был полный провал,но спустя время игра и вправду реанимировалась и стала стабильной единственное хочется обратить внимание на подбор игр с друзьями ибо видел в видосах что он вроде и работает,но у нас не робит. По другим моментам особо нареканий нет ,весьма неплохо играется разве что карт побольше и был бы мастхев,рекомендую игрулю тк как сейчас стабильно и весело играется весьма,игра очень требовательна к видеокарте даже не к процу,с моим i7700k весьма неплохие картинки показывает вкупе с 6800xt" P.S заметил что люди ставят дизы из за того что не могут поиграть,ребята в россии фиг поиграешь в неё из за ркн,чтобы играть в нее с рашки нужен zapret+ warp иначе не нойте ибо просто оценку игры портите по этому поводу,хотя разрабы тут не причем
♥♥♥♥♥♥♥♥ game lost multiple characters to HOST disconnect and the devs have the same problem as arrow head Realism, Realism ,Realism but gun don't work long range, melee doesn't do ♥♥♥♥ all expect one that i wont say cause the devs will nerf it making melee useless and when the guns are also useless how are we supposed to survive? only difficulty in the game is that its buggy AF and you get stuck on bs with no unstuck
got to love when the devs remove things!
Lost my lv 75 Char due to "Lost connection to host" If you are developing a hardcore game with permadeath mechanics you should absolutely have mechanisms in place to prevent loss of hours of progress due to technical problems the player cant have any control over.
zombie
Highly recommend everyone not to buy this when 1.0 released. I have played since day 1 EA and now, almost two years later, it is just as buggy and janky as in 2024. For example: multiple times in one session I got a bug where you can't use your weapon or attack. There was no fix. For a game which has permadeath that's a big problem. They claimed to have improved the feel hit registration/feedback but it feels just as bad as it ever has. Avoid this game.
The fact that they charge 29 ♥♥♥♥♥♥♥ euro for this piece of ♥♥♥♥ game should be illegal. This is a spit in the face to the original game that was such a lovely experience and still is to this day when compared to this garbage. You shouldn't even play this for FREE, let alone pay money for it. This game will never be in a good state and will most likely be abandoned well-before it is ever in an enjoyable state.
The game is great, gotta say that first. However, I lost my max level character (with handpicked, re-rolled expert skills) due to an in-game bug where I couldn't leave the escape menu no matter what I did, so I had no option but to alt + F4 and close the game. This resulted in my character being lost entirely, wiping out a decent chunk of my credits and playtime put into them. I've also experienced several other issues prior to this problem where it made gameplay almost unplayable. If it were not for these game-breaking bugs, then the game is solid and I could put in plenty of game time.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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