No revenue estimate for XBOX — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at approximately $5.1M — a different platform, not this one.
Become an icon of urban car culture in Need for Speed™, Race in and explore a huge nocturnal open world, express your style with authentic car customization and become immersed in a story staring real world legends like Magnus Walker and Ken Block. Need For Speed is an online game. An Internet connection speed of 192 Kbps or higher is required.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Xbox | $19.99 | 80% | — |
| Steam | $7.49 | 69% | approximately $5.1M |
| PlayStation | $19.99 | 84% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
XboxYou are here | $19.99 | 19.1Kratings | 80% | — | not modelled |
| $7.49−75% | 29.7Kreviews | 69% |
| approximately $5.1M |
| $19.99 | 93.8Kratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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Become an icon of urban car culture in Need for Speed™, Race in and explore a huge nocturnal open world, express your style with authentic car customization and become immersed in a story staring real world legends like Magnus Walker and Ken Block. Need For Speed is an online game. An Internet connection speed of 192 Kbps or higher is required.
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