
Nine Sols is a lore rich, hand-drawn 2D action-platformer featuring Sekiro-inspired deflection focused combat. Embark on a journey of eastern fantasy, explore the land once home to an ancient alien race, and follow a vengeful hero’s quest to slay the 9 Sols, formidable rulers of this forsaken realm.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 36.29/day in the week to Jul 24 → 46.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 20 chart moves that followed a price cut of more than 20% went a median of 10.5 places towards #1, and the 2,491 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 45.8Kreviews | 94% | — | $27.7M |
| $29.99 | 10.5Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2589 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
打擊手感很好,美術做的很好,音樂結合很多道教器材的鈴聲,但這個音樂真的不是我的口味。 不能透過每個節點快速移動,要透過地圖跑跑跑,很花時間。玩的畫面沒有小地圖,需要切換到地圖看有沒有跑錯位置,每天花大約1小時左右就會覺得累,慢慢累積時間把它玩破關吧… 劇情…從一開始有點不知所以,接著會知道好像是怎麼回事,但還是會覺得這個劇情有些問題在,不知道是故意做模糊敘事,還是真的就是有一堆問題在… 現在玩到可以跳躍衝刺,慢慢推進看看後面的劇情如何唄…
攢讚
"♥♥♥♥ КАКАЯ ♥♥♥♥♥ ТРЕТЬЯ ФАЗА, ТЫ, МРАЗОТА ХУЕВА!!! стоп, что это за музыка ласкает мои уши... как пожать руку композитору? ладно, я согласна остаться здесь ещё на десять часиков"
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean, French, German, Russian, Ukrainian, Portuguese - Brazil, Spanish - Latin America, Italian +2 more
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Havent played much yet but this game so far has been a really wonderful experience. The movement and parrying feels really good. The art style and animations are amazing and the story is interesting and really easy to follow unlike in hollow knight and the soulborne games where you need to fit puzzle pieces together for everything to make sense. One thing that gets me tho is that there needs to be a skip button for dialogue or cutscenes. Oh and also, theres no contact damage in this game. Thats all!! Easily a 9/10 recommendation for people who love metroidvanias as well as parry mechanics.
If you like 2D, combat heavy Metro-Vanias, its a no brainer - buy this game. It is nothing groundbreaking for the genre, but is an extremely solid entry. Its very much like Guacamelee, but without the humor and instead of a brawling fighting style, its martial arts. Combat is difficult, but not souls-like difficult. Medium-hard enemy encounters throughout and clever platforming keep the game feeling fresh throughout. Every enemy encounter requires your full attention. But you never feel like the enemy intelligence is cheap - there is always a way forward in even the most difficult of encounters if you just train, pay attention, and keep at it. Keeps the whole game feeling fresh. Level design, dialogue, art style, sound and music, and narrative - all of these are decent to very good, enough to keep your attention and not frustrate you too much, but not standout or groundbreaking. And that is OK - this game is all about the combat and platforming, keeping every new area interesting, engaging and challenging. That is where you derive enjoyment from this title. If you loved Guacamelee, Hollow Knight, and/or Metroid, you'll like this no doubt. As the metro-vania is one of my favorite genres, this gets an 8.5 out of 10 for me.
Muito bom
I've played lots of games recently that I'd never cared about until recently, like the hollow knight games and Persona, but this has to be the best game I've played in 2026. The lore is great, art style is great, bosses are great, it has probably my favourite combat of any 2D game I've ever played, mechanics are satisfying, level design is great. A lot of games have a mixed bag of good and bad bosses, but there weren't any fights in this game that I wouldn't a least consider to be good, especially the final boss, which is the best boss I've ever fought in any game. The game feels punishing but fair, there weren't any times I died and it didn't feel like it was my own fault. Upgrades for things like health and arrows aren't tedious to get and only usually involve gaining enough money or getting certain materials, but it doesn't feel so easy that it isn't rewarding. The skill tree in this game is actually useful for Yi as well and provides very useful features rather than BS button combos that you'll never use. Rating: 9.5/10 PEAK
Even if you struggle with games like Hollow Knight, you should play this game - it has difficulty sliders and they SAVED me. Oh but careful if you're sensitive about gore. Theres so much gore. And body horror. Its a lot. Its great tho.
an exemplar metroidvania
Satisfying gameplay. Heart-wrenching story. Happy I played it. Yi carries a heavy baggage and while he fixes his mistakes, he learns the truth. Through his journey he stays noble and true and before everything ends he finds hope and closure.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
| $258.7K | 529 | 91% | $24.99 | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27.7M | 53.9K | 69% | $11.99 | |
| $27.6M | 31.1K | 86% | $39.99 | |
| $27.8M | 61.1K | 93% | $19.99 | |
| $27.8M | 65.6K | 90% | $19.99 | |
| $27.5M | 29.5K | 72% | $29.99 | |
| $28M | 51.5K | 85% | $29.99 |