
Or were you deaf or were you blind when you left your two fine legs behind, Or was it sailing on the sea when you got the cannonball to your knee, I too was young and I was slim and I had a leg for every limb, But now I’ve got no legs at all, they were both shot away by a cannonball.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

Admiral John Byng who spent his life sailing the seas for the British Navy, died in 1757, by bullets on the deck of HMS Monarch. Admiral Horatio Nelson, carrying on with the utmost duty, fell similarly to a French musket shot in 1805.
Now it is YOUR turn to sail the seas of the Age of Sail.
But it would be wise to approach the subject cautiously: practice, improve your skill and your ship and connections with allies. Then you can commandeer best vessels: crush your enemies, see them driven before you and hear lamentations of their women in global chat.
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Naval Action is a hardcore, realistic, and beautifully detailed naval combat game immersing players into the experience of the most beautiful period of naval history - when sailing ships ruled the seas.
Age of sail combat is a personal affair with no dirty tricks, corner camping, or hiding in bushes: you see the enemy from 20km and so do they. Just like in boxing you have to get close; and use all your tactical knowledge of wind, your ship to slug it out face to face. Broadside weight matters, but even a smaller vessel can overcome the superior enemy by focusing on the enemy weak spots.
No game has come closer to the replication of the Age of Sail sailing mechanics and combat. Thats why Naval action was named one best releases from early access in 2019 by Valve!
Beautiful ships – We have been painstakingly recreating the beautiful ships of the Age of sail period. Accurate hull models, sail plans, guns, internal upgrades, historical speed trials were used in the creation of vessels. The game features 50+ ships from small cutters to large 100+ gun 1st rates allowing the player to experience every possible role of that era.

Realistic sailing – Advanced wind and physics model provides for realistic portrayal of ship’s performance in the age of sail. Yard angles, ship angle to wind, fittings and ship condition affects speeds and turning rates. Correct tacking, boxhauling, clubhauling and other elements of realistic sailing will help you win battles in most adverse conditions.
Conquest and PVP Activities Fight for the domination of the West Indies, recreated based on 18th Century maps and navigational charts. Build ships, trade, attack enemies of your nation almost everywhere and capture their ships and Open trading outposts in the ports governed by your clan.
Damage model – Every cannonball is tracked in the air and after it hits the target. Leaks, structural damage, torn sails, demasting, raking, fires, explosions and all other hazards that were possible in that era. Damage is positional: hit the gun and you might destroy it. Gunnery crews are placed deck by deck. Shot can pass through the balcony, ricochet of the gun, hit a crew member and then fly out of the gunport splashing into the water. Armor thickness and wood types affect strength of the hull and cannonballs will ricochet from the hulls at extreme angles.
Built for PVP: Absolutely no hackers.
Hacking is a killer of fun in PVP games. From the start we have built the tech around one main goal - complete elimination of hacking from PVP. Naval Action is one of the few games where hacking is made impossible by design. Every battle action is calculated on the servers, even water and wave shapes. Yes - you have heard it right: there is a special server that calculates and replicates waves to all users in battle. When fighting in Naval action you can be sure you are only facing skills and ship fittings.
Gunnery and weapons – Major types of naval artillery are implemented: from long guns to mortars to carronades and obusiers. Fort and land batteries will provide you with support during battles near shores. Mortar vessels can destroy fortifications, though they may require an escort.

Each gun has realistic ballistics and penetration performance based on historical gun charts and admiralty tests. Heel and wind affect the shooting distance and will require a change in tactics.
Thank you, Captains for Attention
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 909 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very good game just got to grind a bit to get better ships
Naval Action used to be a fun and amazing game with realistic sailing, ship details, crafting, trading and battles. The developer is fixing things that aren’t broken and changing up the gameplay for the worst. Players that bought the game and/or it DLC’s are banned for days for speaking up against these changes. • For new and returning players is becomes almost impossible to make money, because trade is destroyed by the developer and the time to craft ships and cannons went times 10 since the recent update. • Crafters needed nearly 4 hours to get resources and supplies to make 10 ships, while with the recent update a crafter is lucky to craft 1 ship now in the same time, due the massive increase in needed resources. • You can’t play the game solo anymore, because you need more players for pvp, due an unwanted fix that a big ship can join a fight against a small ship. • If you want to do or learn to pvp you are now forced to buy and expensive DLC, because it’s not worth the time to craft ships anymore. Prices are soaring and players can’t really make money anymore because the trade is destroying due previous updates. It’s no wonder that players are leaving. Players also have a life and it’s not worth their time to craft ships and to be forced to buy more DLC’s to play a game that used to be amazing. It’s sad to see a player community and game being destroyed because the game developer thinks about updates without telling it’s players first or test it out. Anyone that is trying to give feedback or speak out is being banned for days. This is NOT how a game is run and how (paying) players should be treated. It has become a money grab, and the player community is suffering because of it.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 912 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
говно
Right now, there is no better age of sail game released that balances: Realism Strategic thinking Sailing physics Teamwork This game has, and has for a long time had, all the bones to be something great. It just seems to be missing the message and holding a bad rep in the community. The development team seems to have finally decided to a path. We will see how that path progresses. But for 20$ I can proudly say I got my moneys worth and it is the most enjoyable $20 game I have bought in some time. Since BF1. Some positive recent changes: Purpose for different kinds of guns Woods rebalancing New player experience improvements Return of Fishing What we would like to see: Return to older tag limits Some kind of control on player battle join (it is very easy to end up in a 20v1 in most battle right now) The return of trading to the levels of profitability we once had.
dobre urobene a žiadna nnahoda
2022년도에 구매하여 체계적인 항해 시스템에 빠져들었었습니다. 항해하는 맛은 정말 좋지만, 최근에 다시 게임을 켜보니 상태가 썩 좋진 않았습니다. 아무리 한국에서 플레이한다지만 서버핑은 280이고, 캐릭터는 초기화 되었더라고요. 쓸만한 함선이랑 편의성 기능을 DLC로 구매해야 하며, 정작 배를 효율적으로 사용하기 위한 세팅의 완성은 시간을 녹여야 하는 구조의 게임에서 시즌 초기화를 돌렸으니 반응이 별로일 수 밖에요.
10/10
Very Good
10/10
Naval Action is a surprisingly deep and enjoyable sailing game, especially if you can get it for under 20€. The ship handling feels realistic, and the naval combat has a nice balance between strategy and action. I really enjoyed learning how wind direction, positioning, and cannon timing affect every battle. The world feels immersive, and sailing across the map can actually be relaxing. It definitely has a slower pace compared to arcade-style naval games, but that’s part of the charm. There’s still a dedicated community, and the gameplay loop can be very rewarding once you understand the mechanics. For the price, it offers plenty of value.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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