
The open-world action in Need for Speed Most Wanted gives you the freedom to drive your way. Hit jumps and shortcuts, switch cars, lie low or head for terrain that plays to your vehicle’s unique strengths. Fight your way past cops and rivals using skill, high-end car tech and tons of nitrous.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.71/day in the week to Sep 14 → 12.14/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 28.1Kreviews | 77% | — | $1.9M |
| Free | 45ratings | 94% | — | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1533 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
best game out there from 2012
ИМБА
упровления кривое,запустилось в экраном режиме,машина не сразу реагирует
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9M | 2.2K | 84% | $29.99 | |
| $1.9M | 8.9K | 69% | $7.99 | |
| $1.9M | 2.7K | 85% | $19.99 | |
| $1.9M | 4.7K | 95% | $19.99 | |
| $1.9M | 3.5K | 87% | $19.99 | |
| $1.9M | 818 | 82% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $638.4K | 8.6K | 63% | $4.99 | |
| $5.1M | 29.7K | 69% | $7.49 | |
| — | 17.4K | 82% | — | |
| $14.2M | 154.1K | 84% | $6.99 | |
| $1.2M | 10.7K | 76% | $6.99 | |
| $4.5M | 32.4K | 85% | $7.79 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Jul 30 → 48.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Dutch, Japanese*, Polish, Russian*, Traditional Chinese*languages with full audio support
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
综合水平还比较优秀的作品,前期可能会不熟悉操作有点别扭,等打败两三个人民公敌速度拉上来之后就变得很爽,很上头。本作主打短期刺激,很多意料之外的情况可能会发生,在大量的意外之中偶尔穿插几次侥幸躲过会有一种莫名的爽感。 游戏虽然老但是画面还可以,车辆过场动画很帅,赛事开场动画像制作组吸了点东西做出来的一样。 全程就是比赛比赛比赛,其中速度赛和警察追逐赛比较棘手。游戏内的改造件每辆车要重新解锁,有一种敷衍感,ai在比赛很喜欢当鱼雷蹭玩家。游戏操作用键盘玩有一种不跟手的感觉,建议手柄玩,用steamdeck玩简直停不下来,另外如果是steamdeck玩的话默认社区布局是开了陀螺仪的,有时候侧身玩控制就会向一侧偏,一开始我还以为是游戏的bug。 另外本作的音乐都很顶,听着这些歌飙车简直爽翻了,本作的I love it很出名,不过我最喜欢的音乐还是Weatherman,听着飙车太爽了。
jogo incrível, pra 2012 isso foi revolucionário na questão gráfica e ainda surpreende até hoje com alguns detalhes. Recomendo muito comprarem as DLC's
Decent racing game and my first NFS game all the way back in 2013. Customization is very very simple and the story is....well there isn't much of a story. It's a simple action racing game that is fun if you just want to drive around for a few hours and listen to the in-game music. Don't expect deep customization or progression. (I personally like the simplicity of the game) I haven't played many other NFS games besides this and Hot Pursuit Remastered so my taste in racing games may differ from yours. Overall I have enjoyed the game.
jak chcesz rozwalić kompa gra dla ciebie
great graphics
güzel oyun
норм
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.