
No More Room in Hell 2 is an intense 8 player zombie shooter. Overcome the endless undead. Avoid infection. Survive hell together.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Aug 11 → 289.29/day in the week after.
About

In No More Room in Hell 2, you deploy as an emergency Responder into the eerie darkness of various zombie-infested locations.
Join up with others and complete vital missions to aid humanity's survival. But stay cautious: every encounter with the horde can lead to infection - or even permadeath for your Responder.
Every fight is a struggle, every victory another step back from the brink of apocalypse.
Eight players must use their wits and deadly reflexes to survive the relentless forces of the undead.
Find your teammates with proximity voice chat and grow together in power.
Communication and strategy are key to survival as you face overwhelming threats– with resources too scarce to not be shared. Use every strategy and tool at your disposal to outsmart the horde and make it out in one piece.
Every choice made and action taken will affect how the horde reacts, leading to devastating consequences or the loss of your Responder and their individual progress.
In Scenario Mode, Responders journey deep into the heart of the outbreak to arm themselves, tackle critical objectives, and extract supplies. Witness how the recent apocalypse has affected the Northeast Coast of the United States across 6 richly-crafted maps, each offering a different perspective of society's collapse. From the urban centers of Lewiston, Maine and Broadway in New York, to the industrial outskirts of Pennsylvania and facilities like Beaulieu Hospital and a government Bunker; every locale offers a different time of day as well as themed objectives to complete. Discover gear along the way, increasing your odds of survival and restoring the infrastructure needed to keep humanity alive.
Every mission puts your character at risk of dying - forever.
The undead can infect you and twist your mind, setting you on a race against time to find pills or a gene therapy cure - all before your dead body rises up against your allies.
Looting supplies always benefits your crew, but your Responder must survive to reap all the rewards.
For every successful mission you complete, your odds at survival improve through upgraded starting gear and perks earned from your previous experiences.
Do you put your character’s life on the line to save a squad member? Rewards increase as more squadmates extract, but the risk of permadeath is ever-present.
While one zombie is a threat, a crowd can quickly become insurmountable. The undead retain their senses, with every sound you make in the hushed darkness able to cascade into full conflict. Multiple zombie types force you to try and stay one step ahead or meet a horrifying end - including your responder joining the undead horde.
Ammo is scarce, zombies are dangerous, and players are fragile. Experience thrilling survival horror with an arsenal of weapons - some professional, some improvised - to ward off and outwit the undead.
Bury a crowbar into a walker’s skull with visceral melee combat, or unload your last shotgun shell into the advancing horde.
A dynamic gore system lets you see and feel the sickening impact of every wound you impart on the undead.
Stay alive by planning out your combat encounters, using tools like proximity bombs or molotov cocktails to employ brains instead of brawn.
Equip weapon attachments, including sights, scopes, and suppressors, to make firearms more effective.
Grow your Responder's skillset over multiple missions, with each extraction progressing their abilities and leading to unique perks that allow crafted loadouts for future deployments.
SURVIVE HELL TOGETHER
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 28.5Kreviews | 57% | — | $12.8M |
| $29.99 | 1.9Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2777 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I like the zombie game. It is good. Thank you for making it. >:D :O :(
喜欢它的无聊
I am not totally sure what the negative reviews are on about, because I find this game utterly fantastic, and I don't see much that I could really critique other than a few bugs that I encountered. To be fair a lot of the negative reviews came from the early access build of the game, and I agree that they should have let the game cook in the oven a bit more until releasing it from the oven, but the current state of the game is fantastic. I think what I like the most about the game is the extraction mechanic, because I feel like it adds a ton of replay value compared to the previous entry. Don't get me wrong, the first game is a masterpiece as well, but I find this new mechanic very flavorful towards the overall experience of the game. I hope when more updates come out there is more exploration when it comes towards different kinds of weapons and equipment
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.8M | 8.1K | 86% | $49.99 | |
| $12.8M | 6.2K | 78% | $39.99 | |
| $12.7M | 13.2K | 67% | $39.99 | |
| $12.7M | 45.8K | 92% | $14.99 | |
| $12.7M | 36K | 94% | $19.99 | |
| $12.9M | 24.8K | 71% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 6K | 82% | $19.99 | |
| $237.7K | 1K | 68% | $9.99 | |
| — | 0 | — | — | |
| — | 4.5K | 63% | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
Latest in each market: best BR #35, worst UA #98 · 10 markets collected
US · last 30 days
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
| 1.6Kratings |
| 78% |
| Top 100 |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good improvement after years now the problem i meet is other teammates stand still at high platform and do nothing and make players who are doing quests meet difficulties like hordes (especially great nation [not gonna tell directly u guys know it by urself] idk why they choose to not play game and do matchmaking) so maybe we can get legion separation to avoid this kind of players? i hate nm token farming players!
Pretty fun. Keeps the core of the original NMRIH but gives a solid progression system with an engaging but punishing perma death system. I really dig it. A zombie fan should try this no brainer.
Great with friends. #RipmyhomieSlicky
El juego es bueno, solo que hace falta renderizarlo ya que en algunas zonas los FPS caen en picada al abrir el menu de armas. Tambien espero que agregen mas modos de juego y no solo extraccion. Que te dejen elegir el o los personajes que ya subiste de nivel Que te permitan comprar las armas/municiones/objetos de forma permanente al iniciar una partida, no importa que le aumenten el costo.
I had zero expectations going into this game.. I thought it would be just another zombie first person shooter game, saw it was on sale and gave it a shot. However, to my pleasant surprise I've been having so much fun! The core gameplay loop of killing zombies, looting, doing the objective, working as an 8 player team is fantastic. Once you get comfortable to play at Hard or Nightmare difficulty the game really pushes you to the limit!! Every melee swing, movement, communication, items you loot and share with your team mates matter!! I've had several games were it was a close call. My team mates rescued me, we completed the objectives and extracted successfully. Killing zombies with both melee weapons and guns feels so satisfying here. Between immersive world design, and OST. I can't recommend this game enough! Great buy!!
Cannot join my friend who lives in a diffrent region if you want to play with friends avoid since the devs clearly do not care about helping the players
Tried to play with friends and went through all the tutorial and got hyped up for the difficulty only to not be able to join friend. I tried to join and I get disbanded immediately from their lobby every time I tried to join. Hopefully some improvements in the future but for now its a refund for me.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.