
Battle hordes of yokai in this masocore Action RPG. Create your protagonist and embark on an adventure through a myriad of locales across Japan during the Sengoku period. Utilize the new Yokai Shift ability to defeat even the most ferocious yokai and be prepared to brave through Dark Realms created by your enemies.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.57/day in the week to Sep 14 → 7.86/day in the week after.
About



Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−60% | 50.6Kreviews | 87% | — | $33.5M |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1062 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Гарне продовження першої частини, можна викликати синіх духів які будуть допомагати в бою, з'явилась нова зброя яка скейлиться від магії, подобається, додали круглого кота, який трошки допомагає і відволікає ворогів, графіка могла б бути трошки краще, відчувається наче вона оптимізована під 60 кадрів, немає сильної плавності на 75 герцовому моніторі
玩过最好玩的动作游戏之一,也是玩过画面最垃圾的游戏没有之一。不理解为什么忍组做角色这么好看,但是超逆天的画面和谐度到底是怎么做出来的?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.43/day in the week to Jul 30 → 7.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, Spanish - Spain, Spanish - Latin America, Portuguese - Portugal, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese* +2 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
不赖。
数值设计逆天 怪物同化严重 boss会用投技就算了 几乎所以小怪也会投技 而且一个投技就是大残 粪怪一堆 还有那阴间的滤镜 我听说这个游戏系统很多 流派深度高 确实是有很多玩法乐趣 但敌人设计和数值实在是难以让人觉得这是什么佳作 每场副本简直就是折磨 想继续刷下去都已经被这个游戏的数值给弄的想弃坑了
动作游戏苦手不可错过的一款作品
Todo el juego esta muy bueno, a excepcion del multijugador (cuando intentas jugar con amigos) esta parte si deberian de mejorarla u optimizarla
地图和美术设计都是垃圾
sword
Nioh 2 was an incredible experience. Yes, sometimes it was brutally difficult and made me question my life choices 😂 - but somehow that only made every victory feel better. The combat is absolutely fantastic: fast, challenging, incredibly satisfying and with so many weapons and playstyles to experiment with. And the bosses… some are terrifying, some beautiful, some completely insane - but almost all of them are memorable. But what surprised me most was how beautiful this game is. I genuinely couldn’t stop taking screenshots. The mysterious temples, dark forests, glowing shrines, incredible interiors, hot springs and supernatural locations create such a unique atmosphere. Sometimes I forgot about fighting completely and just wandered around looking at everything. I also loved the character creator and especially the ability to change the appearance of armor without sacrificing its stats - finally, fashion and survival can coexist! The historical figures mixed with Japanese mythology make the world even more fascinating. And I adore all the little details: finding onsens, using gestures and dances, playing the flute, interacting with strange creatures and discovering hidden places. They give the game so much personality. Beautiful, mysterious, challenging and ridiculously addictive. Amazing combat, unforgettable bosses and a world I never got tired of looking at. An absolute masterpiece 🏯🔝
垃圾游戏
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.8M | 19.5K | 78% | $39.89 | |
| $17.7M | 29.4K | 50% | $19.99 | |
| $94.2M | 132.2K | 84% | $39.99 | |
| $1M | 4.7K | 83% | $11.99 | |
| $935.2M | 1.2M | 93% | $59.99 | |
| $98.5M | 155.5K | 92% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $33.4M | 25.6K | 86% | $34.99 | |
| $33.7M | 113.5K | 97% | $9.99 | |
| $33.3M | 32.9K | 90% | $39.99 | |
| $33.8M | 36.3K | 93% | $29.99 | |
| $33.2M | 78.4K | 96% | $19.99 | |
| $33.2M | 33.6K | 92% | $39.99 |