
Develop your newspaper and become New York’s new media mogul! In this tycoon, build and manage your newspaper from printer to toilet. Create your editorial line and lead your journalists through unique 1930's stories and dig out the latest scoops!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.88/day in the week to Jul 21 → 4/day in the week after.
About

In News Tower, dive into the chaos of 1930s New York in a management tycoon game where you build and manage your own newspaper.
From the Great Depression to the brink of World War II every Sunday brings a new deadline, and every article is a strategic decision. Between editorial dilemmas, newsroom breakdowns, and political pressure, you’ll shape the future of your newspaper to start your media empire!

Start with a blank floor and shape your newsroom from the ground up. As your newspaper grows, unlock new levels and transform each one into a fully functional hub of journalism. From printing stations and compositing desks to the legal corner for damage control, every workstation is key to keep the presses running.
Smart layout choices: walls, elevators, pneumatic tubes directly impact how efficiently your team works under pressure. And because morale matters too, add coffee machines, posters, and the essential indoor green plant to ensure your employees’ well-being!

Reporters, photographers and janitors without forgetting the unexpendable ads salesperson… Lead a diverse team across 30+ unique job roles each with their own traits, needs, and expertise.
Juggle hunger, focus and logistics to maximize productivity. Unlock dozens of upgrades from gramophone to slot machines, to turn your dingy tower into a prestigious workspace. A happy newsroom is a productive newsroom, especially when Sunday is always just around the corner.

Each week begins with one goal: getting your edition ready for Sunday’s deadline. Assign leads to your reporters, choose your editorial approach, influence public perception through your chosen tone and tags, and compose your newspaper.
Cover key topics like Crime, Politics, or Sports, and refine your story’s angle to match your editorial line. Well-researched articles or eye-grabbing headlines, will you aim for respect or reach?
Every choice impacts your readers’ perception, reactions, and sales. Nail the mix and profits soar or miss the mark and you risk backlash, lawsuits, or courtesy visits from the mob...

Four major factions partake in the city’s power struggle: the Mayor, the Mafia, the Military (in 1.0), and High Society. They’ll push their own agendas and offer shady deals in exchange for cash, influence, exclusive rewards, and vital new connections across the Big Apple. Whose truth will you print, and whose secrets will you bury?
Not everyone is in favor of freedom of the press…

Publish your newspaper across NYC districts, from Harlem to Wall Street. Each borough has its own reader profiles, preferences, and rewards. To grow your subscriber base, tailor stories to local tastes while staying ahead of two aggressive rivals: the Empire Observer and Jersey Beacon. They’ll steal your precious scoops but by targeting the right interests, you can win their audiences and become New York’s most influential publisher.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 872 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I never have left a review, but have to say this is a very fun game! If you like biz and building sims then you will love this. It has good pacing, and not sure why some reviewers say they can't make money--its very possible and I enjoy the variability of what you need to accomplish each week. HIGHLY RECOMMEND!
The game is really fun if you like this style of game. My Only Complaint is the tower building is a bit tedious, especially if you want to move floors around or if you want to place several of the same thing. Everything else is good.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 5.7K | 75% | $39.99 | |
| $4.3M | 10.1K | 94% | $19.99 | |
| $4.3M | 17.1K | 97% | $14.99 | |
| $4.3M | 21.7K | 95% | $5.99 | |
| $4.3M | 4.5K | 85% | $27.99 | |
| $4.3M | 4.1K | 78% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $777.8K | 1.4K | 89% | $8.99 | |
| $2.2K | 3 | 100% | $19.00 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 876 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩,虽然有点复杂但好玩,模拟经营重度玩家狂喜
I find this game to be very enjoyable. I like the different path for allies you can have. When it comes to printing the articles and ads; ive been wondering if these are real titles from actual time stamps in history or are these made up ones? Either way kinda neat. There are two things that I find annoying/minor inconvenience are: If you become well liked in one factions lets say the Mafia. If you have to take a risk when getting a news article and it just so happens to be with the Mafia, I feel like there should be more leeway in which if you are going to get attacked by the mob or not. Secondly, im not sure if this is a bug or just how the gameplay was made; but if you happen to get a spy to come into your building. I often found that if you immediately select the individual/s as soon they enter, it will still compromise the article. You have to wait like a second longer to THEN catch them. Overall good game.
Very fun, recommend!
To be honest, I didn’t expect this game to have this much depth, detail, fun, and strategy. But the game completely changed my mind, it’s super fun and ridiculously addictive. I think the only bad thing about this game is that once you start playing, you just can’t stop. For sure, it’ll take up a whole chunk of your time 😂
特别好玩,新闻过家家,感觉操作起来自己真的像boss,最近在看新闻女王1.2,自己犹如man姐一样。。做新闻做到废寝忘食。
If you love grinding that doesn't take 50 hours to complete parts of a game then this is it. I've been playing this game since the demo and I truly can only speak highly of it despite it sometimes ragebaiting the hell out of me. An average playthrough can be however long but I'd say for a new person around 30-ish hours, depending on when you think your goal is fulfilled. You play a whole decade usually but after defeating both rival newspapers it does get quite repetitive. Just depends on your playstyle overall. There's also a nice replay value due to restrictions depending on the faction you support in that save. The achievements as well pose a great challenge that forces one to try out different aspects of the game. I think the money is worth it even at full price because you can spend days just in one save.
This game is fun for a while. Once you figure how to make money it gets less challenging. Having alliances with interests groups is also fun, but after a couple of hours I lost motivation. Felt a bit monotonous. However, the game is really well done, I liked the graphics, music and design.
自动寻路、自动查找排版员的逻辑非常糟糕,经常一楼所有人就坐一座电梯,另外三个电梯空着,以及记者就找一个排版员,体力不足也不知道换一个。没有体力不足时优先休息的设定,ai逻辑过于愚蠢
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.