
Hustle by day and risk it all at night in Need for Speed™ Heat Deluxe Edition, a white-knuckle street racer, where the lines of the law fade as the sun starts to set.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best PL #68, worst BR #92 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 35.14/day in the week to Sep 14 → 34.5/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.99−90% | 153.9Kreviews | 84% | — | $14.2M |
| $59.99 | 78.7Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2967 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏是个好游戏,但有几点我实在忍不住要吐槽一下。作为一款赛车游戏,以车为主,几百辆拥有版权的车辆居然没有驾驶第一视角,车库和购车商店的UI更是做的如此鸡肋,各种不同类型车辆一字排开,没有分类,没有车库/商店车辆总览,只能向左或向右移动选中车辆,看的简直累眼睛。最逆天的一点是,商店可以重复购买多辆同一款车,但对于玩家选中的车辆也没有明确标明是否已经购入此款车辆,导致玩家可能重复购买同一款车辆。买重复了也就算了,居然还他妈没有卖车的选项,就只能留着重复车辆在车库里发霉。除此之外改车换下来的旧配件也无法出售,也只能放在仓库里发霉。屎一样的UI界面和买卖机制,毁了这款本应该完美的游戏。
警察才是该抓的一方,一个个跟磕了药一样
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 20/day in the week to Jul 30 → 87.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Arabic, Japanese*, Polish* +1 more
| $59.99 |
| 10.7Kratings |
| 60% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Dobra greka na noc i samochody hot bestie.
gamer
[h2] NFS Heat - это очень скучная Forza [/h2] Вообще я не любитель гонок, но играть в Forza Horizon 5 было вайбово и +- интересно, в NFS максимально скучно, не дают даже просто пройти сюжет, после 20 уровня репутации, она набирается очень медленно + если пытаешься ее множить то тебе просто не дают постоянными арестами, да есть абузы репутации и т.д но это время тратить и для чего по итогу ? что бы открыть одну 5 минутную миссию и потом опять бесконечно ездить набивать репутацию ? Активностей так же не очень много, немного круговых гонок, немного на дистанцию и т.д. Прокачка тачек есть но фармить бесконечно валюту в гонках опять же не хочется, возможно с кем то интересно в онлайне кататься, вроде он даже живой, но я этой игры по итогу вообще не понял, зачем она нужна если есть аналоги куда лучше и интересней во всем. Если вы любите казуальные гонки то выбирайте что то другое. Оценка 3/10. P.S [spoiler] Музло тут дермище редкостное [/spoiler]
N°45 - Platino
WHERE IS CAR PORN????? IMMEDIATE REFUND, I THOUGHT THE CAR WOULD BE ON HEAT
the last decent NFS game
完完全全可以作为地平线的代餐,尤其是在地平线6价格一毛不拔的背景下,极致的光影和变幻莫测天气给原本就不赖的游戏体验锦上添花,作为14.4入的顶游,我只能说是物超所值,EA难得的人性化佳作
saya sangat suka game nfs heat ini, feel nostalgia sangat terasa saat dulu main game nfs most wanted di playstasion2..sangat direkomendasikan buat pecinta game balap
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 10.7K | 76% | $6.99 | |
| — | 20K | 83% | — | |
| $5.1M | 29.7K | 69% | $7.49 | |
| $4.5M | 32.4K | 85% | $7.79 | |
| $9.3M | 60.4K | 60% | $9.79 | |
| $637.2K | 8.6K | 63% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.2M | 25.7K | 93% | $29.99 | |
| $14.2M | 16K | 85% | $29.99 | |
| $14.2M | 34.5K | 97% | $13.99 | |
| $14.2M | 126.3K | 83% | $7.99 | |
| $14.2M | 59.7K | 99% | $14.99 | |
| $14.2M | 86.3K | 71% | $10.49 |