
The open-world action in Need for Speed Most Wanted gives you the freedom to drive your way. Hit jumps and shortcuts, switch cars, lie low or head for terrain that plays to your vehicle’s unique strengths. Fight your way past cops and rivals using skill, high-end car tech and tons of nitrous.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.71/day in the week to Sep 14 → 8.5/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 28.1Kreviews | 77% | — | $1.9M |
| Free | 44ratings | 96% | — | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1469 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
oyunu öneriyorum
I recently installed this game, and surprisingly, the game cannot by play. EA ask me to try at thee later time
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Jul 30 → 48.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Dutch, Japanese*, Polish, Russian*, Traditional Chinese*languages with full audio support
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
你跑的再快,拉开人机多远,人机都能弯道不减速,直线起飞追上来
pense que era el 2005
The fact that this game, a racing game doesnt have controller support should be illegal, how do you predent that people play and enjoy a racing game with mouse and keyboard honestly. This game came out on freaking ps3 and xbox 360, why choose purposely to not include controller support when it was already a thing 14 year ago? Other than that that is not a great version of the game, you will need some fixes and troubleshooting to get the game running decently, and also the ea launcher witch is also really bad. Unless you want the game badly just dont buy this version of the game, or just wait for a deep deep discount, full price is just not worth it. Another good game ruined by Ea
One of its biggest strengths is just how fun it is to simply exist in its world. You can spend hours free roaming Fairhaven without touching a race and never get bored. Driving a garage full of beautifully modelled cars, each with its own distinct handling, makes exploring the city endlessly enjoyable. Fairhaven is a fantastic open world, from tree lined roads with leaves blowing in the wind to streets scattered with sakura petals, all backed by an incredibly well curated soundtrack. The clean, stylish UI also deserves praise. It has a strange sense of weight, appearing only when needed before seamlessly getting out of the way. Criterion absolutely nailed the sense of speed. Hunting down jackspots, smashing billboards, breaking through security gates, and simply causing chaos around the city is just as entertaining as the races themselves. The police are relentless too. They are not there to inconvenience you, they are there to wreck you, making every escape feel genuinely satisfying. Get this game on sale. And if possible, the complete DLC pack too. It adds 20 more delicious cars. Essential Fixes : https://steamcommunity.com/sharedfiles/filedetails/?id=3382337900
Burnout Most Wanted. O jogo é meio "nada a ver" arcade ao extremo, tem mais cara de Burnout do que de NFS, vou dar positivo, mas é um joguinho bem "mais ou menos" mas se pegar por menos de 7 reais acho que vale.
Exactly as i remember it from the first time I played it back in sixth grade.
what a pce of dog Sh_t don't waste your money they have no way to use a wheel , you can use x box contr but it won't reconize it so will have a bar that say it can't in center of screen so you can't see the road or the game nothing gets rid of this other then del this trash of earth
i loved this game as a kid, i probably put at least 100 hours into it on ps3 back in the day, so when i saw it on sale i decided to get it. the driving is decent, it's chunky and arcadey but it's fun. the gameplay is very burnout esque with a lot of crashing into other cars (and the ai crashing into you), ♥♥♥♥ like that the soundtrack is pretty great, and so is the sound design in general. but what made me decide to stop playing and refund the game was realizing just how many of the cars are locked behind DLC. i expect a full package, or at least a mostly full package when i buy a game, especially an older one like this, so i was surprised to find out that there are 31 discoverable vehicles (cars you unlock by roaming the map), 10 most wanted vehicles (cars you unlock by completing the story) and.. TWENTY DLC cars. TWENTY. that means that only 41/61 cars are in the default package. this doesn't sound so awful, but it means that 31/51 cars you find while roaming are useable, meaning that about 40% of the cars you find are just trolling you, unless you dish out an extra 5-30 bucks. that's almost 1 fake car for every 1 car you can actually use, and that's just ♥♥♥♥♥♥♥♥. the best part? the 20 dlc cars are split into 4 dlcs, 5 cars each. that means if you wanna get the full experience and drive some of the coolest cars in the game like the nissan 350z or the bugatti veyron, you have to pay an extra $15 (and that's when it's onsale.. it's $30 offsale) just outrageous. the customization in this game is also sorry as ♥♥♥♥. you can't customize your car's appearance at all, only it's performance. you can't even pick a specific color you want, because the only way to change the color of your car is the weird ass gas station gimmick made for running from the police that repairs and changes the color to one of like, 8 random colors. this game kinda blows bro. you should get a different NFS, or better yet, keep your money away from EA's grimy hands.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9M | 4.9K | 78% | $9.99 | |
| $1.9M | 4K | 95% | $19.99 | |
| $1.9M | 1.4K | 97% | $26.24 | |
| $1.9M | 2.2K | 84% | $29.99 | |
| $1.9M | 837 | 82% | $49.99 | |
| $1.9M | 3.7K | 93% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $637.2K | 8.6K | 63% | $4.99 | |
| $5.1M | 29.7K | 69% | $7.49 | |
| — | 20K | 83% | — | |
| $14.2M | 153.9K | 84% | $6.99 | |
| $1.2M | 10.7K | 76% | $6.99 | |
| $4.5M | 32.4K | 85% | $7.79 |