
Experience the moving tale of a young woman and her lifelong bond with a magnificent wolf as they embark on a thrilling adventure through a rapidly dying world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Aug 7 → 8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 10.7Kreviews | 94% | — | $4.2M |
| $19.99 | 5.8Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1021 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Максимально рекомендую к прохождению, даже если вы не фанат атмосферных платформеров. Игра полностью проникает в вашу душу с первых нот, с первого же оклика Невы. В игре прекрасно всё, но в особенности визуал. В общем-то у Конрада Розетта рисовать получается очень здорово, а их невероятное сотрудничество с Мендозой принесло хоть пока что и мало плодов, но зато каких. И Gris, и Neva отличаются своим шармом, своей эстетикой, и легкостью, с которой они поведают о не самых простых темах. В плане управления и темпа игра далеко шагнула в сторону более динамичного платформера, чем Gris, добавление простенькой боевой системы и рывка несомненно пошло продукту на пользу (в Gris отсутствие этого делало игру лично для меня довольно скучной).
Main game was good but small 7.5/10 , prologue could have been better
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Italian, Spanish - Latin America +2 more
| $19.99 |
| 258ratings |
| 94% |
| — |
| not modelled |
| $9.99−50% | 6ratings | 76% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏篇幅略短,但呈现出来的部分确实值得一玩。作为类银河恶魔城游戏,游戏解密和战斗穿插节奏很舒适,难度均不高但都算是别出心裁,尤其解密元素和设计算是让人眼前一亮。整个游戏的美术风格因色块风格的运用十分禅意,光影在游戏内动态的效果比截图更为赏心悦目,尤其是秋季篇和冬季篇的死亡与噩梦,以一种很佛性的展示风格呈现了生命的逝去,置景和色彩都很有物哀感,同时篇章内宗教感把握得极佳,大比例的雕塑和人体雕塑等也是十分巧妙地展现了诡异的邪教感。 但正如开头所说篇幅较短,角色虽然有不错的性能成长但完全没爽够,体量稍微有点对不起定价。战斗手感确实比较轻盈,但配合上场景展示的远镜头有时候轻盈到找不到角色算是小小的败笔。但因为此游定位并非战斗向,我认为总体来讲在唯美治愈这块还是非常非常成功的
Синема Невероятно красивая игра с самыми сильными по части ощущений босс файтами.
это очень хорошая игра графика супер разработчики вы сделали шедевор еслибы я был критиком игор ябы поставил 9.5 балов из 10
A gorgeous feast for the senses and wonderful follow-up to GRIS. Incredible hand-drawn animation, stage designs that look like watercolor paintings, enjoyable (albeit limited) combat, set against a fantastic musical score and a simple but lovely little story. This is one of those games that can be safely used as ammunition if you're ever in an argument with some fool that still doesn't consider games as an art form. I would also suggest you ignore the negative reviews as they're likely written by Gen Z and Gen Alpha children who don't have the attention span of a goldfish let alone the developed sense of taste necessary to appreciate a game like this.
Beautiful and emotional.
This is hands down one of the most beautiful games I have ever played. I don't just mean visually or song wise, which it also it. The story itself and the deeper message and themes are beautiful, heartwarming, and somber. It has a deeply satisfying ending that manages to wrap the story up neatly... And really without much of any dialogue at all! Honestly, that is one of the parts that blow me away is that this game is extremely accessible regardless of language and offers some difficulty and accessibility features for those who want to get to experience the story respite the combat and puzzle/platformer elements. The combat isn't the most difficult and neither is the platforming or puzzle elements. It was manageable enough for me to 100% in a playthrough on steamdeck without becoming frustrated or needing a break.
I'm going to finish this.. I guess, but its not really fun. This pales to Gris.
10/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.7M | 96.4K | 96% | $14.99 | |
| $430.6K | 876 | 92% | $13.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $696.7K | 10.6K | 93% | $3.99 | |
| $148.8K | 430 | 95% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2M | 15.9K | 89% | $9.99 | |
| $4.2M | 17.2K | 83% | $14.79 | |
| $4.2M | 23.6K | 88% | $9.99 | |
| $4.2M | 12.7K | 72% | $17.49 | |
| $4.2M | 15.1K | 87% | $14.99 | |
| $4.2M | 4.8K | 57% | $39.99 |