
Battle hordes of yokai in this masocore Action RPG. Create your protagonist and embark on an adventure through a myriad of locales across Japan during the Sengoku period. Utilize the new Yokai Shift ability to defeat even the most ferocious yokai and be prepared to brave through Dark Realms created by your enemies.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.57/day in the week to Sep 14 → 8.6/day in the week after.
About



Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−60% | 50.6Kreviews | 87% | — | $33.5M |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1037 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
用我的『吉』,加上阿秀的『秀』,合为『吉秀』……恳请大人恩准! 从今往后,你们二人,合称秀吉! 就以这个名字,立下如仁王般不朽的功业吧! 我一定会成为天下人!到时候,这天下分你一半! 随露珠凋零,随露珠消逝,此即吾身。大阪往事,宛如梦中之梦
Que jogo maravilhoso, nunca imaginei que algum game iria superar Bloodborne para mim. Bem, acabo de achar.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.43/day in the week to Jul 30 → 7.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, Spanish - Spain, Spanish - Latin America, Portuguese - Portugal, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese* +2 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
比仁王1简单
Probably best souls-like outside FromSoftware. I recommend.
好玩。就是难度比较高
De mis favoritos, mejor incluso que el primero.
This is the near perfect game for me. Yes, its difficult but life is difficult.
二代通完奈落狱就搁置很久了,虽然还是手残难以顺利通关,联机游玩还是能有一些体验的。这是第一款真正接触的动作游戏,也让我体会到这类游戏能带给玩家不同其他游戏类型的吸引力。虽然是关卡制,但是有优秀的剧情cg和现代古典乐恢弘叙事特征的加持,剧情衔接与完整性仍然令人印象深刻。 缺点:因为引擎技术等原因,光影渲染方面欠佳,玩久了眼部有点累,另外场景搭建这块,因为人物杜绝水体,还有一些地形原因游玩时较为难受,但瑕不掩瑜。 玩法:本作玩法机制对于喜欢操作的玩家简直是享受,即使我本人并不是操作选手,但是手痒时还是会沉浸体验 叙事:藤吉郎、斋藤利三、果心、织田信长等等,可以说见过的都不会忘,性格刻画的很立体,而且猴子的CV太有特点了,是那种听着难受但又特别想听的那种...而且因为是穿插历史真实事件作为剧情驱动,游玩过后也让我自行查阅日本多个战国时期的历史与人物,这也算优秀不突兀的文化输出了吧 音乐:即使风格都是同一类,但并非同质化,大体上的演奏都与环境、剧情相匹配。就专辑本身而言,每一首喜欢的曲目都能反复回味,甚至当时的画面都历历在目。例如关卡中的Daigoji Temple、Tokichiro II,在曲目加持下,犹然记得一步一步向树路攀登,与昔日战友将决一死战,节奏的铺垫、悲壮、感伤等等要素都能让人重复的体会到。这里面每一首都有自己的故事 可玩性:这一代装备及词条仍然是刷子游戏特征,套装加上守护兽的搭配,玩法上虽然走到最后有强度区分,但每种搭配在强者之路上多多体验一下也会让人眼前一亮。
The best action game ever made
so far the game is fun
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.8M | 19.4K | 78% | $39.89 | |
| $17.7M | 29.4K | 50% | $19.99 | |
| $94.1M | 132.1K | 84% | $39.99 | |
| $1M | 4.7K | 83% | $11.99 | |
| $935.4M | 1.2M | 93% | $59.99 | |
| $98.4M | 155.4K | 92% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $33.5M | 25.6K | 86% | $34.99 | |
| $33.7M | 113.5K | 97% | $9.99 | |
| $33.1M | 78.3K | 96% | $19.99 | |
| $33.1M | 55K | 86% | $34.99 | |
| $33.8M | 36.3K | 93% | $29.99 | |
| $33.1M | 37.3K | 94% | $34.99 |