
New Home Medieval Village is a zoning-based medieval themed city building game. Create zoning areas according to the demands of the villagers and meet the needs of the villagers. Keep them happy with your service buildings and attract wealthier villagers to your village.
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Languages: English, Turkish, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Russian, Korean, Polish
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
not a bad game needs content but not bad for EA Better in some aspects than MANOR LORDS in terms of updates and games progress. if you want a no frills builder then this is one for you.
it is a very nice city builder game. takes a little to understand but just follow the tutorial
Garbage game with no real features to speak of. total waste of money
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun but could be better
RELAXING AND FUN AND CHALENGING
Чрезвычайно сырой продукт на этом этапе. Можно было бы мириться с графикой, но игровых механник как таковых нет. Обновлений не было больше года, что говорит о том, что разработчик забил на игру, поимев гешефт с надеявшихся на дальнейшую жизнь этого поделия. не рекомендую.
A true little gem, that doesn't get the attention it deserves. The game does exactly what it's description says.. it's a relaxed sandbox builder w/o any survival elements or other hardships. Just build your small city and enjoy yourself. The graphics are standard for a small project like this, the ost is soothing and fits the relaxed atmosphere. All the mechanics work, I haven't seen any technical bugs or errors, production chains make sense and aren't artifitially blown up. Overall a really nice and relaxed building game that stands it's ground against all those modern survival/hardcore whatever builders, that take away the fun and replace it with 'work'.. more of like a stripped down early Anno game w/o isalnds and combat. Only thing I'm missing is a real map editor instead of a map generator. Clearly a good 7/10 and worth it's money for a few hours of relaxed building fun
This game is not the best city builder game I've ever played, but it wasn't the worst one either. It falls in the middle, desperately lacking an "identity" on what this game could ever be. The gameplay is a fast as you desire it to be, as difficult as you plan it out to be and the concept is not about your town's survival, but rather it's thrive to be bigger and wealthier. Whether it's the "sandbox" like elements that brings fun to building, or the scale between what you started with and what you ended up with hours later, something just captivates me back into it and I cannot really explain why. As in I lost interest in all other city builders due to their complexity and forceful goals that sets the player be somewhat overwhelmed. In this game, I never really felt overwhelmed, cuz the player never get punished for making mistakes here... and maybe this is what I liked the most about this game now that I write about it. The gameplay is super forgiving, giving you chances to build a proper town out of nothing, or even from a worse state than what you started with. You can make the difficulty harder yes, but it was meant to make thriving more of a time hassle, more or less increasing the progress that you could ever do. Even at the easiest difficulty, you can get the fun out of building your own town, however you want it. I really missed that feeling on many city builder games, and only this game gave it it's purest intention of control over your town. The features it includes, like agriculture, housing, healthcare and trading are well made and nicely synchronizes with each other. Not on a high end of "dependancy", but not on a lower end of "independancy" either. It's more of a middle ground where you could choose to build this and that in order to improve on what you need the most. It won't affect other parts of the gameplay, but under a management game, you could have the feeling that you should take care of your people and town. A weird concept of "not needing a specific building, but if you wanna manage this problem (which won't have dire consequences) then you gotta build that up" is, actually an amazing feeling. I don't know why, but it feels like it belongs there you know. It's sad to hear that this game won't get further support, since the game had plenty of potential to be, even tho a casual sandbox, a nostalgic town builder game. I bought it at full price and I didn't regret paying that much for this game. This game provided me a feeling that only a city building enthusiast can experience and I cannot thank the developer enough for this! As for you reading this long yapping session of mine, what do you think? Are you a person who's looking for a city builder that may change the perspective of "fun"? Give it a try at least. For me, it's fun.
Leider alle 2 Minuten ein Spielcrash. Habe es mehrere male versucht. Leider so nicht spielbar.
c'est sympa, un peu dur
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34.3M | 24.2K | 87% | $34.99 | |
| $3.8M | 7.7K | 95% | $24.99 | |
| $288.2K | 366 | 86% | $12.49 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $28.9M | 43.3K | 90% | $19.99 |