
NeverSynth is a 3rd person game that is a rhythm driving simulator.This game is a dynamic action game in which you have to drive a car to rhythmic music and collect beats. The more beats you collect, the more game points you earn.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.17/day in the week to Jul 19 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 754reviews | 72% | — | $138.5K |
| $0.99−90% | 66ratings | 64% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 208 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I thought it would be boring. You just drive and collect things — that’s it. But I was wrong. There’s a rhythm to this monotony, a kind of кайф to it. You don’t get distracted by the plot — you just feel the road. It’s a very unusual feeling. Perfect for one evening.
вайбовый симулятор, вообще не почувствовал сложность, качество игры отличное, но уровней мало, хотелось бы больше
Я думал, это будет скучно. Просто едешь и собираешь вещи — и всё. Но я ошибался. В этой монотонности есть ритм, своего рода кайф. Не отвлекаешься на сюжет — просто чувствуешь дорогу. Это очень необычное ощущение. Идеально для одного вечера.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $138.5K | 516 | 72% | $10.99 | |
| $138.5K | 427 | 96% | $19.99 | |
| $138.5K | 328 | 86% | $19.99 | |
| $138.5K | 269 | 59% | $16.99 | |
| $138.6K | 1.2K | 93% | $7.99 | |
| $138.6K | 657 | 87% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $97.4K | 455 | 91% | $19.99 | |
| $64.4K | 922 | 85% | $3.99 | |
| $29.1K | 45 | 80% | $19.99 | |
| $18.1K | 47 | 96% | $9.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, Italian, German, Spanish - Spain, Traditional Chinese, Simplified Chinese, Korean, Polish, Turkish, Japanese
Hours played at review time, across 208 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Слишком мало контента для такой цены. Всего 6 локаций и 6 машин, которые отличаются только внешне. Геймплей не меняется вообще: едешь по прямой и собираешь светящиеся блоки. Функция со своей музыкой работает криво.
Если вы ищете хардкорный автосимулятор с крутой физикой, то вам точно мимо. Но если вам хочется просто выключить мозг после тяжелого дня — берите. Визуал приятный, ретровейв эстетика передана отлично. Главная фича игры — это кастомная музыка. Закидываешь свои любимые синтвейв-треки, и трасса генерируется под них. Машины открываются довольно быстро,Locations красивые. Залипательно!
Игра здорово цепляет с первых минут: атмосфера космического происшествия передана очень убедительно — чувствуется и напряжение, и масштаб беды, и эта особая изоляция, когда ты один на один с неполадками среди звёзд. Геймплей не даёт заскучать: тут нужно и думать, и быстро реагировать, и грамотно распределять ресурсы. Никаких пустых действий — каждый шаг реально влияет на исход ситуации.
The entire gameplay, at least for the first map, was switching between 4 lanes with your car, and having to drive into the small pellets and avoid the large poles. The levels last as long as the music you give them, and the beats don't even try to sync to the music. Also, I have a gut feeling that the 992 "mostly positive" reviews are fake. There's nothing good about this game. 0/10 game.
"A 15-minute game." It's extremely primitive and gets boring very quickly.
Не нужно ничего сложного — просто ехать и собирать. Идеально, когда хочется отключить мозг. Сделал пару кругов — и уже чувствуешь себя лучше. Простая, но цепляющая штука. Рекомендую для быстрого отдыха
Great game with stylish visuals, amazing music, and smooth gameplay. A fun experience from start to finish!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.