
Set in the underworld of Fortune Valley, you and your crew were divided by betrayal and reunited by revenge to take down The House, a nefarious cartel that rules the city’s casinos, criminals and cops. In this corrupt gambler’s paradise, the stakes are high and The House always wins.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.86/day in the week to Sep 14 → 7.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.79−74% | 32.4Kreviews | 85% | — | $4.5M |
| $19.99 | 76.4Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1451 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its just fast and furious instead u watching it,u are the it
Um game muito divertido, porém com um sistema de evolução bem chatinho! Não me leve a mal, eu gostei muito da gameplay de Need for Speed Payback. A sensação de velocidade é boa, os gráficos são bonitos e a jogabilidade funciona muito bem. Inclusive, gostei até mais de fazer drift nesse jogo do que no Need for Speed 2015 e no Need for Speed Heat, que foram os outros dois Need for Speed modernos que finalizei. Mas, mesmo com uma jogabilidade muito boa, ela não é perfeita. O off-road, por exemplo, achei muito "ensaboado" KKKKK. O carro parece deslizar demais e, no começo, é um pouco estranho de controlar. Mas nada que seja impossível de se acostumar. No fim das contas, ainda acho que o conjunto do Heat é melhor, mas o Payback não fica muito atrás. Onde eu acho que o Payback vacilou feio foi na polícia. Ela é praticamente inexistente durante boa parte do jogo e, quando aparece, geralmente está envolvida em perseguições que já são determinadas pelo roteiro. Achei isso bem abaixo do que vimos nos outros dois jogos que joguei, principalmente porque as perseguições poderiam ter sido muito mais presentes e divertidas. Sobre a história, ela é bem "Velozes e Furiosos" dos filmes mais novos, tentando colocar bastante ação no meio das corridas. Não tem grandes reviravoltas e, particularmente, achei a pegada do Need for Speed 2015 e do Heat melhor. Mas tudo bem, não acho que seja algo que precise pesar tanto em um jogo de corrida. No fim, a história serve para dar um motivo para você continuar correndo e avançando pelo jogo, e nisso ela funciona. O jogo, no geral, é muito divertido. Mesmo com o off-road que achei meio estranho e a polícia abaixo do que eu esperava, dá para jogar numa boa e curtir bastante. Porém, o que realmente me deixou frustrado e acabou fazendo eu diminuir a minha avaliação do jogo foi o sistema de progressão. Nossa, que sistema horrível! A evolução dos carros utiliza praticamente um sistema de cassino para melhorar o desempenho. Você não precisa gastar dinheiro real para isso, mas mesmo assim é muito frustrante e pouco eficiente. Para melhorar o seu carro, você acaba dependendo muito da sorte para conseguir as peças certas, e isso deixa a evolução do carro muito mais cansativa do que deveria ser. Eu realmente achei essa decisão muito abaixo do que poderia ter sido. Mas, no geral, é um bom game. Poderia ser melhor? Com certeza. Mas está longe de ser um desastre. Dá para se divertir bastante, curtir as corridas, explorar o mapa e aproveitar os carros sem grandes problemas. No fim, eu recomendo o jogo sim. Apesar dos seus problemas, a gameplay como um todo é muito divertida, e isso acaba sendo o mais importante para mim em um jogo de corrida.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 30 → 17.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Spanish - Spain*, Italian*, German*, Japanese*, Polish*, Portuguese - Brazil, Russian*, Simplified Chinese, Traditional Chinese*languages with full audio support
| $19.99 |
| 5.6Kratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Приятно был удивлен, после Heat, который я прошел первым, было немного не удобно привыкнуть к отсталой физике машин, и графике, но мне больше понравился сюжет, как таковой он здесь есть, персонажи которых аж три главных, каждый со своим характером (самый топовый и харизматичный это Мак), день и ночь, но что немного по началу было не удобно это каждая машина под определенный заезд, то есть я не могу на гоночной поехать по дрэгу, но со временем привыкаешь и рад разнообразию ну и самое главное это SPEED карты, что тоже по началу очень странно, но так же забиваешь на это и наслаждаешься
9 anni fa quando uscì lo adorai tanto da platinarlo su ps4. Per fortuna sono cresciuto e ho capito in effetti che questo gioco ha enormi problemi tra cui la fisica degli incidenti, l'Ia della polizia ecc... Consiglio di comprarlo solo se scontato enormemente. Gioco estremamente noioso rispetto ad altri need for speed
This game is absolutely sublime. The licensed soundtrack for the stereo music is one of the grandest licensed sountracks in the entire franchise and it fits the game bloody well. The Speedcard system I absolutely do not mind. I'd even say it fits the game, considering Fortune valley is based around Las Vegas and the Nevada desert surrounding it. Since Fortune Valley essentially is a casino district, I think that the idea of using RNG elements fits the game quite well. The handling is grand and very predictable, likely the best handling in the entire franchise as well. I'd say there are very few flaws about the game, one of them being that when you "escape" the cops, you don't actually escape them—they just slow down. Then there are also no cops in free-roam, however I'm most sure there are mods for that. I would most certainly recommend this game! (This review reflects my personal opinions regarding the game and I do not want to start any arguments regarding the microtransactions or Speedcard system.)
Cool game
Игра вообще ничем не цепляет — обычный посредственный середняк, на фоне остальных частей выглядит максимально блекло. Геймдизайн заданий просто отвратительный: мало того, что точки находятся на другом конце карты, так после открытия на них даже телепортироваться нельзя. Саундтрек — чисто уровень мобилки типа Asphalt 9: забудьте про драйвовый рок, метал или нормальный басовитый рэп. Геймплей унылый, персонажи ощущаются абсолютно одинаковыми (различаются только копами), да еще и заставляют кататься на невнятной колымаге по бездорожью и участвовать в самом кривом драг-рейсинге. Ну и вишенка на торте — болтовня персонажей. Они выдают настолько бесячие реплики, что играть физически больно, особенно вымораживает один конкретный тип, от комментариев которого сгораешь моментально.
Топовая часть одна из лучших!
Uma tentativa falha de parecer com forza, nada arcade, se vc gosta de um jogo com uma dirigibilidade mais realista talvez seja bom mas pra mim need for speed tem que ser maluquice e testosterona pura no quesito de dirigibilidade arcade e porradaria e loucurada de nitro aqui é só corridinha historia, mais corridinhas me da sono, n que o jogo seja necessariamente ruim só n é o que eu esperava de um need for speed.
Все класно
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 20K | 83% | — | |
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| $24 | 1 | 0% | $1.07 | |
| $0 | 33 | 67% | Free |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.5M | 18.3K | 78% | $9.99 | |
| $4.5M | 6.6K | 88% | $19.99 | |
| $4.5M | 3.4K | 92% | $29.99 | |
| $4.5M | 5.1K | 87% | $24.99 | |
| $4.5M | 17.2K | 96% | $9.99 | |
| $4.5M | 4.8K | 93% | $19.99 |