
Neon White is a single-player speedrunning FPS where you can sacrifice your guns for godlike parkour moves.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.29/day in the week to Aug 23 → 6.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 20.9Kreviews | 98% | — | $10.3M |
| $24.99 | 3.3Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1122 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Выбил случайно красную награду за скорость, теперь хочу их все
Es un tanto frenetico y la verdad es que el juego engancha bastante. No suelo ser de terminar los juegos porque me acabo aburriendo antes casi siempre, y sin embargo este lo he disfrutado hasta el final.
Phenomenal soundtrack, creative and fun mechanics, interesting plot, abundant and diverse levels, cool designs... What's not to like?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese +3 more
| $24.99 |
| 2.3Kratings |
| 88% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
HOLY PEAK!!!!!!!!
Böyle küçük bir ekipten bu kadar güzel bir dünya, sanat tasarımı çıkması muazzam.
Has Gen z Dialogue but pretty good
slow
As a passionate amateur for videogame design, this game is what I wish I would have liked to make. I find it quite accessible, while also respectful of its players with a quite high skill ceiling. Players can push their own limits as far as they feel comfortable doing, which is a difficult thing to achieve. The story is good on its own, but I would have enjoyed the game just as equally with the gameplay and visuals alone. "A PERFECT 10" does not describe the score this game deserves. This piece of art should be an exemplary indie game for generations to come. I am likely to skew all my praise to Ben Esposito, the designer who also worked Donut County. However, plenty of love and care was put into every single aspect: from visuals & music to story and playtesting.
Скучно и флоу немаэ
This is such a peak game man. I swear these indie devs just be pumping out straight bangers. Neon white is unlike any fps/hack n slash I've ever played. The premise is really simple, collect guards, kill demons, complete levels. nothing too crazy. But the execution is amazing, leading me to complete these levels for the first time and only getting like silver rank, and then grinding for minutes and sometimes hours to get the gold and ace ranking to incentivize being fast. 11/10 man. Also you can get it on g2a for about 4 bucks rn:)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $33.8K | 142 | 96% | $9.99 | |
| $5.2K | 27 | 100% | $7.49 | |
| — | 0 | — | — | |
| $644.7K | 1K | 87% | $29.99 | |
| $2.7K | 25 | 92% | $4.99 | |
| $2.2K | 6 | 83% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.3M | 14.5K | 80% | $29.99 | |
| $10.3M | 16.6K | 83% | $19.99 | |
| $10.3M | 26.1K | 98% | $19.99 | |
| $10.3M | 13.6K | 81% | $19.99 | |
| $10.4M | 24.8K | 90% | $14.99 | |
| $10.4M | 18.4K | 81% | $24.99 |