
Battle hordes of yokai in this masocore Action RPG. Create your protagonist and embark on an adventure through a myriad of locales across Japan during the Sengoku period. Utilize the new Yokai Shift ability to defeat even the most ferocious yokai and be prepared to brave through Dark Realms created by your enemies.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.57/day in the week to Sep 14 → 8.33/day in the week after.
About



Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−60% | 50.6Kreviews | 87% | — | $33.5M |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1049 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
试玩了仁王3,生理不适。仁王2YYDS!
第三次拿起,又想放下了。 战斗系统我很喜欢,但美术瞎眼、地图设计差且堆怪严重; 道具充足,使用道具带来的效果也很可观,但在反复跑图中耐心被消磨,因此很难坚持下去。 总的来说,这款游戏似乎并不适合我这样耐心不足、毅力不够的人,每推完一张图都是在想下一张会不会更牢; 可能对于有精力有毅力的人,或许每推完一张图都会有强烈的满足感并期待下一张图的内容。 总之,就我目前的体验而言,整体体验是比较差的。
游戏质量一般,魂游恶心人的地方全部学到,前期基本一个以上的敌人是没办法处理的,死亡的代价过大,一周目前期是比黑魂还黑魂的游戏。武器平衡性差的要死,太刀武士刀的伤害一般,但是精力的消耗极为离谱,第一张图武士刀太刀下段普攻四刀空精,而且最要命的是特别刮痧。。。而换个双刀,薙刀廉,居然明显伤害和精力消耗居然都明显降低。。。总之游戏制作的极为粗糙,介个也不便宜,感觉是个比较敷衍的作品,模型复用,画面潦草,怪物重复。。。很难与精良二字有关系。喜欢魂游和挑战的玩家会非常适合胃口,但是普通玩家还是开修改器吧,只需要开了无限精力基本就可以横着走了。。。可以说精力管理这块是这游戏的重中之重了。
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.43/day in the week to Jul 30 → 7.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, Spanish - Spain, Spanish - Latin America, Portuguese - Portugal, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese* +2 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
值得一玩的游戏,就是前期要吃的屎太多导致难度曲线一坨,解锁了阴阳术与忍术之后才能当正常人
yes
.
cleared on ps5, finally getting in my pc run. just as fun as i remember :)
好玩好玩很好玩很好玩,拯救了我的电子阳痿
之前新手村的原神都打不过,现在打完仁王3再回头玩仁王2才知道怎么爽玩
游戏是好游戏,制作组司马了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.8M | 19.4K | 78% | $39.89 | |
| $17.7M | 20.9K | 49% | $19.99 | |
| $94.2M | 132.2K | 84% | $39.99 | |
| $1M | 4.7K | 83% | $11.99 | |
| $935.2M | 1.2M | 93% | $59.99 | |
| $98.4M | 155.4K | 92% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $33.5M | 25.6K | 86% | $34.99 | |
| $33.7M | 113.5K | 97% | $9.99 | |
| $33.8M | 36.3K | 93% | $29.99 | |
| $33.2M | 78.3K | 96% | $19.99 | |
| $33.1M | 37.1K | 85% | $34.99 | |
| $33.1M | 37.3K | 94% | $34.99 |