
Explore the world of Never Mourn in this rogue-lite action adventure. Death is never the end, merely the beginning of your next adventure. Use ancient necromantic magics to raise an army of undead daemons and do battle to close the rifts of Never Mourn.
Modeled estimate, not a reported figure. How we estimate →
About




Features
Fast-paced Action RPG meets rogue-lite mechanics for an explosive mix.
Attack and Support! Switch between the two skillsets and find creative ways to use these in tactical battles.
Resurrect and reanimate your legions and customise their capabilities as you see fit.
Unlock spells, abilities and new minions to fight alongside you. Try them. Every run will feel different.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, Korean, Simplified Chinese, Traditional Chinese, Indonesian, French, Italian, German, Spanish - Spain, Portuguese - Brazil*languages with full audio support
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
damnit splatt!
Been playing this for a while and love it. My only gripe is if you delete the game or play on another console like your steam deck your save will not cross over.
Un jeu très propre avec un gameplay fluide et une difficulté bien dosée. Si les ennemis de base sont classiques (guerriers/archers), la variété des élites et la richesse des builds rattrapent largement le coup. Les sorts sont variés, les bonus en run sont bien fournis et l'arbre de talents est simple mais très compréhensible pour progresser. Très plaisant à jouer ! Pas de gros problème remarquer en jeux
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
不更新了,没有boss,永远的小兵和精英怪,很多技能没用,一个法师是近战不说了很多技能都没用的
几乎完全依赖局外成长,只有三大关看似通关很快,实际上玩的很折磨啊
Unfortunately, it's just boring. Doesn't offer any real challenge or meaningful gameplay progression.
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Not even finished enough for early access
I like the idea that is here, and with some work it could be epic but the game broke for me almost every room when I played it more recently, forcing me to end my run when the path to the next area wouldn't spawn. Also, the game just spawns in enemies out of thin air which feels underwhelming. Finally, there is no visual difference between your minions and the guys your fighting, meaning that you have to check if the guy who just snuck up on you is a friendly you should heal or an enemy you should be using your damage abilities on instead of just glancing and reacting. The game isn't terrible, but it's buggy and needs a lot of polish before I will try it again.
나름 재밌어서 했었다가 아직 만드는 중이라 묵혀놨는데 업데이트 된게...?
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.7K | 28 | 86% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 0 | — | $6.99 | |
| $259K | 720 | 79% | $10.99 | |
| $16.6K | 86 | 79% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $89.6K | 199 | 69% | $14.99 | |
| $89.6K | 566 | 71% | $9.99 | |
| $89.5K | 1K | 89% | $4.99 | |
| $89.6K | 221 | 76% | $14.99 | |
| $89.6K | 306 | 74% | $9.99 | |
| $89.5K | 202 | 90% | $13.99 |