
Join the young king Evan as he sets out on an epic quest to found a new kingdom and, with the help of some new friends, unite his world, saving its people from a terrible evil.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.59−84% | 11.2Kreviews | 84% | — | $2.1M |
| $59.99 | 9.1Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 821 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i was gud
TLDR: It was a fun game as long as you remember to JUST PLAY THE GAME. Do NOT feel obligated to complete the side missions (though some of them are kinda meaningful 90% are not). Still a recommend but like a 6.5/10 for me. The long part. The main positives about this game are that the combat is fairly solid and the art honestly carries it far. The story though (aside from the very start) is kinda predictable and the side stories are either very shallow that go nowhere or start to go somewhere but then just stop. Honestly that is the real tragedy of this game. It's beautiful with solid combat that falls flat so hard at the story part. My personal favorite part of the game honestly was the "number go up" city building mechanics which eventually do allow you certain actions and perks that make you pretty strong. Sadly, I am VERY LAZY when it comes to crafting (because grinding matrials is a chore) but I'm sure a more dedicated player really can make use of all the stuff you find here. Having said that, I am a weird player and some people absolutely hate city building. Even those Suikoden fans that would like the idea would still hate the combat that accompanies the "war" aspect of the game as it is more a rock paper scissors thing rather than anything strategically meaningful. The story isn't bad in all honestly it's just predictable. It does attempt an interesting plot twist in the middle though so I can say it really did try. My playtime is a result of attempting to do all the side stuff and some of the DLC which honestly felt like a slog. Maybe it's because I tried to do both the base story and all the DLC at the same time that it ruined my perception of the base story? That's certainly a posibility. Just play this game for what it is and don't linger. Put it on a harder difficulty so that you get to focus on combat so that you can kinda feel a sense of accomplishment in winning the fights themselves. Most likely, the story segment afterward probably wont give you that same feeling. Regardless though, I will still recommend this just because it really isn't bad enough not to.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.86/day in the week to Jul 23 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Russian*languages with full audio support
Hours played at review time, across 822 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
We won. H-hooray!
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me tomo mi tiempo, me gusta mucho el juego y es muy entretenido.
Its really cool game, beautiful and fun to play, the only problem this is a jrpg your going to do a bit of grinding at the end of the game Where a lot of people didn't know about the series
Ce jeu est tout bonnement une masterclass!
Nachdem ich nun die 100% voll habe, muss ich doch an die letzten Wochen zurück denken. Aber ich werde nicht zu sehr ausholen. Ich bin auf das Spiel gestoßen, weil ich auch jetzt noch etwas suche, dass hier nur teilweise abgedeckt wird. Ein Spiel, in dem man seine Leute/Bürger innerhalb seiner Stadt komplett betreuen aber auch sinnvoll einsetzen muss. In jeder Hinsicht. Raids/Crafting/Erkundung/Versorgung etc. Ähnlich wie in Bellwright, was aber noch viel zu roh ist. Dazu weiter unten mehr. Ich fand das Prinzip gut umgesetzt. Etwas kindlich aber nicht zu sehr, wie beim ersten Teil. Den ersten Teil werde ich ohne Controller nie beenden, weil ich mir keinen Controller zulegen will. Die portierte Steuerung ist beim Vorgänger grauenhaft. Im zweiten Teil ist es zum Glück nicht ganz so mies, aber manchmal deutlich spürbar. Besonders in den Menüs. Das Spiel hat aus meiner Sicht einen guten Spielfluss und man versucht viele Aufgaben individuell wirken zu lassen. Das ist schon schwierig, empfand es aber oft als ganz gut gelöst. Die Entwicklung des Spielgeschehens und der Spielelemente, sowie die Talente/Stadtaufbau usw. finde ich trotz der Einschränkungen besonders gut umgesetzt. Die Militäreinsätze... naja ich habe sie bis zum Schluss relativ ignoriert. Dann kam das böse erwachen. Die sind random und wenn man Pech hat, braucht man eine letzte Mission und muss mehrere Stunden hoffen, dass die irgendwann mal auftaucht. Das Kolosseum ist ab Mitte 20 ein Grind, der für ein Singleplayer Spiel nicht wirklich rein passt. Da fehlt einfach das sinnvollere Endgame. Das gibt das Spiel aus bereits zu Beginn genannten fehlenden Gründen nicht her. Alles was man hat, ist immer in Sicherheit. Da fehlt das gewisse etwas. Nein, nicht die Zombies :D Technisch war das Spiel für mich einwandfrei. Keine Überhitzungen oder ähnliches. Maximal einen oder zwei abstürze. Dank Autosave irrelevant. Mir haben die vielen Details, die Unmengen von Kleinigkeiten und das Sammeln der Items nebenbei irgendwie Spaß gemacht. Sowas findet man selten. Aber ich suche etwas anderes. Euch wünsche ich viel Spaß bei einer kleinen Perle in der Gaming-Wüste Heutzutage.
El juego muy normalito, pero los DLCs son una completa estafa.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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