
The open-world action in Need for Speed Most Wanted gives you the freedom to drive your way. Hit jumps and shortcuts, switch cars, lie low or head for terrain that plays to your vehicle’s unique strengths. Fight your way past cops and rivals using skill, high-end car tech and tons of nitrous.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.71/day in the week to Sep 14 → 12.14/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 28.1Kreviews | 77% | — | $1.9M |
| Free | 45ratings | 94% | — | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1538 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
100 Авария из 10 и 200 Вы разбились из 10
经典无需多言
小时候玩的是手机上的单机版,对我来说是很珍贵的童年
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9M | 2.2K | 84% | $29.99 | |
| $1.9M | 2.5K | 85% | $19.99 | |
| $1.9M | 8.9K | 69% | $7.99 | |
| $1.9M | 4.7K | 95% | $19.99 | |
| $1.9M | 3.5K | 87% | $19.99 | |
| $1.9M | 818 | 82% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $638.4K | 8.6K | 63% | $4.99 | |
| $5.1M | 29.7K | 69% | $7.49 | |
| — | 20K | 83% | — | |
| $14.2M | 154.1K | 84% | $6.99 | |
| $1.2M | 10.7K | 76% | $6.99 | |
| $4.5M | 32.4K | 85% | $7.79 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Jul 30 → 48.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Dutch, Japanese*, Polish, Russian*, Traditional Chinese*languages with full audio support
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
vaya mierda como no va a tener historia es bastante aburrido me molesta QUE NO HAYA GARAJES literalmente no entiendo como modificar mis coches sus controles son rarisimos no me deja conectar mandos lo intento de varias formas y simplemente no me deja si ea hubiera dejado mas tiempo de desarrollo hubiera sido mejor a y por cierto no hay tuning vaya mierda
jhgfdsxcym
Thats why it's the GOAT! the GOAT!!!
Me encanto este juego, al fin lo pude terminar
It's fun, but dayum those cops got no chill lmaooo
Неплохая и довольно стилёвая для своего времени гонка от разрабов Burnout, почерк которых виден в геймплейном уходе серии в большую аркадность и динамичность. Если б не ублюдско реализованная система аварий в этой игре (из-за которой твоя машина разлетается к xyям чуть ли не от любого пука и приходится каждый раз смотреть 5ти секундную катсцену) - цены бы ей не было
Recommended for purchase!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.