
Nine Sols is a lore rich, hand-drawn 2D action-platformer featuring Sekiro-inspired deflection focused combat. Embark on a journey of eastern fantasy, explore the land once home to an ancient alien race, and follow a vengeful hero’s quest to slay the 9 Sols, formidable rulers of this forsaken realm.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 36.29/day in the week to Jul 24 → 46.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 40.2Kreviews | 95% | — | $27.7M |
| $29.99 | 10.5Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2579 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
8/10 + Boss fights Story ~ movement upgrades - exploration limited for a metrodvania difficulty spike at final boss
if i had a pill that will wipe my memory of this game ill be happy becuse i can replay it and not remember a singel thing about its...like its so peak. I hope this game dosent get lost to time becuse masterpieces needs to be remembered. The art work the combat and the music is just the best (aspecilaly: Ji,Eigong,jiequan and maybe general:yingzau). game of the year for me and 2024. Its a pritty small game but i hope we get DLCs maybe, anyways i need 7 more achievements so yea i hope more ppl buy this game.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27.7M | 53.8K | 69% | $11.99 | |
| $27.6M | 31.1K | 86% | $39.99 | |
| $27.8M | 61.1K | 93% | $19.99 | |
| $27.8M | 65.6K | 90% | $19.99 | |
| $27.5M | 29.5K | 72% | $29.99 | |
| $28M | 51.5K | 85% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $258.7K | 527 | 91% | $24.99 | |
| $36.6K | 95 | 51% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean, French, German, Russian, Ukrainian, Portuguese - Brazil, Spanish - Latin America, Italian +2 more
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
beautiful
Nine Sols est une excellente surprise. Le jeu propose un gameplay exigeant mais très satisfaisant, avec des combats dynamiques qui récompensent le timing et la maîtrise des parades. La direction artistique est magnifique, mêlant une ambiance inspirée de la mythologie asiatique à un univers de science-fiction original. L'histoire est captivante, les personnages sont bien écrits et la bande-son accompagne parfaitement l'aventure. Malgré un niveau de difficulté élevé, chaque victoire procure un vrai sentiment d'accomplissement. C'est un incontournable pour les amateurs de jeux d'action et de metroidvanias.
im getting gaped by a horse
This game is peak bro just try it out
Decent length and fantastic gameplay.
лучшая метроидвания после HK, однозначно. Поначалу механика с паррированием немного душит, но после того как привыкаешь она начинает тебе нравится. Так что очень советую любителям сасаликов и метроидваний)
[i]Review em português de Portugal (não Brasil)[/i] [b]Quando joguei Nine Sols, estava a passar por uma fase difícil da minha vida e já não sentia prazer em quase nada daquilo de que antes gostava. Nem os jogos, que sempre foram uma fonte de escape para mim, me conseguiam prender. Este jogo ajudou-me a voltar a sentir aquele gosto de jogar, e só por isso já vai ter um lugar especial para mim.[/b] Nine Sols é muito mais do que um Sekiro + Hollow Knight, como muita gente pensa. O combate é viciante e frenético, incentivando uma abordagem agressiva que acaba por ser extremamente recompensadora. Além disso, é muito responsivo e, cada vez que oiço o som de um parry tenho um orgasmo. A árvore de habilidades influencia realmente a forma como jogamos, sem encher chouriços, como muitos AAA fazem. Cada melhoria acrescenta algo à gameplay em vez de servir apenas para aumentar números. A história conseguiu deixar-me genuinamente investido no enredo, e a maioria das personagens é muito bem construída. A banda sonora encaixa perfeitamente na estética Taopunk e contribui imenso para criar uma identidade própria e memorável. Outra coisa que merece destaque é o excelente design dos bosses. Não se resume a uma simples sequência de parrys. Há bosses que são mais divertidos de enfrentar no ar, outros no chão e alguns que obrigam a alternar constantemente entre ambos. A combinação entre parrys básicos e carregados faz com que cada luta tenha uma dinâmica diferente e nunca pareça repetitiva. Como acontece com muitos metroidvanias, o início pode ser um pouco lento. Houve uma altura em que até pensei em desistir... e ainda bem que não o fiz. No início tava à espera de um jogo 7/10 e acabou por simplesmente superar as minhas expectativas, tanto que se tornou o meu jogo indie favorito e um dos meus metroidvanias preferidos, um jogo feito com amor e carinho pelos devs. Um must play na minha opinião não consigo parar de dar glaze nesta obra prima , joga ̷N̷I̷N̷E̷ ̷S̷O̷L̷S̷ :slight_smile: Simplesmente 𝐏 𝐄 𝐀 𝐊
One of the best games I've ever played. The story, art style, and parry focused combat are all amazing.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.