
Or were you deaf or were you blind when you left your two fine legs behind, Or was it sailing on the sea when you got the cannonball to your knee, I too was young and I was slim and I had a leg for every limb, But now I’ve got no legs at all, they were both shot away by a cannonball.
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About

Admiral John Byng who spent his life sailing the seas for the British Navy, died in 1757, by bullets on the deck of HMS Monarch. Admiral Horatio Nelson, carrying on with the utmost duty, fell similarly to a French musket shot in 1805.
Now it is YOUR turn to sail the seas of the Age of Sail.
But it would be wise to approach the subject cautiously: practice, improve your skill and your ship and connections with allies. Then you can commandeer best vessels: crush your enemies, see them driven before you and hear lamentations of their women in global chat.
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Naval Action is a hardcore, realistic, and beautifully detailed naval combat game immersing players into the experience of the most beautiful period of naval history - when sailing ships ruled the seas.
Age of sail combat is a personal affair with no dirty tricks, corner camping, or hiding in bushes: you see the enemy from 20km and so do they. Just like in boxing you have to get close; and use all your tactical knowledge of wind, your ship to slug it out face to face. Broadside weight matters, but even a smaller vessel can overcome the superior enemy by focusing on the enemy weak spots.
No game has come closer to the replication of the Age of Sail sailing mechanics and combat. Thats why Naval action was named one best releases from early access in 2019 by Valve!
Beautiful ships – We have been painstakingly recreating the beautiful ships of the Age of sail period. Accurate hull models, sail plans, guns, internal upgrades, historical speed trials were used in the creation of vessels. The game features 50+ ships from small cutters to large 100+ gun 1st rates allowing the player to experience every possible role of that era.

Realistic sailing – Advanced wind and physics model provides for realistic portrayal of ship’s performance in the age of sail. Yard angles, ship angle to wind, fittings and ship condition affects speeds and turning rates. Correct tacking, boxhauling, clubhauling and other elements of realistic sailing will help you win battles in most adverse conditions.
Conquest and PVP Activities Fight for the domination of the West Indies, recreated based on 18th Century maps and navigational charts. Build ships, trade, attack enemies of your nation almost everywhere and capture their ships and Open trading outposts in the ports governed by your clan.
Damage model – Every cannonball is tracked in the air and after it hits the target. Leaks, structural damage, torn sails, demasting, raking, fires, explosions and all other hazards that were possible in that era. Damage is positional: hit the gun and you might destroy it. Gunnery crews are placed deck by deck. Shot can pass through the balcony, ricochet of the gun, hit a crew member and then fly out of the gunport splashing into the water. Armor thickness and wood types affect strength of the hull and cannonballs will ricochet from the hulls at extreme angles.
Built for PVP: Absolutely no hackers.
Hacking is a killer of fun in PVP games. From the start we have built the tech around one main goal - complete elimination of hacking from PVP. Naval Action is one of the few games where hacking is made impossible by design. Every battle action is calculated on the servers, even water and wave shapes. Yes - you have heard it right: there is a special server that calculates and replicates waves to all users in battle. When fighting in Naval action you can be sure you are only facing skills and ship fittings.
Gunnery and weapons – Major types of naval artillery are implemented: from long guns to mortars to carronades and obusiers. Fort and land batteries will provide you with support during battles near shores. Mortar vessels can destroy fortifications, though they may require an escort.

Each gun has realistic ballistics and penetration performance based on historical gun charts and admiralty tests. Heel and wind affect the shooting distance and will require a change in tactics.
Thank you, Captains for Attention
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Reviews
Themes across 909 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very fun
Naval Action is a surprisingly deep and enjoyable sailing game, especially if you can get it for under 20€. The ship handling feels realistic, and the naval combat has a nice balance between strategy and action. I really enjoyed learning how wind direction, positioning, and cannon timing affect every battle. The world feels immersive, and sailing across the map can actually be relaxing. It definitely has a slower pace compared to arcade-style naval games, but that’s part of the charm. There’s still a dedicated community, and the gameplay loop can be very rewarding once you understand the mechanics. For the price, it offers plenty of value.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 912 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Naval Action is a surprisingly deep and enjoyable sailing game, especially if you can get it for under 20€. The ship handling feels realistic, and the naval combat has a nice balance between strategy and action. I really enjoyed learning how wind direction, positioning, and cannon timing affect every battle. The world feels immersive, and sailing across the map can actually be relaxing. It definitely has a slower pace compared to arcade-style naval games, but that’s part of the charm. There’s still a dedicated community, and the gameplay loop can be very rewarding once you understand the mechanics. For the price, it offers plenty of value.
Really enjoyable game
Lo mejor de Naval Action para mí no son solamente los barcos, sino todo lo que ocurre alrededor de ellos. Entrar en un clan cambia completamente el juego: fabricar barcos, conseguir recursos, organizar flotas, ayudar a jugadores nuevos, preparar defensas de puertos o simplemente salir juntos a combatir. Hay días en los que puedes pasar horas sin darte cuenta porque siempre aparece alguna cosa que hacer. Tiene aspectos que pueden mejorar, evidentemente, pero pocos juegos consiguen crear esa sensación de pertenecer realmente a una pequeña comunidad dentro de un mundo naval.
Il y eut le fameux 'Pirates !' de Sid Meyer et Naval Action. Je ne comprends pas bien les critiques, peut être sont-ce des joueurs compétitifs qui les formulent. Beaucoup de bateaux différents, une carte des Bermudes bien dessinée, des ports, des marchandises... Tout pour devenir, corsaire, marchand ou pirate.
its a grind but its worth it the sim is great and the battles feel huge
With the last update the devs made an already boring part of the game 10 times longer/harder, new player who want to level up crafting now dont have to spend alot of money but an insane amount, the devs have no clue how to listen to the community and are actually delusional enough to think they made a great game. Plus if you want to do PvP you are now basicly required to own ship dlcs (which cost alot of money) because otherwise you will spend 99% of your time in this game crafting and collecting resources and money instead of fighting.
The last time I have played was... quite a while ago, so if I'm writing something wrong here, please tell me, so I can correct this. Let's ignore all the drama and controversy surrounding it for a bit... The naval simulator for all hardcore-fans, this offers the best ship combat in known history by a wide margin. Giving you no crosshairs or similar aids, each battle will prove to be a true test of skill by having to gauge distances first before preparing a broadside - only to find out that you miscalculated, wasted everything, and now the enemy has ample time to retaliate. And successful broadsides will even inflict debuffs on the target, rewarding good aim even more. To give you options, you can set the order of fire, the "firing cone" (spread) and fire single shots mainly used for testing. But if you really want to be a professional, you aim below the waterline to sink the enemy quickly and efficiently. Though only true masters can accurately shoot masts, until the enemy finally lies dead in the water. Speaking of masts: the game lets you control all sails manually, giving you even more mobility, and letting you sail backwards. This will be essential, as depending on angles, shots can bounce off. Yes, you can do it the old-fashioned way of simply sailing next to each other and exchanging broadsides until one of you sinks - usually the one with more guns winning -, or you can fully utilize your moveset and utterly destroy your target with barely any scratches. Don't get me even started on crew management, which you'll have to permanently contend with during fights, because they need to be directed towards the different stations and tasks on board. No need to worry, there is an extensive combat tutorial. It may seem overwhelming at first, but once you get the controls down, it pretty much plays like any other pirate game. Meaning you still sail around the Caribbean, trade and fight to gain money and level up, and build up your ships. Beware however that "hardcore" doesn't only extend to the combat. The world is positively huge. So huge, you need real-life hours to get from one end to the other, with nothing happening in between. Ship building might as well be a different game in itself (alts recommended), and boarding is more or less an enigma, and a very weird and complicated one that's never explained in-game. I never understood it myself and simply bought all ships from the auction house. There is a PvE- and PvP-server (beware of gankers!) available, both getting regularly wiped. Players who bought the game before it went F2P have exclusive access to a permanent PvE-server, which is honestly a very chill experience. To access it nowadays, new players need to purchase the galleon-DLC. Their DLC prices are really ♥♥♥♥♥♥♥ disgusting, though. [url=https://www.piratesahoy.net/threads/the-most-piratey-guide-to-pirate-games-that-has-ever-pirated-in-the-history-of-piracy.34594/] Want to discover more piratey goodness? Then check out our pirate game guide on PiratesAhoy! [/url]
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