
No More Room in Hell 2 is an intense 8 player zombie shooter. Overcome the endless undead. Avoid infection. Survive hell together.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Aug 11 → 289.29/day in the week after.
About

In No More Room in Hell 2, you deploy as an emergency Responder into the eerie darkness of various zombie-infested locations.
Join up with others and complete vital missions to aid humanity's survival. But stay cautious: every encounter with the horde can lead to infection - or even permadeath for your Responder.
Every fight is a struggle, every victory another step back from the brink of apocalypse.
Eight players must use their wits and deadly reflexes to survive the relentless forces of the undead.
Find your teammates with proximity voice chat and grow together in power.
Communication and strategy are key to survival as you face overwhelming threats– with resources too scarce to not be shared. Use every strategy and tool at your disposal to outsmart the horde and make it out in one piece.
Every choice made and action taken will affect how the horde reacts, leading to devastating consequences or the loss of your Responder and their individual progress.
In Scenario Mode, Responders journey deep into the heart of the outbreak to arm themselves, tackle critical objectives, and extract supplies. Witness how the recent apocalypse has affected the Northeast Coast of the United States across 6 richly-crafted maps, each offering a different perspective of society's collapse. From the urban centers of Lewiston, Maine and Broadway in New York, to the industrial outskirts of Pennsylvania and facilities like Beaulieu Hospital and a government Bunker; every locale offers a different time of day as well as themed objectives to complete. Discover gear along the way, increasing your odds of survival and restoring the infrastructure needed to keep humanity alive.
Every mission puts your character at risk of dying - forever.
The undead can infect you and twist your mind, setting you on a race against time to find pills or a gene therapy cure - all before your dead body rises up against your allies.
Looting supplies always benefits your crew, but your Responder must survive to reap all the rewards.
For every successful mission you complete, your odds at survival improve through upgraded starting gear and perks earned from your previous experiences.
Do you put your character’s life on the line to save a squad member? Rewards increase as more squadmates extract, but the risk of permadeath is ever-present.
While one zombie is a threat, a crowd can quickly become insurmountable. The undead retain their senses, with every sound you make in the hushed darkness able to cascade into full conflict. Multiple zombie types force you to try and stay one step ahead or meet a horrifying end - including your responder joining the undead horde.
Ammo is scarce, zombies are dangerous, and players are fragile. Experience thrilling survival horror with an arsenal of weapons - some professional, some improvised - to ward off and outwit the undead.
Bury a crowbar into a walker’s skull with visceral melee combat, or unload your last shotgun shell into the advancing horde.
A dynamic gore system lets you see and feel the sickening impact of every wound you impart on the undead.
Stay alive by planning out your combat encounters, using tools like proximity bombs or molotov cocktails to employ brains instead of brawn.
Equip weapon attachments, including sights, scopes, and suppressors, to make firearms more effective.
Grow your Responder's skillset over multiple missions, with each extraction progressing their abilities and leading to unique perks that allow crafted loadouts for future deployments.
SURVIVE HELL TOGETHER
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 28.4Kreviews | 57% | #79 | $12.8M |
| $29.99 | 1.9Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2719 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
core concept is great, shooting the zombies looting and working together. There is many severe glitches that will cause you to die and lose your character. Also game has zero replayability. 5-10 hours in and you've done it all. Has potential in the future not ready quite yet at the moment.
Something feels inherently wrong with this game. The Melee is lacking, character customization kind of sucks, the skill tree is more of a gimmick than a feature. Just doesn't feel like a 30$ game, more like 10 or 15. Not really interesting enough.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.8M | 25.3K | 71% | $29.99 | |
| $12.8M | 7.1K | 77% | $39.99 | |
| $12.8M | 41.1K | 96% | $14.99 | |
| $12.7M | 20.2K | 66% | $39.99 | |
| $12.7M | 45.8K | 92% | $14.99 | |
| $12.7M | 33.7K | 78% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 6K | 82% | $19.99 | |
| $233.6K | 1K | 68% | $9.99 | |
| — | 0 | — | — | |
| — | 4.5K | 63% | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
Latest in each market: best BR #35, worst UA #98 · 10 markets collected
US · last 30 days
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
| 1.6Kratings |
| 78% |
| — |
| not modelled |
| $29.99 | — | 77% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
best zombie extract out there
С этой игрой я познакомился благодаря всяким стримерам но буквально сразу мне она зашла как визуалом так и геймплеем, после того как сам сыграл мое мнение не сильно изменилось) но замечу что есть весомые проблемки с оптимизацией, не скажу что у меня мега хорошее железо, но не и самое слабое. Играю на пресете настроек "Средние" в большинстве случаев игра идет плавно +- 80-100 кадров, но зачастую бывают просадки до 40 включительно, а это не очень хорошо, возьму в пример тот же киберпанк 2.31+жирненький пак модов, ниже 80 без фреймгена кадры не падают(учитывая игру на +- том же пресете "Средние" без лучей) Ну, что ещё могу сказать, есть некоторые баги, но не сказал бы что они портят впечатление о игре (то-есть на игровой процесс пока они никак не повлияли) везде бывают баги, пофиксят) как я вижу игра по тихой развивается, если в особенности взять этот годовой период, в нынешних реалиях это кайфы, поэтому советую попробовать сей зомби мясорубку)
Been enjoying this game a lot for the past couple of weeks, had absolutely no issue, then hit a wall on Thursday, and every game keeps crashing midway through and loses me my character. Why isn't there anything in place to protect players progression. Was an instant turn off.
Hello I am not some super important guy but a humble gamer sharing my opinion. This game is great- Frankly the combat and team coordination mixed with getting infected and BATTLING the infected around you. Its very fun and can get chaotic and overwhelming very quickly like all zombie games should be. Perk system Guns Melee weapons both makeshift and some not a decent and easily understood medical system fun visceral combat Characters and getting attached to them plus their burden when they die cosmetics arent too plentiful but enough to be worth grinding some, game is easily super replayable 4 difficulties all which feel worse then the last in sense of survival. easy Plenty of supplies normal Enough to let the team get by hard teamwork is a musthave nightmare IMPOSSIBLE to find any meaningful amount of ammo, teamplay is required Heavily here the extraction is fun the looting is fun the maps are fun to navigate and every time you enter is always feels different from the enemy placement to the loot. Stuffs different everytime making some maps seem fun some times you play then making them hellish another instance. Overall great game and I get the gripe most players have with the player base, this game is not an extraction SHLOOTER. You do not keep what you leave with and instead you are meant to use what you find throughout the mission and share the loot at that. You dont keep ammo, or guns, or melee weapons. Each match you will have to find and scavenge new gear only able to keep a maximum of 3 items by choice. those items also unlock by level and gameplay time making it worthwhile to play and find a favorite weapon both ranged and melee you can start with all sorts of stuff and I think it makes a fun loop only getting to CHOOSE 3 items to go into every match with making different starting builds much more viable then youd originally expect. But yeah sometimes there are loot goblin hoarders who still dont understand they dont have to carry every ammo type as they will probably not find the gun needed because its usually in someone elses hand. Either your team is ass and steals the long rifle ammo not letting you cover your retreating alllies well he sits there wondering why his bullets arent working. ORR your team is awsome, drops you resources keeps you alive shares loot as well as goes to protect you. A GOOD TEAM random or not WORKS TOGETHER and this game encourages teamwork very much its not just another SHLOOTER extraction game its by far its own entry to the genre.
One of the best zombie game i've played!
i will eat gamers like a zombie they will die become infected, kill eachother, lots of people will die, this is a threat OK
两年前就准备买 但是当时风评不好 ,大家都说是垃圾游戏 然后 前几天我在小黑盒又刷到了这个游戏,我看评论反转了。我就买了,目前日均在线6h。
游戏下次更新可以添加4-8名玩家选项或者在最高难度下把僵尸数量做更多,这样可以极大提升游戏可玩性还能缓解网络压力。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.