
Run a cozy late-night store. Prep fresh sushi and rolls, stock the shelves, and serve customers until dawn. A chill store management game where every night shift is yours to own.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 232 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pretty chill game with moments of anxiety. Do I have that on a shelf? I dunno, I can't see. Lots of sushi making and fairly good progression. Limited products (mid 20's at the time of this review) but seems to be adding more as we go. Lots of sushi options. Nice character customization. And the dev is super resoponsive. All in all, well worth the money.
The dev is responsive to suggestions and complaints, and the base loop is well worth it's 10 dollars - just make sure you like the loop, because at present, that's all there is. The dev does look at suggestions but does not promise them, so I will recommend strictly on what you get.
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Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Dutch, Polish, Portuguese - Brazil, Russian +4 more
Hours played at review time, across 233 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game is amazing, so nice and sweet to play. Of course it just launched so they'll probably work on improvements soon and I can't wait, all of my friends are already playing. ♥
Everything is great, super cozy and relaxing. Super excited for the updates
好玩!! 希望多多增加商品种类 然后那个点评可以多搞点样式感觉现在每天的评价都是那么几条呀 还有便利店外可以多搞几种天气换着来 感觉每天都是下雨呢 最后期待作者快快更新
挺好玩的!刚发售的时候成就图还是ai做的,本来还有点失望,今天一看已经换掉了很好耶,然后就是游戏内的,感觉每次开业都是雨天会不会太单调了,可以晴天下雪下雨交换着来这样,现在也玩到十多天了商品都解锁了但是还有两个货架以上都是空着的,商品种类有点太少了,后面会不会更新嘞,还有买下便利店之后会不会扩建或者去其他地方开分店,整点地区限定商品什么的,还有结账时候感觉可以设置个购物袋,不然东西买多了都提着篮子走好奇怪,购物篮跟无限繁殖一样hh
I’ve always dreamed of this game, same vibe same everything
Please add multiplayer
The game has an easy going vibe. The simulation is nice and the graphic/design is well made. You need to take care of the stock, refill shelves, make sushi/nigiri, clean tables and floor, and pay bills. It does not have crazy customers, weirdos (only funny costumes!) or thief. Just a normal convenience shop. The review gives you a score and the reward are news items. I have already unlocked them all, so it is a short game if you base your decision on achievements. It’s a laid-back, repetitive game; there are no challenges and it generally maintains the same pace, with the same things happening over and over. Just like a shop with calm, well-behaved customers. Pro: - As it’s a slow-paced and steady game, it is great for unwinding, playing during a boring discussion or listening to podcasts. - The game is really well made and it doesn't have many bugs (I found one or two). - The cosmetics are available and they're funny and cool. - I liked the robots in the game – it was a really cool touch. - The gameplay action is easy and works well with the controller. Cons: - Once in a while, a bunch of customers appears and it makes difficult to do something else. Until now, I haven't understood what cause this. - There is no challenge, don't expect a difficult game. It is a linear/loop simulator. After a while, I need to take a break and play something a bit more challenging. - I didn’t really understand what Vanilla is for. I paid for it but didn’t notice any difference or what to do with it :v Neutral: - There are options to invents and save to retirement. I didn’t pay any attention to it. It’s not something that appeals to me or anything. So, as far as I’m concerned, it’s irrelevant. If this is essential to the gameplay, I’d recommend adding a tutorial. Suggestions: - More interactions with the cat :), - A space for storage items (especially the fridge grocery) , - More radio music and dialog, - I find it difficult to tell when an item is out of stock due to a customer complaint (especially when it’s a ready-made meal) and needs to be restocked during the shift. If there were a warning, or if the customer asked whether an item or meal was still available, that would help. Overall, I liked the game and it has potential to improve. The AI content can be replaced - with time - to a real thing/ creative art of the developer. I think it worth the price and the effort.
挺上头的,可能是因为我本来就比较喜欢玩经营,不过还是想给制作组提点小意见 1.店铺的装修功能贫瘠,我看到有装修app的时候还以为会能解锁很多小装饰之类的,希望能丰富一下这方面的,给天花板加点点缀啊,给我们柜台旁边的货架解锁卖点特殊物品比如杂烟酒志之类的也好,还有墙面修完后还是有地方有裂缝这点,希望考虑一下 2.这个游戏的话在中期或者后期其实我觉得可以招聘npc去做些简单的工作,就单单一项工作也行,比如结账,打扫卫生,收拾桌面或者再麻烦点的摆货,我从还未完成的成就来看应该是没有这些内容的。 3.算是npc的小bug,分两点,一个是npc之间会时不时相互碰撞导致一方抖动厉害,另一个是结账的时候会出现“插队”的情况,有些npc哪怕先到了柜台,但判定先排队的是另一个走来的npc,无伤大雅但是还是会浪费点时间,可以小修一下 4.为啥一开店就下雨,很怪啊很怪,不下雨或者天气改一下下雪,做多样点的天气也不错。 5.售卖的寿司临期这点,可以设置一下把临期的寿司单拎出来标价,不用因为一种寿司临期其他寿司跟着一起降价售卖。 6.商店的可售卖物品也有点少,我觉得可以再加多几个种类,雪糕啊,玩具哇都行,因为我游玩来说一个种类放满两排货架就足够了,零食货柜其实不需要那么多就现在的货品种类数来说 7.最后就是猫猫,很难忽视它,每天都是睡大觉哈哈哈,考虑到我们的游戏背景是夜班,猫咪又是夜间生物,可以让它活动活动做点反馈。 以上就是我目前的游玩建议,不知道制作组能不能看到,加油💪
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Where this game's players are, estimated from review languages.
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