
Woodcutter Simulator 2013 allows the player to control and operate an entire lumber mill. From clearing woods to the evacuation of the logs, the player has to undertake all arising tasks to complete numerous missions – from cutting trees for demanding customers to producing woodchips for heating purposes.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
"Woodcutter Simulator 2013" ist ein Holzfällsimulator. Die "Simulationen" dieses "Entwicklers" aus dieser Zeit zeichnen sich vor allem durch Niveaulosigkeit gepaart mit nicht vorhandener Qualität aus. Und der "Woodcutter Simulator 2013", der im deutschsprachigen Raum auch als "Holzfäller Simulator 2013" verkauft wurde, bleibt den Serien-Standards treu. Im Kern ist das Spielchen kompletter Schrott. Erschreckend, daß die Firma Stihl offenkundig ihre Lizenz für einen solchen Müll hergegeben hat. Wobei die Geräte und Maschinen noch das Erträglichste an diesem Spielchen sind. Ihre Darstellung ist zumindest optisch einigermaßen akkurat. Das "Gameplay" ist allerdings an Idiotie kaum zu überbieten. Es beginnt damit, daß wir mit einer Kettensäge vor einem Haus stehen und einen Auftrag annehmen müssen, ein paar Bäume zu fällen. Von wem dieser Auftrag kommt, bleibt unklar, denn auf der ganzen Karte des Spiels gibt es keine anderen Menschen. Nicht nur daß, es gibt auch keine anderen Fahrzeuge. Die Straßen dieser ländlichen Gegend sind komplett leer und auch ansonsten scheinen alle Häuser zufällig platziert und völlig verlassen. Ein potemkisches Dorf wie es im Buche steht. Aber gut. Die Welt besteht also nur aus und, ein paar Geräten und Fahrzeugen und ein paar zu fällenden Bäumen. Nur die zu fällenden Bäume sind offenbar existent. Durch alle anderen Bäume können wir durchlaufen ohne von ihnen auch nur im geringsten tangiert zu werden. Dafür laufen wir auf dem Weg zu unserem Auftrag ständig gegen unsichtbare Wände, die scheinbar wahllos in der leblosen Welt rumstehen, um uns zu ärgern. Und wir laufen gegen einige Wände, denn der Weg zu unserem Auftrag dauert mehr als zehn Minuten. Endlich angekommen stellen wir uns dann vor einen Baum mit gelber Binde, drücken einen Knopf und bewundern die staksige und nicht enden wollende Animation einer Kettensäge, die in einen Baum schneidet, der dann ziemlich unbeholfen umfällt. Und das ist dann das Gameplay. Zehn Minuten zu einem Auftrag gurken, sich vor ein paar Bäume stellen und jeweils einen Knopf drücken. Das ändert sich mit den anderen Geräten und Fahrzeugen im Kern auch nicht. Wirklich viele Fahrzeuge haben wir allerdings nicht zur Verfügung. Es beginnt mit einem Trekker, an den eine automatische Säge angeschlossen ist. Dann haben wir zum Beispiel noch einen Fällbagger und einen Hackschnitzel-Laster. Spannung pur. Die Grafik ist hoffnungslos veraltet, die Animationen sind abgehackt und staksig, die Sounds röhrig und über die Musik will ich kein einziges Wort verlieren. [h1]Wertung:[/h1] 2/10 Atmosphäre -/10 Story 3/10 Grafik 3/10 Sound 3/10 Spielmechanik 1/10 Balancing 2/10 Spielspass [h1]Fazit:[/h1] How much wood would a woodcutter cut if a woodcutter would cut wood. [h1][b]2/10 Gesamtwertung
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Hungarian, Polish
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Utter junk, one of the many "simulators" in name that are just an excuse to produce cheap turd without any meaningful content.
Limpando minha backlog passei por um monte de "simuladores" péssimo, mas alguns chamam atenção pelo nível de "qualidade" e Woodcutter Simulator 2013 é um deles. Você entra no mundo sem introdução nenhuma, recebe seus trabalhas por meio de um caderno e se desloca até o lugar pra cortar o numero de arvores requisitados, até aí tudo bem normal né? Só que apertando shift seu personagem corre tão rápido que qualquer elevação de lança no ar por alguns segundos e quando você finalmente chega na arvore, você não pode simplesmente cortá-la: você precisa encontrar a posição exata próximo a arvore (o jogo exibe um radar) e depois apertar espaço: o personagem corta a arvore sozinho, sempre do mesmo jeito. E esse é o jogo pessoal: em 5 minutos de jogo já enjoei de esperar o personagem cortar as arvores, não da pra recomendar nem pra fãs de simulador, têm tanto jogo indiei com mecânica de cortar arvores mais realista e/ou divertida. ----------------------------------- While cleaning up my backlog, I've come across a bunch of terrible "simulators", but some stand out for their "quality" and Woodcutter Simulator 2013 is one of them. You enter the world without any introduction, receive your tasks via a notebook and go to the place to cut down the requested number of trees, so far so good, right? But when you press shift, your character runs so fast that any elevation throws you into the air for a few seconds and when you finally reach the tree, you can't just cut it down: you need to find the exact position near the tree (the game displays a radar) and then press space: the character cuts the tree by itself, always in the same way. And that's the game, folks: after 5 minutes of playing, I got tired of waiting for the character to cut down the trees, I can't even recommend it to simulator fans, there are so many indie games with more realistic and/or fun tree-cutting mechanics.
well the games ♥♥♥♥, i bought it to laugh at how bad it is, probably like 99% of people. i just wonder why would someone (developers) take time to create something like that. Its literally nothing to be proud of, and they know theyre releasing something that basically does not work lol
PEAK
Thought I'd take a look and see what's wrong with this game (or if it seems fine as described). Launches just fine, however, it crashes as soon as I click the action button (activate chainsaw in this case), which makes the game unplayable for me. Anyone know how to fix this problem? [Developer - if you guys can put in an update that fixes this, I'll play it again. Thank you in advance]
Don't buy it. No tutorial. You are left wondering what to do. There is no logic to the game. The economics are non existent. How the developers got away with selling this as a simulator or a game is beyond comprehension.
This crashed on start up every single time. No work around exist. Avoid this title.
United Independent Entertainment is infamous for creating the most shallow, tedious, and poorly made "simulator" games. This is one of them. The core issue is that their simulator games are just not "gamified" enough.
At least I got this one is RUNNING, but figuring out how to do anything is really PATHETIC... Why Bother? NOT RECOMMENDED!!! I requested a refund [url=https://store.steampowered.com/curator/28820007] Recommendations [/url] [url=https://www.youtube.com/@kreatorb] YouTube [/url] [url=https://www.tiktok.com/@iplaykreatorb] TikTok [/url]
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Players by region
Where this game's players are, estimated from review languages.
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